Player Matchup

Neith
Neith
El_Duckay
Neith
Level 26
God Stats
29W - 34L
1,367 SR
Queue Stats
196W - 248L
1,417 Elo+
Party 2
Nemesis
Nemesis
ShortAndFluffy
Nemesis
Level 110
God Stats
19W - 14L
1,937 SR
Queue Stats
428W - 453L
1,481 Elo+
Party 2
Ymir
Ymir
X1Sk1lcrusher1X
Ymir
Level 32
God Stats
30W - 22L
1,500 SR
Queue Stats
460W - 499L
1,463 Elo+
Solo
King Arthur
King Arthur
dabiju
King Arthur
Level 141
God Stats
2W - 12L
1,500 SR
Queue Stats
689W - 652L
1,564 Elo+
Solo
Nu Wa
Nu Wa
woshixiaojia
Nu Wa
Level 117
God Stats
20W - 19L
1,470 SR
Queue Stats
332W - 257L
1,503 Elo+
Solo
Team Averages
Level 85
1,555 SR
1,485 Elo+

VS

Team Averages
Level 55
1,558 SR
1,471 Elo+
Raijin
Raijin
AfterReboot
Raijin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 184L
1,409 Elo+
Solo
Neith
Neith
EGOR19
Neith
Level 29
God Stats
9W - 9L
1,580 SR
Queue Stats
44W - 50L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
Jus_17
Kukulkan
Level 52
God Stats
1W - 2L
1,711 SR
Queue Stats
43W - 42L
1,492 Elo+
Party 1
Loki
Loki
NanaHasimoto
Loki
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,508 Elo+
Solo
Horus
Horus
xX4tyXx
Horus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
El_Duckay
Neith
16
0 / 4 / 2
10,129
460
4,163
10,525
3,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
13 / 2 / 4
13,944
634
19,663
16,754
12,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 8 / 5
9,160
416
5,901
21,822
14,488
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
dabiju
King Arthur
16
2 / 2 / 9
10,938
497
7,194
15,886
11,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
11 / 0 / 3
13,282
604
16,557
8,079
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
0 / 7 / 1
9,352
425
3,952
14,130
4,731
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
EGOR19
Neith
16
12 / 5 / 2
10,813
492
24,394
15,558
6,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Jus_17
Kukulkan
15
0 / 5 / 1
9,217
419
5,951
10,262
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 0
9,814
446
4,136
16,622
7,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
xX4tyXx
Horus
15
1 / 4 / 10
9,295
423
6,461
20,378
15,322
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
27
Kills
15
16
Deaths
27
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
7
1
0.07
L
Neith
EGOR19
Neith
12
5
2
2.6
W
Neith
El_Duckay
Neith
0
4
2
0.25
L
Kukulkan
Jus_17
Kukulkan
0
5
1
0.1
L
2
6
0
0.33
W
13
2
4
7.5
W
1
8
5
0.44
W
King Arthur
dabiju
King Arthur
2
2
9
3.25
W
11
0
3
12.5
L
Horus
xX4tyXx
Horus
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,478
Damage
44,894
73,066
Taken
76,950
45,121
Mitigated
37,084
22,885
Healing
19,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
3,952
747
0
1,056
14,130
4,731
1,258
3,319
10,304
42,417
0
L
Neith
EGOR19
Neith
24,394
13,319
0
4,089
15,558
6,434
884
6,048
9,121
0
92,086
W
Neith
El_Duckay
Neith
4,163
1,483
0
4,292
10,525
3,435
2,087
0
10,525
0
58,952
L
Kukulkan
Jus_17
Kukulkan
5,951
331
0
298
10,262
3,508
0
5,112
4,860
63,331
0
L
4,136
1,952
0
4,050
16,622
7,089
0
2,577
13,927
0
58,821
W
19,663
11,435
0
4,516
16,754
12,336
183
2,170
14,584
13,273
128,536
W
5,901
316
0
5,416
21,822
14,488
294
2,592
19,230
23,937
0
W
King Arthur
dabiju
King Arthur
7,194
290
0
6,002
15,886
11,857
478
6,658
9,228
0
46,319
W
16,557
3,265
0
2,659
8,079
3,005
555
1,928
6,151
85,879
0
L
Horus
xX4tyXx
Horus
6,461
3,221
2,947
6,906
20,378
15,322
268
5,536
14,644
0
25,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,453
Gold Earned
48,491
515
Minions Killed
461
0
Camps Cleared
0
2,125,353
Distance Traveled
1,777,531
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,352
425
97
4
0
284,933
0
L
Neith
10,813
492
127
6
0
354,054
0
W
Neith
10,129
460
97
4
0
369,990
6
L
Kukulkan
9,217
419
113
5
0
376,421
5
L
Loki
9,814
446
86
4
0
344,158
2
W
Nemesis
13,944
634
167
8
0
462,722
3
W
Ymir
9,160
416
29
1
0
401,669
3
W
King Arthur
10,938
497
76
3
0
451,411
3
W
Nu Wa
13,282
604
146
7
0
439,561
11
L
Horus
9,295
423
38
2
0
417,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role