Player Matchup

Neith
Neith
CALIRIAN
Neith
Level 13
God Stats
12W - 8L
1,512 SR
Queue Stats
322W - 304L
1,225 Elo+
Solo
Cthulhu
Cthulhu
Gabba6257
Cthulhu
Level 7
God Stats
10W - 18L
1,308 SR
Queue Stats
146W - 193L
1,270 Elo+
Party 1
Anubis
Anubis
Magnolja
Anubis
Level 12
God Stats
0W - 1L
1,782 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Pandaschlumpf
Ra
Level 5
God Stats
8W - 10L
1,446 SR
Queue Stats
30W - 44L
1,457 Elo+
Party 1
Sun Wukong
Sun Wukong
TodesGott82
Sun Wukong
Level 19
God Stats
4W - 9L
1,249 SR
Queue Stats
123W - 157L
1,335 Elo+
Party 1
Team Averages
Level 11
1,459 SR
1,357 Elo+

VS

Team Averages
Level 24
1,482 SR
1,404 Elo+
Jormungandr
Jormungandr
Lord_Kurayami
Jormungandr
Level 26
God Stats
3W - 2L
1,242 SR
Queue Stats
236W - 197L
1,452 Elo+
Solo
Scylla
Scylla
fredstermc
Scylla
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
227W - 209L
1,573 Elo+
Solo
Set
Set
hotachy
Set
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
411W - 433L
1,408 Elo+
Solo
King Arthur
King Arthur
tepeguenuntiroo
King Arthur
Level 28
God Stats
3W - 5L
1,454 SR
Queue Stats
71W - 69L
1,528 Elo+
Solo
Ullr
Ullr
xMrHawky91
Ullr
Level 16
God Stats
1W - 4L
1,715 SR
Queue Stats
218W - 247L
1,060 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CALIRIAN
Neith
17
3 / 7 / 5
11,361
437
22,034
23,533
10,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Gabba6257
Cthulhu
15
1 / 12 / 2
9,857
379
7,139
25,518
10,961
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Magnolja
Anubis
15
0 / 13 / 1
9,619
370
4,673
25,266
10,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
4 / 13 / 1
11,098
427
13,290
24,879
9,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TodesGott82
Sun Wukong
16
5 / 7 / 4
10,879
418
14,079
23,612
15,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lord_Kurayami
Jormungandr
18
12 / 3 / 10
13,445
517
21,461
24,517
27,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
fredstermc
Scylla
20
21 / 1 / 4
15,545
598
34,659
15,804
5,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
19
8 / 4 / 6
12,511
481
14,971
19,946
10,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Boots

Boots

+6%
Movement Speed

King Arthur
tepeguenuntiroo
King Arthur
19
5 / 0 / 8
12,434
478
9,485
15,503
20,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 6 / 8
12,429
478
13,684
20,097
8,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
87
13
Kills
51
52
Deaths
14
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
CALIRIAN
Neith
3
7
5
0.79
L
Cthulhu
Gabba6257
Cthulhu
1
12
2
0.17
W
Jormungandr
Lord_Kurayami
Jormungandr
12
3
10
5.67
L
Anubis
Magnolja
Anubis
0
13
1
0.04
L
4
13
1
0.35
L
Sun Wukong
TodesGott82
Sun Wukong
5
7
4
1
W
Scylla
fredstermc
Scylla
21
1
4
23
W
Set
8
4
6
2.75
W
King Arthur
tepeguenuntiroo
King Arthur
5
0
8
9
W
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,215
Damage
94,260
122,808
Taken
95,867
56,777
Mitigated
72,916
30,048
Healing
34,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CALIRIAN
Neith
22,034
10,095
0
8,995
23,533
10,490
2,370
8,194
15,094
0
70,139
L
Cthulhu
Gabba6257
Cthulhu
7,139
1,196
0
1,110
25,518
10,961
207
7,184
18,185
26,732
0
W
Jormungandr
Lord_Kurayami
Jormungandr
21,461
4,185
0
3,590
24,517
27,859
135
6,523
17,669
61,076
0
L
Anubis
Magnolja
Anubis
4,673
982
186
2,810
25,266
10,028
44
13,952
10,877
47,936
0
L
13,290
2,363
2,367
9,184
24,879
9,339
648
12,268
12,234
65,552
0
L
Sun Wukong
TodesGott82
Sun Wukong
14,079
5,453
0
5,396
23,612
15,959
259
13,502
9,741
41
38,391
W
Scylla
fredstermc
Scylla
34,659
6,219
183
7,892
15,804
5,826
4,230
7,055
8,649
131,444
0
W
Set
14,971
8,109
0
8,225
19,946
10,328
82
2,118
17,803
0
81,052
W
King Arthur
tepeguenuntiroo
King Arthur
9,485
2,176
789
6,593
15,503
20,466
1,137
5,446
9,899
0
72,516
W
13,684
10,322
0
7,293
20,097
8,437
4,323
4,001
15,946
0
73,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,814
Gold Earned
66,364
370
Minions Killed
586
0
Camps Cleared
0
1,912,705
Distance Traveled
2,247,781
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,361
437
107
4
0
364,896
0
L
Cthulhu
9,857
379
52
2
0
388,081
0
W
Jormungandr
13,445
517
58
2
0
476,795
2
L
Anubis
9,619
370
69
3
0
281,290
0
L
Ra
11,098
427
100
4
0
417,543
5
L
Sun Wukong
10,879
418
42
2
0
460,895
0
W
Scylla
15,545
598
194
7
0
478,536
1
W
Set
12,511
481
113
4
0
441,356
1
W
King Arthur
12,434
478
94
4
0
446,612
0
W
Ullr
12,429
478
127
5
0
404,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role