Player Matchup

Ne Zha
Ne Zha
Angel4Killin
Ne Zha
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 84L
1,629 Elo+
Party 1
Chaac
Chaac
DawsMan
Chaac
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
316W - 308L
1,537 Elo+
Solo
Nike
Nike
TossMeSalad8566
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Solo
Mercury
Mercury
VaporFox
Mercury
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,873 Elo+
Solo
Bellona
Bellona
sokiboi78
Bellona
Level 160
God Stats
4W - 3L
1,715 SR
Queue Stats
920W - 1,000L
1,564 Elo+
Party 1
Team Averages
Level 87
1,543 SR
1,621 Elo+

VS

Team Averages
Level 106
1,545 SR
1,501 Elo+
Awilix
Awilix
Fg xBOOSTEDx
Awilix
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,501 Elo+
Party 2
Tyr
Tyr
PotBellyLion
Tyr
Level 106
God Stats
6W - 2L
1,715 SR
Queue Stats
510W - 404L
1,384 Elo+
Party 2
Hachiman
Hachiman
Sniper King 160
Hachiman
Level 108
God Stats
4W - 5L
1,500 SR
Queue Stats
379W - 335L
1,741 Elo+
Party 2
He Bo
He Bo
VeRsAcEsOdA213
He Bo
Level 146
God Stats
3W - 5L
1,294 SR
Queue Stats
216W - 203L
1,438 Elo+
Party 2
Anhur
Anhur
minnowH
Anhur
Level 100
God Stats
2W - 1L
1,715 SR
Queue Stats
146W - 152L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
8 / 12 / 4
14,174
644
30,604
30,288
15,821
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
DawsMan
Chaac
20
4 / 10 / 11
14,272
649
22,097
47,573
77,043
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
3 / 14 / 8
13,252
602
12,244
31,604
29,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
VaporFox
Mercury
18
1 / 20 / 8
11,782
536
9,301
28,581
11,573
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
sokiboi78
Bellona
18
2 / 14 / 12
12,675
576
15,983
44,408
26,819
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
7 / 9 / 23
13,701
623
19,127
22,587
11,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
9 / 2 / 47
16,533
752
28,037
35,706
71,200
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
20
23 / 2 / 30
17,824
810
39,453
21,126
10,660
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
17 / 2 / 36
17,620
801
40,453
18,685
9,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
minnowH
Anhur
20
14 / 6 / 36
16,037
729
35,826
25,395
13,207
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
242
18
Kills
70
70
Deaths
21
43
Assists
172
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
8
12
4
0.83
L
Chaac
DawsMan
Chaac
4
10
11
0.95
W
Awilix
7
9
23
2.06
W
9
2
47
16.25
W
Hachiman
23
2
30
19
L
3
14
8
0.5
L
Mercury
VaporFox
Mercury
1
20
8
0.25
W
17
2
36
17.5
W
Anhur
minnowH
Anhur
14
6
36
5.33
L
Bellona
sokiboi78
Bellona
2
14
12
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,229
Damage
162,896
182,454
Taken
123,499
160,762
Mitigated
117,040
43,112
Healing
46,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
30,604
7,793
1,639
6,533
30,288
15,821
0
4,994
25,294
0
52,092
L
Chaac
DawsMan
Chaac
22,097
3,654
738
18,493
47,573
77,043
0
14,924
32,649
0
46,484
W
Awilix
19,127
10,438
556
969
22,587
11,992
1,264
0
22,587
0
25,517
W
28,037
5,496
2,452
9,975
35,706
71,200
1,451
0
35,706
0
50,593
W
Hachiman
39,453
25,885
2,947
8,607
21,126
10,660
1,860
0
20,465
0
78,364
L
12,244
3,069
0
580
31,604
29,506
0
6,494
25,110
0
31,605
L
Mercury
VaporFox
Mercury
9,301
4,409
907
2,879
28,581
11,573
21
6,162
22,419
0
21,535
W
40,453
1,691
4,162
6,243
18,685
9,981
1,402
0
18,685
67,817
0
W
Anhur
minnowH
Anhur
35,826
24,206
2,909
7,603
25,395
13,207
1,430
0
25,395
0
53,398
L
Bellona
sokiboi78
Bellona
15,983
5,880
905
10,438
44,408
26,819
0
7,879
36,529
0
35,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,155
Gold Earned
81,715
181
Minions Killed
219
0
Camps Cleared
0
1,512,301
Distance Traveled
1,897,325
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
14,174
644
31
1
0
321,924
0
L
Chaac
14,272
649
50
2
0
300,592
0
W
Awilix
13,701
623
13
1
0
367,967
0
W
Tyr
16,533
752
25
1
0
394,203
1
W
Hachiman
17,824
810
82
4
0
376,823
1
L
Nike
13,252
602
40
2
0
274,740
0
L
Mercury
11,782
536
28
1
0
359,876
1
W
He Bo
17,620
801
65
3
0
427,401
0
W
Anhur
16,037
729
34
2
0
330,931
0
L
Bellona
12,675
576
32
1
0
255,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role