Player Matchup

Khepri
Khepri
HJSRage
Khepri
Level 104
God Stats
35W - 24L
1,456 SR
Queue Stats
35W - 25L
1,521 Elo+
Party 1
Zhong Kui
Zhong Kui
Sanguinus JCS
Zhong Kui
Level 109
God Stats
7W - 2L
1,203 SR
Queue Stats
12W - 8L
1,319 Elo+
Party 1
Hachiman
Hachiman
stevejhlee
Hachiman
Level 105
God Stats
26W - 25L
1,455 SR
Queue Stats
45W - 37L
1,521 Elo+
Party 1
Team Averages
Level 106
1,371 SR
1,454 Elo+

VS

Team Averages
Level 81
1,629 SR
1,431 Elo+
Pele
Pele
YellowSnow2240
Pele
Level 40
God Stats
2W - 2L
1,748 SR
Queue Stats
6W - 7L
1,598 Elo+
Solo
Heimdallr
Heimdallr
kiwi1666ea
Heimdallr
Level 116
God Stats
1W - 5L
1,655 SR
Queue Stats
47W - 65L
1,273 Elo+
Solo
He Bo
He Bo
tea_-_baggins_-_
He Bo
Level 87
God Stats
3W - 4L
1,484 SR
Queue Stats
276W - 328L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
HJSRage
Khepri
14
1 / 3 / 14
10,685
763
5,101
11,997
15,683
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zhong Kui
Sanguinus JCS
Zhong Kui
14
6 / 7 / 4
10,890
778
10,505
17,901
11,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
stevejhlee
Hachiman
16
10 / 3 / 7
11,902
850
11,016
12,558
4,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 6
10,236
731
7,603
11,899
6,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
kiwi1666ea
Heimdallr
13
2 / 6 / 9
9,479
677
13,941
9,023
5,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 7 / 5
10,149
725
13,699
10,591
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
17
Kills
13
13
Deaths
17
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Khepri
HJSRage
Khepri
1
3
14
2.67
W
Zhong Kui
Sanguinus JCS
Zhong Kui
6
7
4
1.14
L
5
4
6
2
L
Heimdallr
kiwi1666ea
Heimdallr
2
6
9
1.08
W
Hachiman
stevejhlee
Hachiman
10
3
7
4.5
L
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,622
Damage
35,243
42,456
Taken
31,513
31,857
Mitigated
15,521
12,123
Healing
3,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
HJSRage
Khepri
5,101
194
735
1,637
11,997
15,683
362
4,154
7,440
18,942
0
W
Zhong Kui
Sanguinus JCS
Zhong Kui
10,505
228
0
4,606
17,901
11,465
0
4,890
12,717
42,916
0
L
7,603
1,714
0
3,082
11,899
6,383
371
6,044
5,855
719
33,365
L
Heimdallr
kiwi1666ea
Heimdallr
13,941
4,804
0
427
9,023
5,106
0
4,337
4,686
2,993
35,341
W
Hachiman
stevejhlee
Hachiman
11,016
6,038
1,014
4,131
12,558
4,709
1,544
4,871
7,499
0
41,905
L
13,699
798
0
0
10,591
4,032
0
5,245
5,346
36,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,477
Gold Earned
29,864
151
Minions Killed
155
0
Camps Cleared
0
847,629
Distance Traveled
664,491
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,685
763
17
1
0
252,178
2
W
Zhong Kui
10,890
778
72
5
0
350,646
6
L
Pele
10,236
731
49
4
0
277,085
0
L
Heimdallr
9,479
677
62
4
0
197,176
4
W
Hachiman
11,902
850
62
4
0
244,805
2
L
He Bo
10,149
725
44
3
0
190,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role