Player Matchup

Cerberus
Cerberus
Gold II
Azpeck17
Cerberus
Gold II
Level 86
God Stats
6W - 4L
1,563 SR
Queue Stats
182W - 178L
1,671 MMR
Solo
Raijin
Raijin
Gold II
BigTeez
Raijin
Gold II
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold V
Keima26
Loki
Gold V
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,555 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
KlownKingofSmite
Ratatoskr
Gold III
Level 138
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 38L
1,587 MMR
Solo
Apollo
Apollo
Gold IV
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Apollo
Gold IV
Level 127
God Stats
16W - 16L
1,592 SR
Queue Stats
50W - 46L
1,572 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 103
1,531 SR
1,577 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,480 SR
1,547 MMR
Poseidon
Poseidon
Gold V
Eduard007
Poseidon
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver II
HabZo
Osiris
Silver II
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 91L
1,571 MMR
Solo
Nemesis
Nemesis
Bronze III
KinGXToxiiCx
Nemesis
Bronze III
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 7L
1,539 MMR
Solo
Bastet
Bastet
Gold IV
LoserLeo
Bastet
Gold IV
Level 133
God Stats
0W - 3L
1,398 SR
Queue Stats
429W - 425L
1,625 MMR
Solo
Sol
Sol
Gold III
MrBlizzard32
Sol
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Azpeck17
Cerberus
11
1 / 1 / 3
5,958
596
3,126
7,331
5,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
BigTeez
Raijin
12
4 / 3 / 4
6,741
674
5,759
4,529
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
Keima26
Loki
11
3 / 2 / 7
6,209
621
2,590
6,182
1,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
10
6 / 1 / 4
6,281
628
5,433
7,428
4,318
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 1 / 2
7,111
711
6,129
7,820
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetTsukuyomiCu ChulainnCthulhuNu Wa

VS

Bans
PersephoneArachneDanzaburouGaneshaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Eduard007
Poseidon
10
3 / 4 / 1
6,191
619
3,490
4,973
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
HabZo
Osiris
11
0 / 2 / 2
6,096
610
4,479
5,526
4,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
KinGXToxiiCx
Nemesis
7
1 / 6 / 1
4,643
464
2,270
9,289
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bastet
LoserLeo
Bastet
11
3 / 5 / 0
6,419
642
6,730
9,402
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 2 / 0
5,623
562
2,416
5,576
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
19
Kills
8
8
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Azpeck17
Cerberus
1
1
3
2.5
W
Raijin
BigTeez
Raijin
4
3
4
2
L
Poseidon
Eduard007
Poseidon
3
4
1
0.88
L
Osiris
HabZo
Osiris
0
2
2
0.5
W
Loki
Keima26
Loki
3
2
7
3.25
L
Nemesis
KinGXToxiiCx
Nemesis
1
6
1
0.25
W
Ratatoskr
6
1
4
8
L
Bastet
LoserLeo
Bastet
3
5
0
0.6
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,037
Damage
19,385
33,290
Taken
34,766
15,039
Mitigated
13,801
13,241
Healing
6,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Azpeck17
Cerberus
3,126
195
0
3,776
7,331
5,260
0
947
6,384
30,439
0
W
Raijin
BigTeez
Raijin
5,759
908
0
1,000
4,529
1,372
255
1,177
3,352
35,757
0
L
Poseidon
Eduard007
Poseidon
3,490
348
0
280
4,973
1,345
0
2,003
2,802
40,018
0
L
Osiris
HabZo
Osiris
4,479
1,525
0
652
5,526
4,155
0
2,373
2,909
4,960
28,187
W
Loki
Keima26
Loki
2,590
726
0
2,140
6,182
1,812
0
1,051
5,131
0
24,918
L
Nemesis
KinGXToxiiCx
Nemesis
2,270
1,123
0
642
9,289
4,543
0
1,927
7,138
1,290
6,545
W
Ratatoskr
5,433
1,058
0
1,805
7,428
4,318
156
1,341
6,001
0
18,318
L
Bastet
LoserLeo
Bastet
6,730
1,147
0
2,836
9,402
2,680
36
1,961
7,180
0
31,030
L
2,416
613
0
2,398
5,576
1,078
0
0
5,501
32,769
0
W
6,129
3,987
0
4,520
7,820
2,277
1,082
1,742
5,886
0
44,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,300
Gold Earned
28,972
339
Minions Killed
301
0
Camps Cleared
0
1,002,706
Distance Traveled
955,623
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,958
596
78
8
0
213,913
6
W
Raijin
6,741
674
83
8
0
165,491
2
L
Poseidon
6,191
619
77
8
0
171,099
2
L
Osiris
6,096
610
73
7
0
214,232
5
W
Loki
6,209
621
64
6
0
230,784
1
L
Nemesis
4,643
464
15
2
0
192,449
2
W
Ratatoskr
6,281
628
25
3
0
214,045
2
L
Bastet
6,419
642
61
6
0
208,517
2
L
Sol
5,623
562
75
8
0
169,326
1
W
Apollo
7,111
711
89
9
0
178,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role