Player Matchup

Izanami
Izanami
Chrxn
Izanami
Level 16
God Stats
26W - 15L
1,451 SR
Queue Stats
143W - 138L
1,393 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gh0stlion
Tsukuyomi
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 10L
1,790 Elo+
Solo
Erlang Shen
Erlang Shen
KiingHD
Erlang Shen
Level 27
God Stats
15W - 16L
1,341 SR
Queue Stats
102W - 100L
1,451 Elo+
Party 1
Guan Yu
Guan Yu
PrimoHoVak
Guan Yu
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
251W - 233L
1,452 Elo+
Party 1
Chang'e
Chang'e
SmiteOnlyFans
Chang'e
Level 26
God Stats
2W - 0L
1,731 SR
Queue Stats
197W - 137L
1,650 Elo+
Solo
Team Averages
Level 29
1,504 SR
1,547 Elo+

VS

Team Averages
Level 20
1,555 SR
1,567 Elo+
Sylvanus
Sylvanus
DoRayMk2
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
MacZaddy671
Cupid
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,584 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rockroo
Tsukuyomi
Level 29
God Stats
12W - 15L
1,700 SR
Queue Stats
225W - 232L
1,537 Elo+
Solo
Izanami
Izanami
SeedFunnel
Izanami
Level 22
God Stats
1W - 5L
1,229 SR
Queue Stats
31W - 32L
1,599 Elo+
Solo
Ra
Ra
麟羽气轩
Ra
Level 23
God Stats
7W - 5L
1,846 SR
Queue Stats
33W - 33L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chrxn
Izanami
13
3 / 2 / 8
8,324
520
7,662
8,276
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Gh0stlion
Tsukuyomi
16
5 / 5 / 7
9,207
575
9,045
12,197
4,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
KiingHD
Erlang Shen
15
3 / 1 / 7
9,278
580
9,272
10,147
8,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
PrimoHoVak
Guan Yu
13
3 / 3 / 10
8,115
507
6,098
11,963
11,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
17
8 / 1 / 6
10,299
644
11,868
11,334
4,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DoRayMk2
Sylvanus
13
3 / 5 / 5
7,609
476
9,389
13,436
13,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
0 / 5 / 5
6,824
427
4,198
10,712
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Rockroo
Tsukuyomi
13
7 / 4 / 2
8,430
527
5,778
11,107
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
SeedFunnel
Izanami
15
2 / 3 / 2
9,297
581
8,739
13,005
4,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 5 / 2
6,306
394
2,850
8,394
2,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
22
Kills
12
12
Deaths
22
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
Chrxn
Izanami
3
2
8
3.5
L
Sylvanus
DoRayMk2
Sylvanus
3
5
5
1.1
W
Tsukuyomi
Gh0stlion
Tsukuyomi
5
5
7
1.7
W
Erlang Shen
KiingHD
Erlang Shen
3
1
7
6.5
L
0
5
5
0.5
W
Guan Yu
PrimoHoVak
Guan Yu
3
3
10
2.67
L
Tsukuyomi
Rockroo
Tsukuyomi
7
4
2
2
L
Izanami
SeedFunnel
Izanami
2
3
2
1
W
Chang'e
8
1
6
11
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,945
Damage
30,954
53,917
Taken
56,654
32,157
Mitigated
26,748
23,904
Healing
16,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Chrxn
Izanami
7,662
4,351
0
2,588
8,276
2,332
1,365
2,530
5,746
0
42,281
L
Sylvanus
DoRayMk2
Sylvanus
9,389
3,522
1,329
2,780
13,436
13,059
0
3,283
9,790
44,568
0
W
Tsukuyomi
Gh0stlion
Tsukuyomi
9,045
1,586
0
3,872
12,197
4,454
0
2,070
10,127
0
53,508
W
Erlang Shen
KiingHD
Erlang Shen
9,272
4,719
0
3,691
10,147
8,746
1,707
470
9,677
4,742
44,490
L
4,198
1,868
115
3,751
10,712
2,959
63
1,739
8,800
0
22,954
W
Guan Yu
PrimoHoVak
Guan Yu
6,098
1,055
1,600
3,760
11,963
11,984
374
4,266
7,697
0
37,017
L
Tsukuyomi
Rockroo
Tsukuyomi
5,778
1,430
0
1,924
11,107
3,476
0
1,985
8,996
0
32,112
L
Izanami
SeedFunnel
Izanami
8,739
5,001
0
4,122
13,005
4,675
678
1,934
10,919
0
67,703
W
Chang'e
11,868
695
2,484
5,909
11,334
4,641
468
2,903
8,431
66,503
0
L
2,850
264
736
1,436
8,394
2,579
0
3,306
4,954
29,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,223
Gold Earned
38,466
470
Minions Killed
369
0
Camps Cleared
0
1,569,857
Distance Traveled
1,431,517
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,324
520
79
5
0
307,426
5
L
Sylvanus
7,609
476
69
4
0
264,697
8
W
Tsukuyomi
9,207
575
92
6
0
334,066
3
W
Erlang Shen
9,278
580
103
6
0
312,939
5
L
Cupid
6,824
427
45
3
0
282,403
3
W
Guan Yu
8,115
507
75
5
0
295,674
3
L
Tsukuyomi
8,430
527
54
3
0
303,804
0
L
Izanami
9,297
581
152
10
0
270,295
6
W
Chang'e
10,299
644
121
8
0
319,752
1
L
Ra
6,306
394
49
3
0
310,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role