Player Matchup

Fenrir
Fenrir
KoKnullarPojken
Fenrir
Level 16
God Stats
6W - 3L
1,584 SR
Queue Stats
23W - 22L
1,370 Elo+
Party 2
Kumbhakarna
Kumbhakarna
OfficialNisse
Kumbhakarna
Level 21
God Stats
2W - 0L
1,574 SR
Queue Stats
35W - 24L
1,495 Elo+
Party 2
Kukulkan
Kukulkan
PesadeloCovid
Kukulkan
Level 28
God Stats
2W - 3L
1,305 SR
Queue Stats
91W - 86L
1,576 Elo+
Solo
Anhur
Anhur
pippikortstrump
Anhur
Level 27
God Stats
14W - 7L
1,204 SR
Queue Stats
27W - 15L
1,599 Elo+
Party 2
Sol
Sol
sweDubb
Sol
Level 27
God Stats
7W - 5L
1,500 SR
Queue Stats
17W - 16L
1,485 Elo+
Party 2
Team Averages
Level 24
1,433 SR
1,505 Elo+

VS

Team Averages
Level 19
1,545 SR
1,684 Elo+
Medusa
Medusa
Briollin
Medusa
Level 26
God Stats
1W - 1L
1,725 SR
Queue Stats
8W - 5L
1,802 Elo+
Solo
Yemoja
Yemoja
Ponchouuur
Yemoja
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
263W - 252L
1,745 Elo+
Party 1
King Arthur
King Arthur
elwebomocho
King Arthur
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 18L
1,437 Elo+
Solo
Thor
Thor
kALPHOSzEROMAR
Thor
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 33L
1,690 Elo+
Solo
Freya
Freya
leloupdesbois
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
6,202
564
1,273
5,539
1,676
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
OfficialNisse
Kumbhakarna
10
1 / 0 / 6
6,298
573
3,268
8,332
4,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
PesadeloCovid
Kukulkan
13
5 / 0 / 0
7,386
671
5,828
3,713
1,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
7 / 0 / 1
6,594
599
8,589
4,449
1,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
11
3 / 3 / 1
6,503
591
4,800
4,423
1,118
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Briollin
Medusa
7
0 / 6 / 0
4,507
410
2,232
7,631
2,045
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Ponchouuur
Yemoja
8
0 / 2 / 0
5,008
455
3,169
5,129
1,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
elwebomocho
King Arthur
10
2 / 4 / 1
5,758
523
3,119
7,167
3,293
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 2 / 1
5,591
508
2,157
8,577
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 5 / 0
4,508
410
3,003
6,821
1,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
19
Kills
3
3
Deaths
19
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
Briollin
Medusa
0
6
0
0
W
3
0
1
3.5
W
Kumbhakarna
OfficialNisse
Kumbhakarna
1
0
6
4
W
Kukulkan
PesadeloCovid
Kukulkan
5
0
0
5
L
Yemoja
Ponchouuur
Yemoja
0
2
0
0
L
King Arthur
elwebomocho
King Arthur
2
4
1
0.63
L
1
2
1
0.75
L
0
5
0
0
W
7
0
1
7.5
W
Sol
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,758
Damage
13,680
26,456
Taken
35,325
10,106
Mitigated
10,196
11,241
Healing
8,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Briollin
Medusa
2,232
993
0
950
7,631
2,045
24
4,601
3,030
0
15,791
W
1,273
287
0
3,262
5,539
1,676
353
260
5,279
105
27,413
W
Kumbhakarna
OfficialNisse
Kumbhakarna
3,268
1,004
0
3,576
8,332
4,119
0
3,820
4,512
15,232
0
W
Kukulkan
PesadeloCovid
Kukulkan
5,828
1,175
0
1,221
3,713
1,864
1,842
0
3,713
39,519
0
L
Yemoja
Ponchouuur
Yemoja
3,169
1,174
763
1,718
5,129
1,450
0
1,220
3,909
10,499
0
L
King Arthur
elwebomocho
King Arthur
3,119
134
0
120
7,167
3,293
0
3,583
3,584
0
20,149
L
2,157
1,021
0
3,644
8,577
2,270
0
2,942
5,635
0
22,442
L
3,003
900
0
1,615
6,821
1,138
0
1,550
5,271
19,676
0
W
8,589
5,016
0
1,910
4,449
1,329
0
2,092
2,357
0
30,330
W
Sol
4,800
1,624
0
1,272
4,423
1,118
1,504
0
4,423
24,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,983
Gold Earned
25,372
264
Minions Killed
162
0
Camps Cleared
0
977,619
Distance Traveled
922,865
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,507
410
25
2
0
161,157
0
W
Fenrir
6,202
564
52
5
0
208,386
1
W
Kumbhakarna
6,298
573
16
1
0
216,115
1
W
Kukulkan
7,386
671
84
8
0
174,706
0
L
Yemoja
5,008
455
13
1
0
175,660
0
L
King Arthur
5,758
523
41
4
0
204,859
0
L
Thor
5,591
508
49
4
0
202,301
2
L
Freya
4,508
410
34
3
0
178,888
1
W
Anhur
6,594
599
54
5
0
187,552
0
W
Sol
6,503
591
58
5
0
190,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role