Player Matchup

Da Ji
Da Ji
Hicks402
Da Ji
Level 28
God Stats
25W - 13L
1,500 SR
Queue Stats
201W - 196L
1,732 Elo+
Solo
Ra
Ra
Nicer Dicer7656
Ra
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
530W - 561L
1,373 Elo+
Solo
Ymir
Ymir
burger_warrior__
Ymir
Level 22
God Stats
4W - 0L
1,793 SR
Queue Stats
12W - 12L
1,916 Elo+
Solo
King Arthur
King Arthur
sweeetpiet
King Arthur
Level 29
God Stats
2W - 5L
1,306 SR
Queue Stats
69W - 99L
1,441 Elo+
Solo
Neith
Neith
xXBlAcK0-DeMoNXx
Neith
Level 5
God Stats
1W - 1L
1,252 SR
Queue Stats
2W - 1L
1,248 Elo+
Solo
Team Averages
Level 20
1,470 SR
1,542 Elo+

VS

Team Averages
Level 37
1,464 SR
1,454 Elo+
Athena
Athena
BirceLines
Athena
Level 15
God Stats
9W - 7L
1,617 SR
Queue Stats
28W - 33L
1,465 Elo+
Party 2
Bellona
Bellona
Chronic escape1
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,239 Elo+
Solo
Janus
Janus
GazpacioHD
Janus
Level 122
God Stats
0W - 4L
1,249 SR
Queue Stats
192W - 177L
1,515 Elo+
Party 1
Hun Batz
Hun Batz
Luckyxka
Hun Batz
Level 8
God Stats
0W - 1L
1,435 SR
Queue Stats
6W - 8L
1,601 Elo+
Party 1
Danzaburou
Danzaburou
TheBrokenCross
Danzaburou
Level 13
God Stats
6W - 5L
1,520 SR
Queue Stats
30W - 34L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hicks402
Da Ji
14
12 / 3 / 4
9,889
549
12,347
8,461
5,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 3 / 3
10,121
562
4,900
8,828
3,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 0 / 3
9,339
519
9,321
10,526
10,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
sweeetpiet
King Arthur
14
5 / 0 / 4
8,892
494
8,343
12,301
10,620
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 3 / 4
7,599
422
5,022
9,146
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BirceLines
Athena
11
0 / 4 / 2
7,050
392
4,024
13,230
9,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 1 / 0
7,149
397
4,747
11,278
8,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
15
6 / 6 / 0
9,860
548
8,492
12,587
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Luckyxka
Hun Batz
13
1 / 6 / 2
8,011
445
3,989
12,125
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TheBrokenCross
Danzaburou
12
1 / 5 / 2
7,549
419
7,329
9,169
3,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
22
Kills
8
9
Deaths
22
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
BirceLines
Athena
0
4
2
0.25
L
0
1
0
0
L
Janus
6
6
0
1
W
Da Ji
Hicks402
Da Ji
12
3
4
4.67
L
Hun Batz
Luckyxka
Hun Batz
1
6
2
0.33
W
3
3
3
1.5
L
Danzaburou
TheBrokenCross
Danzaburou
1
5
2
0.4
W
0
0
3
1.5
W
King Arthur
sweeetpiet
King Arthur
5
0
4
7
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,933
Damage
28,581
49,262
Taken
58,389
32,337
Mitigated
29,857
11,456
Healing
11,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BirceLines
Athena
4,024
1,778
0
840
13,230
9,991
0
2,267
10,717
21,240
0
L
4,747
1,778
0
3,048
11,278
8,911
854
6,706
4,572
0
28,544
L
Janus
8,492
604
0
3,228
12,587
3,660
1,056
4,295
8,292
65,051
0
W
Da Ji
Hicks402
Da Ji
12,347
2,956
0
1,286
8,461
5,240
0
2,148
6,188
3,241
40,809
L
Hun Batz
Luckyxka
Hun Batz
3,989
876
0
3,557
12,125
4,126
0
767
11,358
0
40,890
W
4,900
728
252
3,646
8,828
3,433
0
4,362
4,138
66,556
0
L
Danzaburou
TheBrokenCross
Danzaburou
7,329
3,573
0
1,016
9,169
3,169
694
430
8,739
0
36,860
W
9,321
1,827
0
108
10,526
10,213
164
1,057
8,991
55,854
0
W
King Arthur
sweeetpiet
King Arthur
8,343
769
0
3,430
12,301
10,620
140
2,895
9,370
0
52,032
W
5,022
1,304
0
2,734
9,146
2,831
136
1,526
7,595
0
31,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,840
Gold Earned
39,619
439
Minions Killed
340
0
Camps Cleared
0
1,658,421
Distance Traveled
1,769,564
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,050
392
37
2
0
373,716
3
L
Bellona
7,149
397
54
3
0
364,674
0
L
Janus
9,860
548
118
7
0
326,233
1
W
Da Ji
9,889
549
46
3
0
348,443
3
L
Hun Batz
8,011
445
77
4
0
378,796
0
W
Ra
10,121
562
140
8
0
364,554
1
L
Danzaburou
7,549
419
54
3
0
326,145
0
W
Ymir
9,339
519
110
6
0
306,213
4
W
King Arthur
8,892
494
91
5
0
328,417
3
W
Neith
7,599
422
52
3
0
310,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role