Player Matchup

Heimdallr
Heimdallr
AHMAD-10X
Heimdallr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 169L
1,434 Elo+
Party 2
Danzaburou
Danzaburou
KOOKAI1790
Danzaburou
Level 47
God Stats
34W - 47L
1,429 SR
Queue Stats
56W - 105L
1,295 Elo+
Party 1
Nemesis
Nemesis
THEGAMEUR 4402
Nemesis
Level 27
God Stats
5W - 1L
1,959 SR
Queue Stats
18W - 47L
1,224 Elo+
Party 1
Hun Batz
Hun Batz
TheLeafboy
Hun Batz
Level 115
God Stats
2W - 3L
1,500 SR
Queue Stats
213W - 263L
1,395 Elo+
Solo
Cthulhu
Cthulhu
vNxD-
Cthulhu
Level 85
God Stats
7W - 12L
1,500 SR
Queue Stats
168W - 175L
1,521 Elo+
Party 2
Team Averages
Level 71
1,578 SR
1,374 Elo+

VS

Team Averages
Level 110
1,590 SR
1,419 Elo+
Danzaburou
Danzaburou
MATTKILLAH
Danzaburou
Level 160
God Stats
5W - 3L
1,534 SR
Queue Stats
200W - 224L
1,417 Elo+
Solo
Erlang Shen
Erlang Shen
Riftiq
Erlang Shen
Level 88
God Stats
28W - 22L
1,511 SR
Queue Stats
55W - 40L
1,458 Elo+
Solo
Vulcan
Vulcan
Softinho
Vulcan
Level 156
God Stats
53W - 48L
1,458 SR
Queue Stats
1,231W - 1,271L
1,408 Elo+
Solo
Izanami
Izanami
Xwilsul
Izanami
Level 65
God Stats
30W - 31L
1,743 SR
Queue Stats
79W - 104L
1,500 Elo+
Solo
Bacchus
Bacchus
valentin_s_21300
Bacchus
Level 79
God Stats
5W - 6L
1,702 SR
Queue Stats
34W - 48L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AHMAD-10X
Heimdallr
15
0 / 12 / 1
8,908
387
5,888
22,621
7,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
KOOKAI1790
Danzaburou
15
1 / 5 / 0
9,249
402
5,873
13,905
4,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 11 / 1
9,106
396
11,468
23,993
10,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
TheLeafboy
Hun Batz
17
3 / 10 / 1
10,328
449
6,921
22,085
7,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
vNxD-
Cthulhu
10
2 / 3 / 1
8,205
357
6,151
14,689
7,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MATTKILLAH
Danzaburou
19
4 / 3 / 5
13,451
585
12,627
19,096
8,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Riftiq
Erlang Shen
20
14 / 1 / 7
14,365
625
16,371
18,518
9,926
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
Softinho
Vulcan
20
5 / 0 / 4
14,712
640
11,257
5,258
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Xwilsul
Izanami
20
12 / 1 / 7
14,329
623
18,949
11,063
4,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 1 / 12
11,752
511
12,069
16,266
22,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
75
6
Kills
40
41
Deaths
6
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AHMAD-10X
Heimdallr
0
12
1
0.04
L
Danzaburou
KOOKAI1790
Danzaburou
1
5
0
0.2
W
Danzaburou
MATTKILLAH
Danzaburou
4
3
5
2.17
W
Erlang Shen
Riftiq
Erlang Shen
14
1
7
17.5
W
Vulcan
Softinho
Vulcan
5
0
4
7
L
0
11
1
0.05
L
Hun Batz
TheLeafboy
Hun Batz
3
10
1
0.35
W
Izanami
Xwilsul
Izanami
12
1
7
15.5
L
Cthulhu
vNxD-
Cthulhu
2
3
1
0.83
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,301
Damage
71,273
97,293
Taken
70,201
36,949
Mitigated
47,994
14,964
Healing
21,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AHMAD-10X
Heimdallr
5,888
1,747
280
5,089
22,621
7,425
0
4,541
18,040
0
47,526
L
Danzaburou
KOOKAI1790
Danzaburou
5,873
1,194
0
347
13,905
4,449
1,335
2,262
11,603
0
53,406
W
Danzaburou
MATTKILLAH
Danzaburou
12,627
2,690
698
10,549
19,096
8,251
2,333
433
18,663
0
106,690
W
Erlang Shen
Riftiq
Erlang Shen
16,371
9,920
0
3,409
18,518
9,926
2,207
1,503
17,015
0
105,066
W
Vulcan
Softinho
Vulcan
11,257
2,318
0
2,337
5,258
2,179
2,930
0
5,258
83,628
0
L
11,468
6,014
0
2,890
23,993
10,167
0
9,280
14,165
0
53,068
L
Hun Batz
TheLeafboy
Hun Batz
6,921
1,569
0
3,664
22,085
7,545
0
4,270
17,707
0
66,421
W
Izanami
Xwilsul
Izanami
18,949
14,473
123
4,245
11,063
4,958
6,493
1,753
9,310
0
103,399
L
Cthulhu
vNxD-
Cthulhu
6,151
441
106
2,588
14,689
7,363
0
2,237
12,452
23,762
0
W
12,069
1,490
0
0
16,266
22,680
301
2,462
13,804
31,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,796
Gold Earned
68,609
418
Minions Killed
621
0
Camps Cleared
0
1,607,966
Distance Traveled
2,294,623
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,908
387
71
3
0
310,548
3
L
Danzaburou
9,249
402
92
4
0
324,209
0
W
Danzaburou
13,451
585
156
7
0
376,208
0
W
Erlang Shen
14,365
625
123
5
0
511,679
1
W
Vulcan
14,712
640
159
7
0
475,240
0
L
Nemesis
9,106
396
112
5
0
370,124
0
L
Hun Batz
10,328
449
108
5
0
342,758
2
W
Izanami
14,329
623
156
7
0
461,444
0
L
Cthulhu
8,205
357
35
2
0
260,327
0
W
Bacchus
11,752
511
27
1
0
470,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role