Player Matchup

Nike
Nike
Bestagon
Nike
Level 28
God Stats
8W - 2L
1,634 SR
Queue Stats
46W - 25L
1,627 Elo+
Solo
Bellona
Bellona
DaddyMacky
Bellona
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
116W - 74L
1,769 Elo+
Solo
Fafnir
Fafnir
TheJackobot
Fafnir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Neith
Neith
TheSleepyTauren
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
gollum5196x
Nu Wa
Level 26
God Stats
9W - 4L
1,673 SR
Queue Stats
64W - 57L
1,658 Elo+
Solo
Team Averages
Level 19
1,561 SR
1,611 Elo+

VS

Team Averages
Level 12
1,567 SR
1,687 Elo+
Danzaburou
Danzaburou
MindSwallower
Danzaburou
Level 4
God Stats
3W - 5L
1,744 SR
Queue Stats
107W - 144L
1,693 Elo+
Solo
Artemis
Artemis
Rando02389
Artemis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 26L
1,896 Elo+
Solo
Neith
Neith
bocousy
Neith
Level 6
God Stats
1W - 2L
1,505 SR
Queue Stats
3W - 4L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
lexvanbouwem
Cthulhu
Level 4
God Stats
1W - 2L
1,408 SR
Queue Stats
2W - 2L
1,745 Elo+
Party 1
Apollo
Apollo
meybdead
Apollo
Level 29
God Stats
27W - 12L
1,680 SR
Queue Stats
39W - 27L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
7 / 1 / 5
6,471
647
5,971
4,587
2,686
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
DaddyMacky
Bellona
12
4 / 1 / 3
6,879
688
6,307
5,565
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
9
2 / 1 / 3
5,631
563
2,221
5,296
3,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 0 / 4
5,651
565
3,333
4,468
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
6 / 2 / 6
6,214
621
4,124
3,331
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MindSwallower
Danzaburou
5
1 / 7 / 0
4,567
457
2,454
6,735
1,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Artemis
Rando02389
Artemis
10
2 / 1 / 0
5,847
585
4,113
6,001
1,920
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
bocousy
Neith
5
0 / 3 / 1
4,128
413
1,790
6,084
1,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
lexvanbouwem
Cthulhu
5
0 / 5 / 2
4,057
406
1,717
6,083
3,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
meybdead
Apollo
8
2 / 6 / 0
5,275
528
2,506
6,087
3,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
22
Kills
5
5
Deaths
22
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nike
7
1
5
9.5
W
Bellona
DaddyMacky
Bellona
4
1
3
5.5
L
Danzaburou
MindSwallower
Danzaburou
1
7
0
0.14
L
Artemis
Rando02389
Artemis
2
1
0
2
W
Fafnir
2
1
3
3.5
W
3
0
4
5
L
Neith
bocousy
Neith
0
3
1
0.17
W
6
2
6
4.5
L
Cthulhu
lexvanbouwem
Cthulhu
0
5
2
0.2
L
Apollo
meybdead
Apollo
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,956
Damage
12,580
23,247
Taken
30,990
13,242
Mitigated
11,627
5,064
Healing
5,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
5,971
907
0
140
4,587
2,686
0
214
4,348
0
28,701
W
Bellona
DaddyMacky
Bellona
6,307
2,994
0
488
5,565
4,981
0
102
5,441
7,025
39,154
L
Danzaburou
MindSwallower
Danzaburou
2,454
672
0
237
6,735
1,506
507
2,335
4,254
0
14,643
L
Artemis
Rando02389
Artemis
4,113
2,060
0
2,821
6,001
1,920
0
981
4,988
0
29,193
W
Fafnir
2,221
870
0
1,713
5,296
3,474
216
584
4,612
7,599
0
W
3,333
1,151
0
2,233
4,468
1,238
770
414
3,979
0
27,204
L
Neith
bocousy
Neith
1,790
850
0
1,917
6,084
1,372
380
579
5,441
0
16,696
W
4,124
677
0
490
3,331
863
839
289
2,992
24,009
0
L
Cthulhu
lexvanbouwem
Cthulhu
1,717
484
0
383
6,083
3,503
0
1,508
4,345
6,774
0
L
Apollo
meybdead
Apollo
2,506
1,073
0
180
6,087
3,326
0
883
5,132
2,839
19,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,846
Gold Earned
23,874
240
Minions Killed
182
0
Camps Cleared
0
909,130
Distance Traveled
869,209
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,471
647
49
5
0
176,215
1
W
Bellona
6,879
688
85
9
0
224,648
1
L
Danzaburou
4,567
457
29
3
0
157,599
2
L
Artemis
5,847
585
66
7
0
183,666
2
W
Fafnir
5,631
563
13
1
0
162,181
0
W
Neith
5,651
565
53
5
0
162,962
1
L
Neith
4,128
413
27
3
0
173,135
0
W
Nu Wa
6,214
621
40
4
0
183,124
2
L
Cthulhu
4,057
406
11
1
0
185,464
0
L
Apollo
5,275
528
49
5
0
169,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role