Player Matchup

Hera
Hera
Atypicalawek
Hera
Level 59
God Stats
8W - 11L
1,100 SR
Queue Stats
55W - 53L
1,350 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Game-Club1998
Tsukuyomi
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ilsavicalex
Nu Wa
Level 6
God Stats
5W - 3L
1,636 SR
Queue Stats
12W - 17L
1,350 Elo+
Party 2
Ymir
Ymir
jerky-tune1
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
stim5507
Bakasura
Level 26
God Stats
26W - 28L
1,257 SR
Queue Stats
35W - 43L
1,068 Elo+
Solo
Team Averages
Level 19
1,398 SR
1,354 Elo+

VS

Team Averages
Level 11
1,396 SR
1,427 Elo+
Sobek
Sobek
BongoKarl96
Sobek
Level 2
God Stats
16W - 16L
1,500 SR
Queue Stats
25W - 27L
1,500 Elo+
Solo
Kali
Kali
DaniElPro05
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 154L
1,485 Elo+
Solo
Ra
Ra
DerLohrum
Ra
Level 17
God Stats
1W - 2L
1,288 SR
Queue Stats
80W - 73L
1,419 Elo+
Solo
He Bo
He Bo
Dieudoche
He Bo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ghostgamerpk
Cthulhu
Level 7
God Stats
12W - 21L
1,194 SR
Queue Stats
103W - 105L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
6,786
679
4,322
3,047
759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
Game-Club1998
Tsukuyomi
10
6 / 2 / 0
6,237
624
4,399
5,176
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 6
5,623
562
4,001
4,163
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 2 / 6
5,826
583
2,250
5,159
2,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
stim5507
Bakasura
10
7 / 2 / 3
6,575
658
8,267
7,890
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,484
448
785
6,911
3,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 1 / 0
6,057
606
3,208
7,149
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 4 / 3
5,671
567
3,280
4,606
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
Dieudoche
He Bo
8
2 / 5 / 1
5,076
508
3,007
5,395
1,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
ghostgamerpk
Cthulhu
7
1 / 7 / 1
4,605
461
2,887
9,613
4,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
20
Kills
8
8
Deaths
20
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
0
3
0
0
L
4
1
0
4
L
1
4
3
0.63
L
He Bo
Dieudoche
He Bo
2
5
1
0.5
W
Tsukuyomi
Game-Club1998
Tsukuyomi
6
2
0
3
L
Cthulhu
ghostgamerpk
Cthulhu
1
7
1
0.21
W
2
2
6
2.5
W
1
2
6
2
W
Bakasura
stim5507
Bakasura
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,239
Damage
13,167
25,435
Taken
33,674
8,314
Mitigated
13,461
6,439
Healing
9,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,322
827
0
1,264
3,047
759
1,101
496
2,551
33,696
0
L
785
40
0
1,601
6,911
3,598
0
2,875
3,710
11,031
0
L
3,208
820
0
3,891
7,149
2,686
0
637
6,127
0
27,086
L
3,280
126
99
454
4,606
1,141
184
3,530
936
30,164
0
L
He Bo
Dieudoche
He Bo
3,007
707
0
1,200
5,395
1,303
0
1,610
3,785
12,568
0
W
Tsukuyomi
Game-Club1998
Tsukuyomi
4,399
1,441
0
490
5,176
1,549
426
1,696
3,459
0
24,411
L
Cthulhu
ghostgamerpk
Cthulhu
2,887
643
48
2,010
9,613
4,733
0
1,921
7,138
14,950
0
W
4,001
1,487
0
286
4,163
1,185
866
2,547
1,256
23,834
0
W
2,250
129
0
1,196
5,159
2,134
441
2,112
2,957
13,463
0
W
Bakasura
stim5507
Bakasura
8,267
5,371
0
3,203
7,890
2,687
1,030
2,383
5,253
0
24,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,047
Gold Earned
25,893
203
Minions Killed
194
0
Camps Cleared
0
999,988
Distance Traveled
939,249
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,786
679
56
6
0
198,455
0
L
Sobek
4,484
448
19
2
0
214,265
0
L
Kali
6,057
606
64
6
0
210,350
0
L
Ra
5,671
567
60
6
0
150,960
0
L
He Bo
5,076
508
29
3
0
154,018
1
W
Tsukuyomi
6,237
624
44
4
0
218,528
1
L
Cthulhu
4,605
461
22
2
0
209,656
0
W
Nu Wa
5,623
562
32
3
0
169,153
0
W
Ymir
5,826
583
18
2
0
192,467
0
W
Bakasura
6,575
658
53
5
0
221,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role