Player Matchup

The Morrigan
The Morrigan
Gingieboi121
The Morrigan
Level 89
God Stats
1W - 1L
1,779 SR
Queue Stats
7W - 6L
1,507 Elo+
Party 2
Nemesis
Nemesis
Msc87
Nemesis
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,163 Elo+
Solo
Sun Wukong
Sun Wukong
TLangers
Sun Wukong
Level 26
God Stats
1W - 3L
1,850 SR
Queue Stats
3W - 5L
1,505 Elo+
Party 2
Agni
Agni
lBongl
Agni
Level 108
God Stats
21W - 16L
1,420 SR
Queue Stats
69W - 80L
1,463 Elo+
Solo
Cthulhu
Cthulhu
lasimms
Cthulhu
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,495 Elo+
Party 2
Team Averages
Level 93
1,610 SR
1,427 Elo+

VS

Team Averages
Level 87
1,583 SR
1,479 Elo+
Sol
Sol
InVy M0nkey
Sol
Level 143
God Stats
4W - 5L
1,500 SR
Queue Stats
633W - 694L
1,739 Elo+
Solo
Cernunnos
Cernunnos
QuitComfort
Cernunnos
Level 63
God Stats
3W - 4L
1,429 SR
Queue Stats
48W - 68L
1,095 Elo+
Party 1
Zeus
Zeus
SanfteSchorle
Zeus
Level 92
God Stats
28W - 25L
1,748 SR
Queue Stats
259W - 249L
1,546 Elo+
Party 1
Sylvanus
Sylvanus
kanariopio
Sylvanus
Level 29
God Stats
2W - 1L
1,736 SR
Queue Stats
13W - 12L
1,499 Elo+
Party 3
Odin
Odin
kuns666
Odin
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 72L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Gingieboi121
The Morrigan
14
0 / 2 / 0
7,342
612
6,250
4,966
2,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Msc87
Nemesis
15
2 / 5 / 0
8,395
700
6,397
11,532
4,720
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
TLangers
Sun Wukong
12
0 / 5 / 1
6,764
564
1,709
9,485
7,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
lBongl
Agni
14
0 / 4 / 0
7,364
614
9,114
8,747
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
lasimms
Cthulhu
14
0 / 5 / 2
8,063
672
7,262
11,474
7,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 12
9,376
781
10,110
8,501
4,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
QuitComfort
Cernunnos
16
4 / 0 / 11
9,854
821
6,557
8,751
3,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
10 / 1 / 6
11,018
918
14,777
3,501
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
kanariopio
Sylvanus
15
4 / 0 / 9
9,718
810
3,591
7,194
5,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
kuns666
Odin
13
0 / 1 / 12
7,777
648
5,669
10,603
8,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
71
2
Kills
21
21
Deaths
2
3
Assists
50
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Gingieboi121
The Morrigan
0
2
0
0
W
3
0
12
9
L
Nemesis
Msc87
Nemesis
2
5
0
0.4
W
Cernunnos
QuitComfort
Cernunnos
4
0
11
9.5
W
10
1
6
13
L
Sun Wukong
TLangers
Sun Wukong
0
5
1
0.1
W
Sylvanus
kanariopio
Sylvanus
4
0
9
8.5
W
Odin
kuns666
Odin
0
1
12
6
L
Agni
lBongl
Agni
0
4
0
0
L
Cthulhu
lasimms
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,732
Damage
40,704
46,204
Taken
38,550
24,928
Mitigated
22,875
6,688
Healing
19,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Gingieboi121
The Morrigan
6,250
563
0
1,135
4,966
2,036
0
2,983
1,692
33,926
0
W
10,110
2,952
0
4,020
8,501
4,019
1,701
4,600
3,748
41,645
0
L
Nemesis
Msc87
Nemesis
6,397
1,122
0
716
11,532
4,720
0
6,551
4,722
0
23,642
W
Cernunnos
QuitComfort
Cernunnos
6,557
3,434
243
4,194
8,751
3,527
1,790
4,844
3,627
0
34,711
W
14,777
1,048
0
638
3,501
1,497
96
1,874
1,486
49,871
0
L
Sun Wukong
TLangers
Sun Wukong
1,709
290
0
730
9,485
7,459
0
5,813
3,554
0
8,035
W
Sylvanus
kanariopio
Sylvanus
3,591
545
6,276
3,637
7,194
5,140
0
4,682
2,357
10,359
0
W
Odin
kuns666
Odin
5,669
1,415
0
675
10,603
8,692
0
6,322
4,097
0
14,289
L
Agni
lBongl
Agni
9,114
376
0
2,811
8,747
3,156
155
5,348
3,185
30,253
0
L
Cthulhu
lasimms
Cthulhu
7,262
43
382
914
11,474
7,557
2
7,493
3,600
27,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,928
Gold Earned
47,743
273
Minions Killed
272
8
Camps Cleared
8
1,143,446
Distance Traveled
1,153,295
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,342
612
71
6
2
229,625
0
W
Sol
9,376
781
76
6
1
204,357
0
L
Nemesis
8,395
700
51
4
2
244,257
4
W
Cernunnos
9,854
821
73
6
4
229,283
2
W
Zeus
11,018
918
87
7
3
236,862
2
L
Sun Wukong
6,764
564
20
2
1
224,392
0
W
Sylvanus
9,718
810
16
1
0
231,617
4
W
Odin
7,777
648
20
2
0
251,176
2
L
Agni
7,364
614
62
5
2
210,040
2
L
Cthulhu
8,063
672
69
6
1
235,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role