Player Matchup

Jing Wei
Jing Wei
Blackmalou
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ibbii
Ymir
Level 28
God Stats
19W - 10L
1,500 SR
Queue Stats
653W - 582L
1,506 Elo+
Solo
Nemesis
Nemesis
NeKoRauar
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SlaxOG
Kukulkan
Level 15
God Stats
12W - 9L
1,428 SR
Queue Stats
111W - 101L
1,478 Elo+
Party 3
Osiris
Osiris
flashlight69
Osiris
Level 9
God Stats
4W - 1L
1,698 SR
Queue Stats
48W - 48L
1,503 Elo+
Party 3
Team Averages
Level 14
1,525 SR
1,497 Elo+

VS

Team Averages
Level 11
1,458 SR
1,210 Elo+
Sylvanus
Sylvanus
AxelExtreme
Sylvanus
Level 26
God Stats
1W - 4L
1,292 SR
Queue Stats
26W - 29L
1,437 Elo+
Solo
Anhur
Anhur
IngameQuisition
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,269 Elo+
Party 2
Kali
Kali
Mirdable
Kali
Level 5
God Stats
0W - 5L
1,500 SR
Queue Stats
16W - 25L
1,028 Elo+
Party 1
Scylla
Scylla
SiouLie
Scylla
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 55L
1,286 Elo+
Party 2
Bellona
Bellona
vajicko40
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,028 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blackmalou
Jing Wei
17
6 / 1 / 4
12,180
508
15,530
10,557
3,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Ibbii
Ymir
17
2 / 2 / 11
12,183
508
11,523
17,828
14,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
NeKoRauar
Nemesis
16
1 / 7 / 3
11,128
464
3,684
18,724
7,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
SlaxOG
Kukulkan
20
22 / 0 / 3
14,996
625
32,135
7,387
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
20
8 / 2 / 16
13,395
558
20,609
24,061
14,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AxelExtreme
Sylvanus
16
3 / 3 / 3
10,323
430
11,741
21,912
26,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 7 / 3
9,797
408
17,251
22,278
9,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
15
3 / 7 / 2
10,158
423
5,312
18,883
8,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
SiouLie
Scylla
15
1 / 12 / 1
8,964
374
7,286
20,754
8,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
vajicko40
Bellona
14
0 / 10 / 2
8,807
367
6,509
20,585
16,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
21
39
Kills
10
12
Deaths
39
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AxelExtreme
Sylvanus
3
3
3
1.5
W
Jing Wei
Blackmalou
Jing Wei
6
1
4
8
W
Ymir
Ibbii
Ymir
2
2
11
3.75
L
3
7
3
0.64
L
Kali
3
7
2
0.57
W
Nemesis
NeKoRauar
Nemesis
1
7
3
0.36
L
Scylla
SiouLie
Scylla
1
12
1
0.13
W
Kukulkan
SlaxOG
Kukulkan
22
0
3
23.5
W
Osiris
8
2
16
8
L
Bellona
vajicko40
Bellona
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,481
Damage
48,099
78,557
Taken
104,412
43,085
Mitigated
68,359
21,959
Healing
26,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AxelExtreme
Sylvanus
11,741
3,728
2,753
6,094
21,912
26,209
93
7,186
14,726
45,750
0
W
Jing Wei
Blackmalou
Jing Wei
15,530
12,734
0
594
10,557
3,667
2,469
4,204
6,292
0
58,693
W
Ymir
Ibbii
Ymir
11,523
2,133
0
4,114
17,828
14,944
584
6,252
11,462
50,644
0
L
17,251
8,328
0
6,461
22,278
9,241
75
8,563
13,715
0
51,013
L
Kali
5,312
2,036
0
5,274
18,883
8,065
222
9,182
9,701
0
35,549
W
Nemesis
NeKoRauar
Nemesis
3,684
958
0
4,902
18,724
7,285
1,878
1,486
17,133
0
74,548
L
Scylla
SiouLie
Scylla
7,286
889
126
2,746
20,754
8,478
413
10,413
10,341
52,641
0
W
Kukulkan
SlaxOG
Kukulkan
32,135
2,856
1,128
1,105
7,387
2,971
3,993
2,418
4,725
110,807
0
W
Osiris
20,609
7,470
0
10,116
24,061
14,218
3,730
4,230
19,430
0
74,114
L
Bellona
vajicko40
Bellona
6,509
1,175
0
3,168
20,585
16,366
0
8,314
12,271
0
37,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,882
Gold Earned
48,049
597
Minions Killed
374
0
Camps Cleared
0
2,114,532
Distance Traveled
1,765,923
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,323
430
59
2
0
359,835
0
W
Jing Wei
12,180
508
128
5
0
431,296
1
W
Ymir
12,183
508
69
3
0
405,410
0
L
Anhur
9,797
408
83
3
0
355,781
0
L
Kali
10,158
423
66
3
0
401,309
0
W
Nemesis
11,128
464
104
4
0
467,000
1
L
Scylla
8,964
374
92
4
0
253,668
1
W
Kukulkan
14,996
625
190
8
0
401,912
4
W
Osiris
13,395
558
106
4
0
408,914
0
L
Bellona
8,807
367
74
3
0
395,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role