Player Matchup

Erlang Shen
Erlang Shen
Gold V
Harter_Zocker
Erlang Shen
Gold V
Level 106
God Stats
7W - 6L
1,769 SR
Queue Stats
64W - 51L
1,601 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
ProGamer_XD384
Sun Wukong
Silver I
Level 128
God Stats
32W - 16L
1,285 SR
Queue Stats
119W - 109L
1,573 MMR
Solo
Heimdallr
Heimdallr
Silver I
abraham_80344
Heimdallr
Silver I
Level 63
God Stats
1W - 1L
1,629 SR
Queue Stats
6W - 12L
1,580 MMR
Solo
Nu Wa
Nu Wa
Gold V
albertur01
Nu Wa
Gold V
Level 84
God Stats
5W - 5L
1,372 SR
Queue Stats
15W - 13L
1,611 MMR
Solo
Geb
Geb
Gold V
valS_madneSS
Geb
Gold V
Level 160
God Stats
76W - 73L
1,500 SR
Queue Stats
558W - 573L
1,572 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,511 SR
1,588 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 82
1,605 SR
1,588 MMR
Kumbhakarna
Kumbhakarna
Gold V
Abbocath16G
Kumbhakarna
Gold V
Level 86
God Stats
3W - 4L
1,646 SR
Queue Stats
253W - 253L
1,591 MMR
Solo
Apollo
Apollo
Gold V
Douglasthe3rd
Apollo
Gold V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 266L
1,572 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Yusuf0432_
Cu Chulainn
Bronze III
Level 79
God Stats
0W - 1L
1,781 SR
Queue Stats
7W - 5L
1,587 MMR
Solo
Vulcan
Vulcan
Silver II
Zeeref76
Vulcan
Silver II
Level 119
God Stats
0W - 1L
1,495 SR
Queue Stats
5W - 7L
1,584 MMR
Party 1
Tyr
Tyr
Silver I
Zephiro_76
Tyr
Silver I
Level 37
God Stats
7W - 8L
1,603 SR
Queue Stats
27W - 26L
1,604 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Harter_Zocker
Erlang Shen
20
15 / 1 / 7
16,988
548
29,250
26,787
25,658
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
ProGamer_XD384
Sun Wukong
20
7 / 2 / 13
16,539
534
26,542
32,519
34,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
abraham_80344
Heimdallr
20
3 / 4 / 8
13,942
450
13,456
19,577
11,937
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
20
7 / 8 / 11
15,636
504
23,646
20,390
11,121
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
0 / 5 / 16
13,225
427
11,170
30,325
38,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
DanzaburouKing ArthurBakasuraJormungandrScylla

VS

Bans
HadesIzanamiArachneAresCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Abbocath16G
Kumbhakarna
16
0 / 6 / 15
12,063
389
7,627
30,336
32,282
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 4 / 8
14,410
465
19,101
26,972
13,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
Yusuf0432_
Cu Chulainn
20
8 / 7 / 9
17,150
553
28,521
26,341
27,195
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
Zeeref76
Vulcan
20
2 / 10 / 7
13,895
448
19,536
19,984
8,835
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 5 / 9
14,234
459
18,233
31,429
39,591
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
68
32
Kills
20
20
Deaths
32
55
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Abbocath16G
Kumbhakarna
0
6
15
1.25
L
5
4
8
2.25
W
Erlang Shen
Harter_Zocker
Erlang Shen
15
1
7
18.5
W
Sun Wukong
ProGamer_XD384
Sun Wukong
7
2
13
6.75
L
Cu Chulainn
Yusuf0432_
Cu Chulainn
8
7
9
1.79
L
Vulcan
Zeeref76
Vulcan
2
10
7
0.55
L
5
5
9
1.9
W
Heimdallr
abraham_80344
Heimdallr
3
4
8
1.75
W
Nu Wa
7
8
11
1.56
W
0
5
16
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,064
Damage
93,018
129,598
Taken
135,062
122,061
Mitigated
121,141
39,722
Healing
28,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Abbocath16G
Kumbhakarna
7,627
686
0
1,555
30,336
32,282
0
10,753
19,227
21,642
0
L
19,101
10,484
0
12,576
26,972
13,238
56
7,117
19,653
0
128,732
W
Erlang Shen
Harter_Zocker
Erlang Shen
29,250
16,192
0
9,867
26,787
25,658
2,373
5,811
20,794
13,275
139,864
W
Sun Wukong
ProGamer_XD384
Sun Wukong
26,542
3,727
0
13,465
32,519
34,953
648
4,549
27,520
0
121,006
L
Cu Chulainn
Yusuf0432_
Cu Chulainn
28,521
7,215
0
221
26,341
27,195
486
5,998
20,108
12,563
163,858
L
Vulcan
Zeeref76
Vulcan
19,536
5,803
0
2,615
19,984
8,835
385
5,808
13,857
117,116
0
L
18,233
1,574
0
11,113
31,429
39,591
130
7,419
23,794
0
88,691
W
Heimdallr
abraham_80344
Heimdallr
13,456
5,642
0
7,955
19,577
11,937
1,006
4,085
15,392
0
91,965
W
Nu Wa
23,646
4,032
562
2,971
20,390
11,121
1,831
6,393
13,897
106,048
0
W
11,170
946
0
4,902
30,325
38,392
180
7,653
22,597
38,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,330
Gold Earned
71,752
723
Minions Killed
771
0
Camps Cleared
0
2,955,033
Distance Traveled
2,957,525
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
12,063
389
27
1
0
615,884
12
L
Apollo
14,410
465
168
5
0
575,784
12
W
Erlang Shen
16,988
548
173
6
0
663,677
8
W
Sun Wukong
16,539
534
209
7
0
640,431
1
L
Cu Chulainn
17,150
553
222
7
0
612,254
1
L
Vulcan
13,895
448
188
6
0
532,627
4
L
Tyr
14,234
459
166
5
0
620,976
2
W
Heimdallr
13,942
450
144
5
0
569,785
4
W
Nu Wa
15,636
504
167
5
0
514,958
2
W
Geb
13,225
427
30
1
0
566,182
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role