Player Matchup

Ra
Ra
LeeZzZzZzzz
Ra
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 13L
1,199 Elo+
Solo
Izanami
Izanami
Ssnaqs
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 37L
1,271 Elo+
Solo
Ymir
Ymir
Syn_Esthesia_
Ymir
Level 28
God Stats
27W - 17L
1,453 SR
Queue Stats
40W - 35L
1,411 Elo+
Solo
Team Averages
Level 21
1,484 SR
1,294 Elo+

VS

Team Averages
Level 16
1,623 SR
1,294 Elo+
Yemoja
Yemoja
FBFEARLESS_-
Yemoja
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 26L
1,241 Elo+
Solo
Ravana
Ravana
TeeDHayward
Ravana
Level 27
God Stats
4W - 10L
1,701 SR
Queue Stats
163W - 200L
1,328 Elo+
Solo
Amaterasu
Amaterasu
theoryofwrath
Amaterasu
Level 17
God Stats
1W - 2L
1,668 SR
Queue Stats
21W - 31L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 4
10,301
736
11,618
10,910
4,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Ssnaqs
Izanami
11
3 / 1 / 4
9,155
654
8,745
7,760
4,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 4 / 11
10,070
719
4,919
16,072
16,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 1 / 5
8,111
579
4,575
9,386
3,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
11
3 / 5 / 1
8,457
604
5,900
9,336
5,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
theoryofwrath
Amaterasu
11
2 / 6 / 5
8,467
605
8,790
14,010
8,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
12
Kills
6
7
Deaths
12
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
1
5
3.5
W
8
2
4
5
W
Izanami
Ssnaqs
Izanami
3
1
4
5
W
1
4
11
1.63
L
Ravana
3
5
1
0.7
L
Amaterasu
theoryofwrath
Amaterasu
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,282
Damage
19,265
34,742
Taken
32,732
25,609
Mitigated
17,425
9,276
Healing
7,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,575
1,984
1,907
1,862
9,386
3,388
0
4,792
4,594
12,272
0
W
11,618
2,304
1,173
4,404
10,910
4,043
662
1,760
9,150
36,849
0
W
Izanami
Ssnaqs
Izanami
8,745
4,414
0
0
7,760
4,676
2,105
787
6,973
6,121
47,822
W
4,919
1,070
0
3,699
16,072
16,890
324
2,336
13,736
14,261
0
L
Ravana
5,900
1,526
716
1,150
9,336
5,467
0
4,613
4,723
1,883
26,841
L
Amaterasu
theoryofwrath
Amaterasu
8,790
3,973
0
1,973
14,010
8,570
0
8,051
5,959
0
19,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,526
Gold Earned
25,035
149
Minions Killed
78
0
Camps Cleared
0
727,394
Distance Traveled
675,995
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,111
579
12
1
0
204,835
4
W
Ra
10,301
736
54
4
0
246,242
0
W
Izanami
9,155
654
77
6
0
227,167
0
W
Ymir
10,070
719
18
1
0
253,985
0
L
Ravana
8,457
604
49
4
0
230,091
0
L
Amaterasu
8,467
605
17
1
0
241,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role