Player Matchup

King Arthur
King Arthur
Arglio
King Arthur
Level 23
God Stats
24W - 34L
1,579 SR
Queue Stats
34W - 49L
1,545 Elo+
Solo
Jormungandr
Jormungandr
BIGANUUS
Jormungandr
Level 28
God Stats
5W - 4L
1,588 SR
Queue Stats
12W - 16L
1,398 Elo+
Solo
Chernobog
Chernobog
DocTheWarlock
Chernobog
Level 26
God Stats
4W - 2L
1,808 SR
Queue Stats
235W - 129L
1,710 Elo+
Solo
Arachne
Arachne
Jeff21412
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,356 Elo+
Solo
Ra
Ra
Kangaroom
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 87L
1,546 Elo+
Solo
Team Averages
Level 22
1,595 SR
1,511 Elo+

VS

Team Averages
Level 23
1,476 SR
1,478 Elo+
Chronos
Chronos
Bekat123
Chronos
Level 29
God Stats
3W - 1L
1,230 SR
Queue Stats
40W - 41L
1,465 Elo+
Party 1
Guan Yu
Guan Yu
DaleReaperXXX
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,416 Elo+
Solo
Aphrodite
Aphrodite
GumisVi
Aphrodite
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 43L
1,254 Elo+
Party 1
Bakasura
Bakasura
Sh3Nj1
Bakasura
Level 28
God Stats
12W - 13L
1,415 SR
Queue Stats
61W - 78L
1,575 Elo+
Solo
Skadi
Skadi
waferthicc
Skadi
Level 15
God Stats
2W - 0L
1,733 SR
Queue Stats
37W - 33L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arglio
King Arthur
6
1 / 1 / 2
5,407
360
1,615
4,542
2,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
BIGANUUS
Jormungandr
10
3 / 6 / 3
7,066
471
8,333
13,683
6,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
DocTheWarlock
Chernobog
12
3 / 4 / 4
7,617
508
4,996
8,262
3,600
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Jeff21412
Arachne
15
9 / 2 / 3
9,179
612
12,693
11,162
6,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 7 / 2
5,909
394
2,574
7,959
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bekat123
Chronos
14
8 / 6 / 4
8,819
588
11,652
13,870
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
13
2 / 2 / 1
8,291
553
2,176
6,943
4,465
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
GumisVi
Aphrodite
12
2 / 3 / 8
8,174
545
5,652
7,985
3,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Sh3Nj1
Bakasura
12
2 / 1 / 3
7,450
497
2,757
8,278
2,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
13
6 / 4 / 7
8,425
562
10,879
9,189
4,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
16
Kills
20
20
Deaths
16
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Arglio
King Arthur
1
1
2
2
L
Jormungandr
BIGANUUS
Jormungandr
3
6
3
0.75
W
Chronos
Bekat123
Chronos
8
6
4
1.67
W
Guan Yu
2
2
1
1.25
L
Chernobog
DocTheWarlock
Chernobog
3
4
4
1.25
W
Aphrodite
GumisVi
Aphrodite
2
3
8
2
L
Arachne
Jeff21412
Arachne
9
2
3
5.25
L
0
7
2
0.14
W
Bakasura
Sh3Nj1
Bakasura
2
1
3
3.5
W
Skadi
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,211
Damage
33,116
45,608
Taken
46,265
22,166
Mitigated
20,519
10,124
Healing
15,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Arglio
King Arthur
1,615
137
0
1,645
4,542
2,610
0
1,591
2,781
0
8,028
L
Jormungandr
BIGANUUS
Jormungandr
8,333
553
0
1,964
13,683
6,607
393
6,228
7,455
25,986
0
W
Chronos
Bekat123
Chronos
11,652
4,903
0
4,598
13,870
4,521
1,246
2,988
10,807
45,007
0
W
Guan Yu
2,176
338
342
2,261
6,943
4,465
1,627
1,327
5,570
0
28,841
L
Chernobog
DocTheWarlock
Chernobog
4,996
3,284
0
1,556
8,262
3,600
794
2,076
5,546
0
44,339
W
Aphrodite
GumisVi
Aphrodite
5,652
1,603
3,305
4,112
7,985
3,875
146
3,526
4,459
21,953
0
L
Arachne
Jeff21412
Arachne
12,693
7,550
0
4,648
11,162
6,981
667
3,851
7,230
8,918
51,884
L
2,574
343
100
211
7,959
2,368
812
4,161
3,723
18,083
0
W
Bakasura
Sh3Nj1
Bakasura
2,757
1,866
0
1,042
8,278
2,807
1,119
529
7,649
0
29,946
W
Skadi
10,879
4,994
0
190
9,189
4,851
872
3,497
5,692
2,922
44,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,178
Gold Earned
41,159
261
Minions Killed
331
0
Camps Cleared
0
1,251,058
Distance Traveled
1,422,585
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,407
360
12
1
0
109,595
0
L
Jormungandr
7,066
471
29
2
0
281,186
0
W
Chronos
8,819
588
75
5
0
254,719
2
W
Guan Yu
8,291
553
63
4
0
264,348
4
L
Chernobog
7,617
508
89
6
0
297,513
0
W
Aphrodite
8,174
545
45
3
0
300,054
5
L
Arachne
9,179
612
97
6
0
312,466
2
L
Ra
5,909
394
34
2
0
250,298
0
W
Bakasura
7,450
497
68
5
0
325,879
0
W
Skadi
8,425
562
80
5
0
277,585
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role