Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Terra
Terra
Dami38
Terra
Level 70
God Stats
4W - 3L
1,340 SR
Queue Stats
53W - 63L
1,352 Elo+
Party 4
Danzaburou
Danzaburou
MiXaM__
Danzaburou
Level 44
God Stats
7W - 7L
1,724 SR
Queue Stats
142W - 143L
1,620 Elo+
Party 3
Nemesis
Nemesis
QuetinXXXX
Nemesis
Level 47
God Stats
7W - 9L
1,409 SR
Queue Stats
13W - 16L
1,362 Elo+
Party 4
Sobek
Sobek
bomenkapper
Sobek
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
327W - 293L
1,617 Elo+
Party 3
Team Averages
Level 71
1,495 SR
1,490 Elo+

VS

Team Averages
Level 93
1,542 SR
1,542 Elo+
Osiris
Osiris
 
Osiris
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Assault_Toaster
Cerberus
Level 84
God Stats
20W - 14L
1,500 SR
Queue Stats
234W - 216L
1,495 Elo+
Party 2
Thanatos
Thanatos
Ruffini_78
Thanatos
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 4L
1,650 Elo+
Party 1
Danzaburou
Danzaburou
beams20
Danzaburou
Level 96
God Stats
15W - 12L
1,498 SR
Queue Stats
335W - 323L
1,478 Elo+
Party 2
Ah Puch
Ah Puch
jeremy130521
Ah Puch
Level 155
God Stats
11W - 9L
1,714 SR
Queue Stats
204W - 185L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 2 / 1
5,497
550
2,655
4,870
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Terra
Dami38
Terra
7
0 / 3 / 1
4,425
443
936
8,475
3,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
MiXaM__
Danzaburou
7
0 / 5 / 0
4,561
456
2,993
7,575
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
QuetinXXXX
Nemesis
9
1 / 2 / 1
5,243
524
3,366
5,815
2,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 0
5,383
538
2,485
8,500
6,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 1 / 1
5,874
587
4,574
5,761
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Cerberus
9
4 / 0 / 5
6,243
624
3,995
4,355
2,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Ruffini_78
Thanatos
11
4 / 0 / 3
6,397
640
6,029
7,277
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
beams20
Danzaburou
10
4 / 0 / 5
6,207
621
6,200
5,699
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
jeremy130521
Ah Puch
10
0 / 1 / 1
5,701
570
2,319
3,694
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
13
13
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
1
0.25
W
Osiris
 
Osiris
1
1
1
1.5
W
Cerberus
4
0
5
6.5
L
Terra
Dami38
Terra
0
3
1
0.17
L
Danzaburou
MiXaM__
Danzaburou
0
5
0
0
L
Nemesis
QuetinXXXX
Nemesis
1
2
1
0.75
W
Thanatos
Ruffini_78
Thanatos
4
0
3
5.5
W
Danzaburou
beams20
Danzaburou
4
0
5
6.5
L
1
1
0
1
W
Ah Puch
jeremy130521
Ah Puch
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,435
Damage
23,117
35,235
Taken
26,786
14,866
Mitigated
10,054
14,760
Healing
20,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,655
137
266
1,550
4,870
1,224
0
2,031
2,665
27,886
0
W
Osiris
 
Osiris
4,574
1,532
0
3,414
5,761
2,980
0
1,874
3,586
0
29,937
W
Cerberus
3,995
330
0
3,353
4,355
2,124
0
686
3,661
15,168
0
L
Terra
Dami38
Terra
936
196
263
2,092
8,475
3,394
0
2,062
6,375
9,400
0
L
Danzaburou
MiXaM__
Danzaburou
2,993
1,463
0
2,236
7,575
1,426
0
1,490
6,085
0
20,510
L
Nemesis
QuetinXXXX
Nemesis
3,366
1,869
0
2,582
5,815
2,073
0
481
5,296
0
27,286
W
Thanatos
Ruffini_78
Thanatos
6,029
2,603
0
8,167
7,277
2,239
0
981
6,207
0
35,483
W
Danzaburou
beams20
Danzaburou
6,200
1,960
0
3,708
5,699
1,604
428
569
5,112
0
29,799
L
2,485
236
0
5,771
8,500
6,749
0
0
8,500
27,969
0
W
Ah Puch
jeremy130521
Ah Puch
2,319
357
0
1,523
3,694
1,107
0
1,426
2,144
29,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,109
Gold Earned
30,422
257
Minions Killed
314
0
Camps Cleared
0
826,884
Distance Traveled
891,495
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,497
550
84
8
0
164,901
0
W
Osiris
5,874
587
71
7
0
178,539
0
W
Cerberus
6,243
624
43
4
0
174,795
2
L
Terra
4,425
443
17
2
0
163,956
0
L
Danzaburou
4,561
456
42
4
0
148,638
0
L
Nemesis
5,243
524
59
6
0
161,273
0
W
Thanatos
6,397
640
81
8
0
205,786
2
W
Danzaburou
6,207
621
56
6
0
159,154
2
L
Sobek
5,383
538
55
6
0
188,116
0
W
Ah Puch
5,701
570
63
6
0
173,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role