Player Matchup

He Bo
He Bo
Gold IV
DyWellYT
He Bo
Gold IV
Level 158
God Stats
29W - 16L
1,909 SR
Queue Stats
371W - 367L
1,536 MMR
Solo
Hel
Hel
Platinum IV
IceTrak
Hel
Platinum IV
Level 125
God Stats
2W - 0L
1,823 SR
Queue Stats
198W - 190L
1,678 MMR
Solo
Izanami
Izanami
Gold IV
Roldanqpzm
Izanami
Gold IV
Level 132
God Stats
9W - 6L
1,609 SR
Queue Stats
395W - 387L
1,696 MMR
Solo
Mercury
Mercury
Silver I
Shayerps
Mercury
Silver I
Level 85
God Stats
7W - 1L
1,727 SR
Queue Stats
62W - 39L
1,495 MMR
Solo
Guan Yu
Guan Yu
Bronze III
oVastoLoord
Guan Yu
Bronze III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 74L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,714 SR
1,581 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 117
1,516 SR
1,588 MMR
Osiris
Osiris
Bronze III
AsantiagO
Osiris
Bronze III
Level 125
God Stats
0W - 6L
1,161 SR
Queue Stats
8W - 21L
1,401 MMR
Solo
Awilix
Awilix
Gold V
ElBreak
Awilix
Gold V
Level 106
God Stats
2W - 3L
1,696 SR
Queue Stats
13W - 11L
1,752 MMR
Solo
Janus
Janus
Bronze III
GazHaragoth
Janus
Bronze III
Level 160
God Stats
1W - 3L
1,510 SR
Queue Stats
210W - 178L
1,552 MMR
Solo
Artemis
Artemis
Gold IV
TuskyElCerdito
Artemis
Gold IV
Level 35
God Stats
28W - 10L
1,715 SR
Queue Stats
39W - 25L
1,737 MMR
Solo
Sobek
Sobek
Bronze III
iVulgopaudemel
Sobek
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DyWellYT
He Bo
18
9 / 4 / 2
12,014
667
19,915
13,301
4,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
16
0 / 2 / 3
9,991
555
6,069
9,917
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Roldanqpzm
Izanami
17
5 / 2 / 2
11,228
624
12,099
15,764
5,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Shayerps
Mercury
18
4 / 3 / 2
11,183
621
8,410
13,662
5,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
oVastoLoord
Guan Yu
16
3 / 2 / 6
9,881
549
8,646
15,628
12,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
CthulhuFreyaDanzaburouNemesisSet

VS

Bans
RaSusanoScyllaHun BatzPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AsantiagO
Osiris
13
1 / 7 / 2
7,827
435
4,102
15,865
7,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
ElBreak
Awilix
14
4 / 4 / 4
8,774
487
8,012
14,824
8,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 1 / 3
10,344
575
7,846
11,319
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 1
8,909
495
11,735
14,235
4,698
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
3 / 4 / 4
9,013
501
7,846
16,224
11,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
21
Kills
13
13
Deaths
21
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
AsantiagO
Osiris
1
7
2
0.29
W
He Bo
DyWellYT
He Bo
9
4
2
2.5
L
Awilix
ElBreak
Awilix
4
4
4
1.5
L
3
1
3
4.5
W
Hel
0
2
3
0.75
W
Izanami
Roldanqpzm
Izanami
5
2
2
3
W
Mercury
Shayerps
Mercury
4
3
2
1.67
L
2
5
1
0.5
L
3
4
4
1.25
W
Guan Yu
oVastoLoord
Guan Yu
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,139
Damage
39,541
68,272
Taken
72,467
31,696
Mitigated
35,621
32,708
Healing
21,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AsantiagO
Osiris
4,102
1,053
0
4,772
15,865
7,544
0
9,859
5,532
0
28,976
W
He Bo
DyWellYT
He Bo
19,915
329
0
3,972
13,301
4,934
814
1,218
12,043
61,140
0
L
Awilix
ElBreak
Awilix
8,012
2,979
0
3,168
14,824
8,225
0
7,016
7,471
0
51,228
L
7,846
742
0
3,822
11,319
3,334
24
3,218
7,839
74,004
0
W
Hel
6,069
298
5,176
4,773
9,917
4,012
1,809
4,437
5,368
61,875
0
W
Izanami
Roldanqpzm
Izanami
12,099
8,396
0
8,602
15,764
5,228
5,929
4,218
11,480
0
88,055
W
Mercury
Shayerps
Mercury
8,410
4,013
0
3,819
13,662
5,494
538
2,566
11,038
0
78,773
L
11,735
6,056
0
5,274
14,235
4,698
108
1,315
12,906
0
67,042
L
7,846
287
0
4,185
16,224
11,820
0
3,327
12,679
21,993
0
W
Guan Yu
oVastoLoord
Guan Yu
8,646
910
1,904
4,462
15,628
12,028
1,102
3,247
12,309
56
35,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,297
Gold Earned
44,867
561
Minions Killed
440
0
Camps Cleared
0
1,840,713
Distance Traveled
1,723,667
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,827
435
50
3
0
287,252
0
W
He Bo
12,014
667
101
6
0
362,960
4
L
Awilix
8,774
487
91
5
0
366,257
3
L
Janus
10,344
575
158
9
0
420,384
1
W
Hel
9,991
555
123
7
0
372,827
6
W
Izanami
11,228
624
144
8
0
312,429
2
W
Mercury
11,183
621
145
8
0
419,127
1
L
Artemis
8,909
495
125
7
0
283,598
6
L
Sobek
9,013
501
16
1
0
366,176
7
W
Guan Yu
9,881
549
48
3
0
373,370
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role