Player Matchup

Thanatos
Thanatos
Gold V
Jomaes
Thanatos
Gold V
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 77L
1,258 MMR
Solo
Odin
Odin
Silver I
Kabragan
Odin
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold IV
TrapatoniLT
Ah Puch
Gold IV
Level 160
God Stats
18W - 14L
1,500 SR
Queue Stats
1,045W - 1,033L
1,291 MMR
Solo
Merlin
Merlin
Silver I
kiss丶糖果
Merlin
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
ksenofon
Apollo
Gold IV
Level 156
God Stats
9W - 4L
1,914 SR
Queue Stats
66W - 72L
1,293 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,583 SR
1,368 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,575 SR
1,283 MMR
Erlang Shen
Erlang Shen
Silver I
INaeblis
Erlang Shen
Silver I
Level 102
God Stats
3W - 4L
1,722 SR
Queue Stats
119W - 134L
1,259 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
OtecBroll
Baron Samedi
Silver I
Level 109
God Stats
66W - 31L
1,697 SR
Queue Stats
318W - 327L
1,315 MMR
Solo
Susano
Susano
Silver I
TheBruto
Susano
Silver I
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,313 MMR
Solo
Sylvanus
Sylvanus
Gold IV
gun1241
Sylvanus
Gold IV
Level 129
God Stats
9W - 13L
1,500 SR
Queue Stats
957W - 924L
1,286 MMR
Solo
Anhur
Anhur
Silver I
xxchainsaw
Anhur
Silver I
Level 158
God Stats
31W - 25L
1,457 SR
Queue Stats
309W - 299L
1,241 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jomaes
Thanatos
10
1 / 0 / 2
5,606
510
3,496
5,933
3,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odin
10
3 / 0 / 3
6,446
586
3,178
7,113
3,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
TrapatoniLT
Ah Puch
11
3 / 3 / 0
6,443
586
6,767
6,751
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 2
6,115
556
2,774
3,588
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
ksenofon
Apollo
11
5 / 2 / 3
6,467
588
9,596
8,957
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
BakasuraTsukuyomiNemesisCthulhuGeb

VS

Bans
DanzaburouSetAwilixAthenaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
INaeblis
Erlang Shen
10
0 / 3 / 2
5,292
481
3,133
8,833
4,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
OtecBroll
Baron Samedi
9
1 / 4 / 0
5,555
505
3,673
7,263
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Susano
TheBruto
Susano
10
2 / 3 / 0
5,875
534
3,207
6,645
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
gun1241
Sylvanus
9
1 / 2 / 1
5,065
460
3,671
6,769
4,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
10
1 / 2 / 1
5,861
533
5,843
7,339
1,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
14
Kills
5
5
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
INaeblis
Erlang Shen
0
3
2
0.33
W
Thanatos
Jomaes
Thanatos
1
0
2
2
W
Odin
3
0
3
4.5
L
Baron Samedi
OtecBroll
Baron Samedi
1
4
0
0.25
L
Susano
TheBruto
Susano
2
3
0
0.67
W
Ah Puch
TrapatoniLT
Ah Puch
3
3
0
1
L
Sylvanus
gun1241
Sylvanus
1
2
1
0.75
W
2
0
2
3
W
Apollo
ksenofon
Apollo
5
2
3
3.25
L
Anhur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,811
Damage
19,527
32,342
Taken
36,849
11,634
Mitigated
15,949
14,833
Healing
12,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
INaeblis
Erlang Shen
3,133
1,093
0
3,265
8,833
4,977
0
5,724
2,727
3,455
22,433
W
Thanatos
Jomaes
Thanatos
3,496
869
0
4,984
5,933
3,331
0
1,356
4,493
4,021
22,600
W
Odin
3,178
358
564
2,087
7,113
3,263
0
1,601
5,512
3,278
19,195
L
Baron Samedi
OtecBroll
Baron Samedi
3,673
228
33
1,960
7,263
2,534
0
2,226
5,021
27,996
0
L
Susano
TheBruto
Susano
3,207
1,027
0
1,928
6,645
2,232
0
1,499
5,140
0
23,177
W
Ah Puch
TrapatoniLT
Ah Puch
6,767
387
0
2,267
6,751
2,023
675
1,214
5,479
36,242
0
L
Sylvanus
gun1241
Sylvanus
3,671
1,705
348
1,980
6,769
4,304
0
320
6,449
19,616
0
W
2,774
308
0
1,258
3,588
1,076
0
1,065
2,449
35,966
0
W
Apollo
ksenofon
Apollo
9,596
5,569
0
3,673
8,957
1,941
55
2,130
6,809
0
39,467
L
Anhur
5,843
2,675
0
2,498
7,339
1,902
0
350
6,989
0
29,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,077
Gold Earned
27,648
312
Minions Killed
271
0
Camps Cleared
0
999,742
Distance Traveled
992,024
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,292
481
53
5
0
200,438
2
W
Thanatos
5,606
510
57
5
0
217,075
1
W
Odin
6,446
586
33
3
0
230,685
2
L
Baron Samedi
5,555
505
69
6
0
179,897
4
L
Susano
5,875
534
52
5
0
220,017
1
W
Ah Puch
6,443
586
75
7
0
168,111
4
L
Sylvanus
5,065
460
35
3
0
204,103
1
W
Merlin
6,115
556
73
7
0
198,003
4
W
Apollo
6,467
588
74
7
0
185,868
1
L
Anhur
5,861
533
62
6
0
187,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role