Player Matchup

Ra
Ra
Ab000-dY-1212
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,082 Elo+
Party 3
Jormungandr
Jormungandr
Lil pr0digy x72
Jormungandr
Level 14
God Stats
0W - 2L
1,294 SR
Queue Stats
5W - 5L
1,468 Elo+
Party 2
Mercury
Mercury
RAYANBEST1
Mercury
Level 44
God Stats
36W - 22L
1,581 SR
Queue Stats
639W - 592L
1,437 Elo+
Party 3
The Morrigan
The Morrigan
ZonifysRealm
The Morrigan
Level 85
God Stats
8W - 9L
1,282 SR
Queue Stats
242W - 228L
1,506 Elo+
Party 2
King Arthur
King Arthur
trex_ksa2012
King Arthur
Level 45
God Stats
17W - 25L
1,500 SR
Queue Stats
297W - 268L
1,512 Elo+
Party 3
Team Averages
Level 41
1,432 SR
1,401 Elo+

VS

Team Averages
Level 58
1,529 SR
1,489 Elo+
Poseidon
Poseidon
Ayman-1007
Poseidon
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,471 Elo+
Party 1
Geb
Geb
Dreast092
Geb
Level 98
God Stats
19W - 11L
1,647 SR
Queue Stats
365W - 456L
1,399 Elo+
Solo
Cupid
Cupid
Vanpire-Kille
Cupid
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,593 Elo+
Party 1
Bakasura
Bakasura
mikailsalah1
Bakasura
Level 20
God Stats
5W - 3L
1,500 SR
Queue Stats
26W - 31L
1,464 Elo+
Party 1
Hercules
Hercules
wgntoo
Hercules
Level 34
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 22L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 13 / 3
8,149
370
4,062
15,928
5,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
Lil pr0digy x72
Jormungandr
16
3 / 7 / 4
10,253
466
10,844
19,472
16,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
RAYANBEST1
Mercury
19
11 / 6 / 5
12,824
583
22,071
21,779
12,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
ZonifysRealm
The Morrigan
13
2 / 3 / 1
9,011
410
4,678
3,881
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
trex_ksa2012
King Arthur
15
3 / 11 / 8
10,042
456
10,208
31,640
20,370
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ayman-1007
Poseidon
18
18 / 5 / 8
13,086
595
25,594
14,581
5,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 2 / 16
12,161
553
8,817
20,394
22,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
7 / 3 / 16
12,050
548
25,266
19,507
8,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
mikailsalah1
Bakasura
17
8 / 8 / 7
11,755
534
9,196
20,821
9,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
wgntoo
Hercules
16
2 / 2 / 3
10,517
478
6,355
12,962
12,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
90
19
Kills
40
40
Deaths
20
21
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
13
3
0.12
W
Poseidon
Ayman-1007
Poseidon
18
5
8
4.4
W
5
2
16
6.5
L
Jormungandr
Lil pr0digy x72
Jormungandr
3
7
4
0.71
L
Mercury
RAYANBEST1
Mercury
11
6
5
2.25
W
7
3
16
5
L
The Morrigan
ZonifysRealm
The Morrigan
2
3
1
0.83
W
Bakasura
mikailsalah1
Bakasura
8
8
7
1.44
L
King Arthur
trex_ksa2012
King Arthur
3
11
8
0.64
W
Hercules
wgntoo
Hercules
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,863
Damage
75,228
92,700
Taken
88,265
56,250
Mitigated
59,434
12,598
Healing
32,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,062
848
445
1,349
15,928
5,479
820
9,412
6,024
32,526
0
W
Poseidon
Ayman-1007
Poseidon
25,594
4,386
499
3,291
14,581
5,903
2,015
3,866
10,575
67,331
0
W
8,817
1,052
0
4,299
20,394
22,369
645
4,115
16,235
45,810
0
L
Jormungandr
Lil pr0digy x72
Jormungandr
10,844
1,630
0
2,036
19,472
16,859
0
5,715
13,277
45,963
0
L
Mercury
RAYANBEST1
Mercury
22,071
14,610
341
1,832
21,779
12,287
0
8,617
12,761
5,252
82,037
W
25,266
11,692
1,647
10,854
19,507
8,945
2,811
6,677
12,678
0
87,150
L
The Morrigan
ZonifysRealm
The Morrigan
4,678
743
0
6
3,881
1,255
586
1,249
2,495
23,552
522
W
Bakasura
mikailsalah1
Bakasura
9,196
5,912
0
7,232
20,821
9,344
905
1,921
18,342
0
51,345
L
King Arthur
trex_ksa2012
King Arthur
10,208
1,787
513
6,076
31,640
20,370
50
8,215
22,637
0
30,023
W
Hercules
wgntoo
Hercules
6,355
1,818
0
4,218
12,962
12,873
1,998
2,974
9,958
0
46,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,279
Gold Earned
59,569
311
Minions Killed
468
0
Camps Cleared
0
1,477,476
Distance Traveled
1,977,217
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,149
370
44
2
0
262,050
0
W
Poseidon
13,086
595
103
5
0
375,686
1
W
Geb
12,161
553
49
2
0
433,259
3
L
Jormungandr
10,253
466
60
3
0
355,582
1
L
Mercury
12,824
583
134
6
0
394,208
1
W
Cupid
12,050
548
114
5
0
368,783
3
L
The Morrigan
9,011
410
35
2
0
107,486
0
W
Bakasura
11,755
534
103
5
0
434,250
1
L
King Arthur
10,042
456
38
2
0
358,150
0
W
Hercules
10,517
478
99
5
0
365,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role