Player Matchup

Thor
Thor
DankSabbath
Thor
Level 99
God Stats
4W - 6L
1,693 SR
Queue Stats
38W - 38L
1,583 Elo+
Party 1
Yemoja
Yemoja
MatFC77
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,366 Elo+
Solo
Izanami
Izanami
ParryMePlease
Izanami
Level 28
God Stats
2W - 4L
1,774 SR
Queue Stats
21W - 25L
1,472 Elo+
Party 2
Merlin
Merlin
The_goblin_14000
Merlin
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,501 Elo+
Party 2
Ares
Ares
megaultrapeanut
Ares
Level 7
God Stats
9W - 14L
1,489 SR
Queue Stats
11W - 20L
1,491 Elo+
Party 1
Team Averages
Level 33
1,591 SR
1,483 Elo+

VS

Team Averages
Level 16
1,461 SR
1,336 Elo+
Nemesis
Nemesis
Eltagrin
Nemesis
Level 29
God Stats
4W - 0L
1,715 SR
Queue Stats
21W - 5L
1,797 Elo+
Solo
Persephone
Persephone
YoungPhlo
Persephone
Level 24
God Stats
4W - 4L
1,218 SR
Queue Stats
25W - 37L
1,172 Elo+
Solo
Guan Yu
Guan Yu
ZESTYLEBOSS
Guan Yu
Level 6
God Stats
1W - 1L
1,247 SR
Queue Stats
1W - 2L
1,128 Elo+
Solo
Cthulhu
Cthulhu
jerrrmy
Cthulhu
Level 5
God Stats
6W - 2L
1,647 SR
Queue Stats
20W - 28L
1,232 Elo+
Solo
Skadi
Skadi
trashkitty
Skadi
Level 14
God Stats
42W - 46L
1,477 SR
Queue Stats
183W - 189L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 10
16,981
1,061
19,464
21,874
9,254
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
MatFC77
Yemoja
20
0 / 10 / 17
14,834
927
5,021
26,840
31,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
20
10 / 6 / 14
17,584
1,099
46,681
28,577
11,519
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 5 / 13
15,845
990
34,923
28,454
12,676
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 5 / 16
15,573
973
13,540
41,152
41,090
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Team 1 Tickets

0

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eltagrin
Nemesis
20
22 / 4 / 5
19,715
1,232
49,452
27,912
11,904
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
YoungPhlo
Persephone
20
0 / 2 / 13
15,045
940
18,947
12,287
4,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
ZESTYLEBOSS
Guan Yu
19
3 / 12 / 7
13,938
871
10,261
20,594
16,676
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
jerrrmy
Cthulhu
20
3 / 7 / 18
15,400
963
23,763
45,348
53,053
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
20
4 / 6 / 12
14,973
936
33,250
20,213
7,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
87
31
Kills
32
32
Deaths
31
70
Assists
55
Player
Kills
Deaths
Assists
KDA
L
10
6
10
2.5
W
Nemesis
Eltagrin
Nemesis
22
4
5
6.13
L
Yemoja
MatFC77
Yemoja
0
10
17
0.85
L
Izanami
10
6
14
2.83
L
9
5
13
3.1
W
Persephone
YoungPhlo
Persephone
0
2
13
3.25
W
Guan Yu
ZESTYLEBOSS
Guan Yu
3
12
7
0.54
W
Cthulhu
jerrrmy
Cthulhu
3
7
18
1.71
L
2
5
16
2
W
Skadi
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,629
Damage
135,673
146,897
Taken
126,354
106,530
Mitigated
93,631
35,253
Healing
26,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,464
4,409
0
1,078
21,874
9,254
0
4,210
17,564
0
45,059
W
Nemesis
Eltagrin
Nemesis
49,452
33,446
0
8,868
27,912
11,904
0
8,005
19,590
0
68,441
L
Yemoja
MatFC77
Yemoja
5,021
2,435
5,113
1,925
26,840
31,991
0
7,487
19,003
17,542
0
L
Izanami
46,681
38,915
0
9,141
28,577
11,519
0
9,766
17,798
0
96,085
L
34,923
3,714
1,181
5,947
28,454
12,676
0
8,699
19,659
59,341
0
W
Persephone
YoungPhlo
Persephone
18,947
1,367
0
154
12,287
4,396
0
3,867
8,251
60,361
0
W
Guan Yu
ZESTYLEBOSS
Guan Yu
10,261
2,552
439
1,666
20,594
16,676
0
8,324
11,772
0
16,919
W
Cthulhu
jerrrmy
Cthulhu
23,763
1,239
921
10,394
45,348
53,053
0
22,320
22,531
41,178
0
L
13,540
1,943
0
10,868
41,152
41,090
0
9,850
30,163
36,199
0
W
Skadi
33,250
20,848
0
3,826
20,213
7,602
0
9,297
10,666
0
76,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,817
Gold Earned
79,071
294
Minions Killed
302
12
Camps Cleared
7
1,327,885
Distance Traveled
1,311,855
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
16,981
1,061
51
3
2
315,482
0
W
Nemesis
19,715
1,232
35
2
3
343,823
0
L
Yemoja
14,834
927
26
2
0
209,354
0
L
Izanami
17,584
1,099
113
7
8
271,971
1
L
Merlin
15,845
990
79
5
0
284,224
0
W
Persephone
15,045
940
113
7
1
257,998
0
W
Guan Yu
13,938
871
17
1
1
172,621
8
W
Cthulhu
15,400
963
58
4
1
270,897
1
L
Ares
15,573
973
25
2
2
246,854
0
W
Skadi
14,973
936
79
5
1
266,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role