Player Matchup

Danzaburou
Danzaburou
J0LLYR0G3RS
Danzaburou
Level 107
God Stats
14W - 15L
1,500 SR
Queue Stats
209W - 238L
1,298 Elo+
Party 2
The Morrigan
The Morrigan
Sploss
The Morrigan
Level 28
God Stats
2W - 0L
1,685 SR
Queue Stats
15W - 15L
1,313 Elo+
Solo
Tyr
Tyr
drstalker123
Tyr
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 136L
1,461 Elo+
Party 2
Team Averages
Level 81
1,562 SR
1,358 Elo+

VS

Team Averages
Level 59
1,485 SR
1,536 Elo+
Anhur
Anhur
Clone27
Anhur
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
SnapRaindrop
Hercules
Level 26
God Stats
2W - 5L
1,372 SR
Queue Stats
38W - 36L
1,576 Elo+
Party 1
Janus
Janus
YoungBeedrill
Janus
Level 121
God Stats
4W - 7L
1,584 SR
Queue Stats
92W - 103L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
J0LLYR0G3RS
Danzaburou
14
5 / 8 / 6
11,298
706
8,983
16,227
5,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Sploss
The Morrigan
16
6 / 3 / 7
11,843
740
13,128
7,547
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 0 / 8
11,759
735
12,014
10,921
11,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Clone27
Anhur
12
2 / 8 / 8
9,513
595
6,166
14,561
4,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
SnapRaindrop
Hercules
13
5 / 5 / 4
10,164
635
7,191
13,951
11,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
4 / 3 / 7
10,769
673
10,550
11,177
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
16
Kills
11
11
Deaths
16
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
Clone27
Anhur
2
8
8
0.75
W
Danzaburou
J0LLYR0G3RS
Danzaburou
5
8
6
1
L
Hercules
SnapRaindrop
Hercules
5
5
4
1.4
W
The Morrigan
Sploss
The Morrigan
6
3
7
3.17
L
4
3
7
2.5
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,125
Damage
23,907
34,695
Taken
39,689
19,208
Mitigated
19,140
12,422
Healing
4,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Clone27
Anhur
6,166
2,996
0
560
14,561
4,671
0
3,709
10,478
0
19,743
W
Danzaburou
J0LLYR0G3RS
Danzaburou
8,983
3,362
350
5,777
16,227
5,665
2,297
6,041
9,850
0
45,264
L
Hercules
SnapRaindrop
Hercules
7,191
3,508
0
1,866
13,951
11,004
0
4,014
9,448
434
22,711
W
The Morrigan
Sploss
The Morrigan
13,128
1,884
0
2,568
7,547
2,436
639
3,028
4,304
59,686
3,414
L
10,550
642
72
1,913
11,177
3,465
0
3,575
7,107
66,707
0
W
12,014
845
0
3,727
10,921
11,107
116
940
9,899
0
40,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,900
Gold Earned
30,446
195
Minions Killed
163
0
Camps Cleared
0
859,828
Distance Traveled
824,583
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,513
595
30
2
0
249,226
2
W
Danzaburou
11,298
706
65
4
0
245,158
2
L
Hercules
10,164
635
30
2
0
292,135
5
W
The Morrigan
11,843
740
88
6
0
278,543
1
L
Janus
10,769
673
103
6
0
283,222
1
W
Tyr
11,759
735
42
3
0
336,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role