Player Matchup

King Arthur
King Arthur
Galvinx
King Arthur
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 1
Thoth
Thoth
Kamizolo
Thoth
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 94L
1,546 Elo+
Solo
Thor
Thor
Oldfelixv2
Thor
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 148L
1,486 Elo+
Solo
Cupid
Cupid
ThatGuyInstincT
Cupid
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
tianger
Olorun
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,631 Elo+
Solo
Team Averages
Level 125
1,500 SR
1,533 Elo+

VS

Team Averages
Level 116
1,456 SR
1,571 Elo+
Zeus
Zeus
Anzony6
Zeus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
LoneKing
Fafnir
Level 160
God Stats
3W - 6L
1,285 SR
Queue Stats
1,377W - 1,501L
1,531 Elo+
Solo
Danzaburou
Danzaburou
OnceAVillain
Danzaburou
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 18L
1,457 Elo+
Solo
King Arthur
King Arthur
QwakeICLR
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Shizuu
Hercules
Level 98
God Stats
2W - 2L
1,495 SR
Queue Stats
34W - 30L
1,867 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Galvinx
King Arthur
12
0 / 8 / 5
7,371
670
6,614
13,194
15,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thoth
Kamizolo
Thoth
17
3 / 2 / 7
9,183
835
18,357
8,222
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
7 / 3 / 3
9,480
862
7,015
9,325
3,089
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 4 / 8
8,195
745
6,892
10,195
3,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
tianger
Olorun
15
1 / 3 / 7
7,929
721
7,856
11,177
4,549
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Anzony6
Zeus
16
4 / 3 / 10
9,540
867
18,883
8,573
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Fafnir
LoneKing
Fafnir
15
1 / 2 / 16
9,452
859
4,363
12,868
16,352
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
OnceAVillain
Danzaburou
16
9 / 2 / 6
10,024
911
9,813
9,332
4,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
QwakeICLR
King Arthur
16
5 / 3 / 10
9,326
848
9,406
16,585
19,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
Shizuu
Hercules
14
1 / 2 / 13
9,122
829
4,775
15,978
13,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
75
12
Kills
20
20
Deaths
12
30
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Zeus
Anzony6
Zeus
4
3
10
3
L
King Arthur
Galvinx
King Arthur
0
8
5
0.31
L
Thoth
Kamizolo
Thoth
3
2
7
3.25
W
Fafnir
LoneKing
Fafnir
1
2
16
4.5
L
7
3
3
2.83
W
Danzaburou
OnceAVillain
Danzaburou
9
2
6
6
W
King Arthur
QwakeICLR
King Arthur
5
3
10
3.33
W
Hercules
Shizuu
Hercules
1
2
13
3.75
L
1
4
8
1.25
L
Olorun
tianger
Olorun
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,734
Damage
47,240
52,113
Taken
63,336
29,088
Mitigated
57,703
20,632
Healing
26,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Anzony6
Zeus
18,883
1,219
1,036
891
8,573
3,873
1,095
3,307
5,216
37,417
0
L
King Arthur
Galvinx
King Arthur
6,614
747
77
919
13,194
15,153
0
5,116
7,577
0
12,322
L
Thoth
Kamizolo
Thoth
18,357
607
2,583
2,491
8,222
2,959
792
3,019
4,969
40,002
0
W
Fafnir
LoneKing
Fafnir
4,363
866
1,970
3,697
12,868
16,352
518
4,699
8,044
8,010
0
L
7,015
1,023
854
1,879
9,325
3,089
0
3,880
5,299
0
8,448
W
Danzaburou
OnceAVillain
Danzaburou
9,813
3,902
618
2,626
9,332
4,421
1,800
3,775
5,507
0
26,162
W
King Arthur
QwakeICLR
King Arthur
9,406
503
2,141
3,865
16,585
19,782
105
8,368
8,082
531
18,822
W
Hercules
Shizuu
Hercules
4,775
859
1,923
7,354
15,978
13,275
80
6,064
9,349
0
7,953
L
6,892
3,411
2,301
3,035
10,195
3,338
0
5,134
4,764
0
18,490
L
Olorun
tianger
Olorun
7,856
4,255
2,738
3,755
11,177
4,549
1,180
5,677
5,199
13,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,158
Gold Earned
47,464
112
Minions Killed
113
0
Camps Cleared
0
892,218
Distance Traveled
924,616
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,540
867
46
4
0
178,485
5
L
King Arthur
7,371
670
4
0
0
186,019
0
L
Thoth
9,183
835
50
5
0
203,625
0
W
Fafnir
9,452
859
3
0
0
160,238
2
L
Thor
9,480
862
3
0
0
161,184
3
W
Danzaburou
10,024
911
34
3
0
204,962
1
W
King Arthur
9,326
848
22
2
0
198,418
1
W
Hercules
9,122
829
8
1
0
182,513
1
L
Cupid
8,195
745
43
4
0
170,977
0
L
Olorun
7,929
721
12
1
0
170,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role