Player Matchup

Achilles
Achilles
Himuchan
Achilles
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,364 Elo+
Party 1
Ra
Ra
Kyura
Ra
Level 82
God Stats
1W - 1L
1,753 SR
Queue Stats
12W - 13L
1,364 Elo+
Party 1
Cerberus
Cerberus
MakaPakaPL222
Cerberus
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 79L
1,500 Elo+
Solo
Hachiman
Hachiman
Miqora
Hachiman
Level 75
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 12L
1,243 Elo+
Party 1
Awilix
Awilix
zurkermon
Awilix
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,361 Elo+
Solo
Team Averages
Level 98
1,551 SR
1,366 Elo+

VS

Team Averages
Level 73
1,556 SR
1,593 Elo+
Cerberus
Cerberus
El_AmOo_555
Cerberus
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 15L
1,430 Elo+
Party 3
Izanami
Izanami
MisterJNG
Izanami
Level 64
God Stats
12W - 14L
1,500 SR
Queue Stats
391W - 345L
1,397 Elo+
Party 2
Scylla
Scylla
NoReason2Live
Scylla
Level 58
God Stats
9W - 12L
1,450 SR
Queue Stats
849W - 784L
1,417 Elo+
Party 2
Hun Batz
Hun Batz
Team_HGR
Hun Batz
Level 58
God Stats
4W - 2L
1,829 SR
Queue Stats
21W - 28L
1,829 Elo+
Party 3
Anhur
Anhur
oierneol777
Anhur
Level 118
God Stats
1W - 5L
1,500 SR
Queue Stats
29W - 37L
1,890 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Himuchan
Achilles
19
1 / 6 / 5
11,799
472
10,008
23,859
36,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
17
4 / 6 / 9
11,577
463
14,214
14,043
6,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
MakaPakaPL222
Cerberus
17
5 / 10 / 13
11,837
473
14,298
28,723
25,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Miqora
Hachiman
18
12 / 7 / 7
12,945
518
19,801
18,230
6,799
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
zurkermon
Awilix
15
3 / 9 / 8
10,603
424
10,442
19,941
7,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
El_AmOo_555
Cerberus
16
5 / 8 / 21
12,716
509
11,697
29,435
26,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
MisterJNG
Izanami
20
14 / 2 / 10
15,145
606
32,507
18,859
11,831
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 5 / 9
13,953
558
10,808
15,712
5,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Team_HGR
Hun Batz
19
9 / 3 / 16
13,919
557
11,689
16,869
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 7 / 13
12,943
518
15,280
18,016
6,702
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
107
25
Kills
38
38
Deaths
25
42
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Cerberus
El_AmOo_555
Cerberus
5
8
21
1.94
L
Achilles
Himuchan
Achilles
1
6
5
0.58
L
Ra
4
6
9
1.42
L
Cerberus
MakaPakaPL222
Cerberus
5
10
13
1.15
L
Hachiman
Miqora
Hachiman
12
7
7
2.21
W
Izanami
MisterJNG
Izanami
14
2
10
9.5
W
4
5
9
1.7
W
Hun Batz
Team_HGR
Hun Batz
9
3
16
5.67
W
6
7
13
1.79
L
Awilix
zurkermon
Awilix
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,763
Damage
81,981
104,796
Taken
98,891
81,865
Mitigated
56,547
23,833
Healing
30,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
El_AmOo_555
Cerberus
11,697
694
0
8,463
29,435
26,486
615
11,627
17,413
28,354
0
L
Achilles
Himuchan
Achilles
10,008
4,152
0
2,145
23,859
36,206
1,306
3,422
20,379
0
66,987
L
Ra
14,214
1,966
1,543
2,960
14,043
6,165
56
3,661
10,308
72,646
0
L
Cerberus
MakaPakaPL222
Cerberus
14,298
1,367
1,349
7,571
28,723
25,084
386
9,370
19,243
50,144
0
L
Hachiman
Miqora
Hachiman
19,801
10,495
0
5,021
18,230
6,799
634
3,704
14,486
0
58,170
W
Izanami
MisterJNG
Izanami
32,507
22,559
0
7,629
18,859
11,831
6,080
5,354
13,118
6,182
103,460
W
10,808
1,643
0
2,875
15,712
5,399
0
3,969
11,383
107,655
0
W
Hun Batz
Team_HGR
Hun Batz
11,689
1,841
0
5,943
16,869
6,129
1,975
2,079
14,714
0
83,280
W
15,280
9,010
0
5,611
18,016
6,702
3,726
5,581
12,347
0
86,694
L
Awilix
zurkermon
Awilix
10,442
5,004
0
3,244
19,941
7,611
0
3,536
16,279
0
50,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,761
Gold Earned
68,676
495
Minions Killed
622
0
Camps Cleared
0
2,170,826
Distance Traveled
2,190,981
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,716
509
37
1
0
446,553
2
L
Achilles
11,799
472
138
6
0
462,103
2
L
Ra
11,577
463
128
5
0
417,960
2
L
Cerberus
11,837
473
89
4
0
401,706
12
L
Hachiman
12,945
518
75
3
0
427,534
6
W
Izanami
15,145
606
162
6
0
390,802
2
W
Scylla
13,953
558
184
7
0
399,410
3
W
Hun Batz
13,919
557
119
5
0
544,734
4
W
Anhur
12,943
518
120
5
0
409,482
0
L
Awilix
10,603
424
65
3
0
461,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role