Player Matchup

Bellona
Bellona
CloakedStoner
Bellona
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
439W - 444L
1,538 Elo+
Solo
Scylla
Scylla
KILLAKIRBYKID
Scylla
Level 160
God Stats
11W - 15L
1,500 SR
Queue Stats
1,281W - 1,285L
1,483 Elo+
Solo
Janus
Janus
Mira6425
Janus
Level 95
God Stats
2W - 4L
1,500 SR
Queue Stats
697W - 751L
1,393 Elo+
Solo
Chernobog
Chernobog
Smbdyfnkillme
Chernobog
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
295W - 293L
1,522 Elo+
Solo
Horus
Horus
mackbutler34
Horus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,454 Elo+
Solo
Team Averages
Level 128
1,500 SR
1,478 Elo+

VS

Team Averages
Level 100
1,500 SR
1,399 Elo+
Eset
Eset
Braddah Kamu
Eset
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 186L
1,429 Elo+
Party 1
Cabrakan
Cabrakan
ImSnooze
Cabrakan
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
131W - 148L
1,327 Elo+
Solo
Kukulkan
Kukulkan
Pypm
Kukulkan
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 41L
1,267 Elo+
Party 1
Hou Yi
Hou Yi
Sgier101
Hou Yi
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
221W - 206L
1,501 Elo+
Solo
Guan Yu
Guan Yu
chilla Emmi
Guan Yu
Level 160
God Stats
22W - 13L
1,500 SR
Queue Stats
2,014W - 1,959L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
5 / 5 / 10
11,219
801
9,411
33,094
28,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
7 / 2 / 9
11,085
792
25,857
9,655
4,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
Mira6425
Janus
15
0 / 6 / 9
9,303
665
15,346
15,036
5,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chernobog
Smbdyfnkillme
Chernobog
19
6 / 2 / 9
10,905
779
23,953
16,350
7,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 4 / 12
9,718
694
5,561
24,007
25,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 14
11,061
790
17,472
16,156
7,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
ImSnooze
Cabrakan
17
6 / 7 / 8
10,957
783
15,664
24,537
22,717
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Pypm
Kukulkan
20
6 / 3 / 8
12,401
886
30,058
13,863
6,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Sgier101
Hou Yi
17
1 / 3 / 14
10,118
723
14,341
18,108
9,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
chilla Emmi
Guan Yu
17
4 / 3 / 12
10,429
745
8,670
22,486
27,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
75
20
Kills
19
19
Deaths
20
49
Assists
56
Player
Kills
Deaths
Assists
KDA
W
2
4
14
2.25
L
Bellona
5
5
10
2
W
Cabrakan
ImSnooze
Cabrakan
6
7
8
1.43
L
7
2
9
5.75
L
Janus
Mira6425
Janus
0
6
9
0.75
W
Kukulkan
Pypm
Kukulkan
6
3
8
3.33
W
Hou Yi
Sgier101
Hou Yi
1
3
14
2.67
L
Chernobog
Smbdyfnkillme
Chernobog
6
2
9
5.25
W
Guan Yu
chilla Emmi
Guan Yu
4
3
12
3.33
L
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,128
Damage
86,205
98,142
Taken
95,150
71,710
Mitigated
74,606
41,589
Healing
52,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,472
542
4,582
3,819
16,156
7,591
447
6,998
8,979
40,537
0
L
Bellona
9,411
1,225
3,798
9,795
33,094
28,757
382
18,749
14,345
0
16,274
W
Cabrakan
ImSnooze
Cabrakan
15,664
1,581
1,954
4,483
24,537
22,717
664
9,637
14,621
24,374
0
L
25,857
1,483
2,628
1,377
9,655
4,383
253
6,419
3,236
43,559
0
L
Janus
Mira6425
Janus
15,346
934
1,183
2,450
15,036
5,488
76
9,294
5,742
31,700
0
W
Kukulkan
Pypm
Kukulkan
30,058
2,213
1,764
2,038
13,863
6,746
1,864
7,780
5,948
57,509
0
W
Hou Yi
Sgier101
Hou Yi
14,341
5,874
3,064
4,453
18,108
9,712
1,325
8,089
9,672
0
28,195
L
Chernobog
Smbdyfnkillme
Chernobog
23,953
9,328
1,454
4,648
16,350
7,101
992
12,592
3,758
0
50,150
W
Guan Yu
chilla Emmi
Guan Yu
8,670
563
15,956
10,672
22,486
27,840
480
7,523
14,727
0
17,431
L
5,561
2,261
7,072
7,184
24,007
25,981
54
16,140
7,867
0
9,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,230
Gold Earned
54,966
156
Minions Killed
159
0
Camps Cleared
0
1,249,872
Distance Traveled
1,231,730
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,061
790
43
3
0
264,389
0
L
Bellona
11,219
801
14
1
0
239,677
0
W
Cabrakan
10,957
783
9
1
0
213,091
0
L
Scylla
11,085
792
50
4
0
267,776
1
L
Janus
9,303
665
36
3
0
242,412
0
W
Kukulkan
12,401
886
75
5
0
260,066
1
W
Hou Yi
10,118
723
26
2
0
250,502
0
L
Chernobog
10,905
779
48
3
0
222,128
1
W
Guan Yu
10,429
745
6
0
0
243,682
0
L
Horus
9,718
694
8
1
0
277,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role