Player Matchup

Bellona
Bellona
Blackriver02
Bellona
Level 94
God Stats
19W - 19L
1,500 SR
Queue Stats
361W - 375L
1,336 Elo+
Solo
Hachiman
Hachiman
Garijo7
Hachiman
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 18L
1,618 Elo+
Party 2
Kukulkan
Kukulkan
GaynusMuncher
Kukulkan
Level 68
God Stats
11W - 9L
1,898 SR
Queue Stats
19W - 15L
1,569 Elo+
Solo
Sobek
Sobek
cclowneo
Sobek
Level 127
God Stats
2W - 1L
1,828 SR
Queue Stats
36W - 31L
1,601 Elo+
Party 2
Mercury
Mercury
hops4days
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 77L
1,414 Elo+
Solo
Team Averages
Level 95
1,645 SR
1,508 Elo+

VS

Team Averages
Level 112
1,458 SR
1,540 Elo+
Ymir
Ymir
GuruAnavardh
Ymir
Level 67
God Stats
14W - 14L
1,120 SR
Queue Stats
163W - 178L
1,466 Elo+
Solo
Tyr
Tyr
Juanma_114
Tyr
Level 127
God Stats
21W - 20L
1,605 SR
Queue Stats
108W - 108L
1,573 Elo+
Party 1
Kukulkan
Kukulkan
TUNIWOLF
Kukulkan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
TenebrisAbys
Guan Yu
Level 126
God Stats
26W - 9L
1,565 SR
Queue Stats
134W - 100L
1,576 Elo+
Solo
Hou Yi
Hou Yi
x_SoulKiller_99
Hou Yi
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 31L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blackriver02
Bellona
16
1 / 3 / 1
9,147
538
7,665
11,305
10,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
Garijo7
Hachiman
13
1 / 2 / 2
7,568
445
10,614
7,142
1,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
GaynusMuncher
Kukulkan
13
2 / 2 / 4
8,295
488
8,838
6,275
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
cclowneo
Sobek
12
2 / 2 / 2
7,780
458
7,449
10,122
5,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
hops4days
Mercury
15
4 / 5 / 1
8,755
515
4,576
15,002
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
8,319
489
4,781
17,372
9,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 1 / 2
9,581
564
8,758
13,292
13,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
TUNIWOLF
Kukulkan
14
0 / 2 / 3
8,263
486
2,383
6,625
2,334
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
TenebrisAbys
Guan Yu
16
7 / 2 / 2
9,682
570
11,057
14,067
7,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 4 / 0
8,267
486
7,529
11,482
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
10
Kills
14
14
Deaths
10
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
Blackriver02
Bellona
1
3
1
0.5
L
Hachiman
Garijo7
Hachiman
1
2
2
1
L
Kukulkan
GaynusMuncher
Kukulkan
2
2
4
2
W
1
1
3
2.5
W
3
1
2
4
W
Kukulkan
TUNIWOLF
Kukulkan
0
2
3
0.75
W
Guan Yu
TenebrisAbys
Guan Yu
7
2
2
4
L
Sobek
cclowneo
Sobek
2
2
2
1.5
L
Mercury
hops4days
Mercury
4
5
1
0.9
W
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,142
Damage
34,508
49,846
Taken
62,838
24,672
Mitigated
36,893
16,016
Healing
28,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Blackriver02
Bellona
7,665
2,091
0
4,236
11,305
10,625
628
0
11,305
3,331
49,274
L
Hachiman
Garijo7
Hachiman
10,614
6,915
0
2,124
7,142
1,988
0
1,744
5,398
0
45,371
L
Kukulkan
GaynusMuncher
Kukulkan
8,838
1,235
0
0
6,275
1,652
634
695
5,580
40,029
0
W
4,781
1,164
0
9,097
17,372
9,381
111
5,166
12,206
32,664
0
W
8,758
1,301
0
6,887
13,292
13,650
0
1,522
11,770
0
61,166
W
Kukulkan
TUNIWOLF
Kukulkan
2,383
80
263
1,782
6,625
2,334
1,299
1,941
4,684
50,652
0
W
Guan Yu
TenebrisAbys
Guan Yu
11,057
1,289
746
5,836
14,067
7,693
329
4,725
9,342
0
64,464
L
Sobek
cclowneo
Sobek
7,449
717
0
4,030
10,122
5,962
0
3,188
6,934
26,766
0
L
Mercury
hops4days
Mercury
4,576
1,951
0
5,626
15,002
4,445
0
1,537
13,465
0
50,879
W
7,529
3,499
0
3,650
11,482
3,835
163
3,449
8,033
0
54,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,545
Gold Earned
44,112
404
Minions Killed
497
0
Camps Cleared
0
1,652,569
Distance Traveled
1,645,595
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,147
538
126
7
0
348,597
1
L
Hachiman
7,568
445
88
5
0
291,284
4
L
Kukulkan
8,295
488
62
4
0
308,809
4
W
Ymir
8,319
489
45
3
0
317,457
6
W
Tyr
9,581
564
136
8
0
350,124
1
W
Kukulkan
8,263
486
104
6
0
318,579
0
W
Guan Yu
9,682
570
113
7
0
366,052
6
L
Sobek
7,780
458
36
2
0
329,808
5
L
Mercury
8,755
515
92
5
0
374,071
4
W
Hou Yi
8,267
486
99
6
0
293,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role