Player Matchup

Set
Set
Argasius
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Thor
Thor
Bhayax
Thor
Level 24
God Stats
3W - 4L
1,217 SR
Queue Stats
203W - 212L
1,523 Elo+
Solo
Olorun
Olorun
Ewe_odin_akkaunt
Olorun
Level 108
God Stats
3W - 2L
1,711 SR
Queue Stats
88W - 85L
1,613 Elo+
Party 2
Nu Wa
Nu Wa
JonnaSy23
Nu Wa
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 26L
1,686 Elo+
Party 2
Chronos
Chronos
Turkdev
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 84L
1,587 Elo+
Solo
Team Averages
Level 43
1,486 SR
1,582 Elo+

VS

Team Averages
Level 107
1,515 SR
1,435 Elo+
Cernunnos
Cernunnos
Deggie
Cernunnos
Level 113
God Stats
1W - 0L
1,573 SR
Queue Stats
30W - 36L
1,390 Elo+
Solo
He Bo
He Bo
JuhanReich
He Bo
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,702 Elo+
Party 1
Vamana
Vamana
Mafiaboy555
Vamana
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,702 Elo+
Party 1
Achilles
Achilles
MakaPakaPL222
Achilles
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 88L
1,315 Elo+
Solo
Skadi
Skadi
TsubasaArashi
Skadi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,065 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
6,043
863
3,425
8,796
3,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Bhayax
Thor
12
5 / 4 / 1
7,007
1,001
2,949
5,345
1,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 5 / 4
5,918
845
6,164
8,675
3,543
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
JonnaSy23
Nu Wa
11
1 / 4 / 2
5,916
845
5,848
6,210
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Turkdev
Chronos
12
0 / 3 / 6
6,263
895
5,091
6,491
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Deggie
Cernunnos
15
8 / 1 / 7
8,300
1,186
8,804
4,549
2,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
13
7 / 3 / 5
8,025
1,146
6,198
5,663
2,531
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
12
1 / 3 / 13
7,774
1,111
8,018
13,247
14,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
MakaPakaPL222
Achilles
13
3 / 1 / 13
7,477
1,068
4,746
9,234
10,593
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Boots

Boots

+6%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 1 / 11
8,136
1,162
6,175
4,874
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
8
Kills
23
23
Deaths
9
16
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Thor
Bhayax
Thor
5
4
1
1.38
W
Cernunnos
Deggie
Cernunnos
8
1
7
11.5
L
1
5
4
0.6
L
Nu Wa
JonnaSy23
Nu Wa
1
4
2
0.5
W
He Bo
7
3
5
3.17
W
Vamana
1
3
13
2.5
W
Achilles
MakaPakaPL222
Achilles
3
1
13
9.5
W
4
1
11
9.5
L
Chronos
Turkdev
Chronos
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,477
Damage
33,941
35,517
Taken
37,567
13,678
Mitigated
32,221
7,837
Healing
14,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,425
1,423
0
435
8,796
3,853
0
2,134
6,514
0
5,832
L
Thor
Bhayax
Thor
2,949
171
880
307
5,345
1,850
0
975
4,298
0
5,063
W
Cernunnos
Deggie
Cernunnos
8,804
2,476
0
1,250
4,549
2,254
2,247
1,874
2,675
0
19,223
L
6,164
2,825
945
2,352
8,675
3,543
0
1,003
7,590
10,162
0
L
Nu Wa
JonnaSy23
Nu Wa
5,848
1,338
562
587
6,210
1,977
0
698
5,448
13,754
0
W
He Bo
6,198
320
855
646
5,663
2,531
402
3,293
2,370
10,858
0
W
Vamana
8,018
2,902
2,159
4,465
13,247
14,379
538
4,339
8,908
0
21,912
W
Achilles
MakaPakaPL222
Achilles
4,746
560
1,011
2,688
9,234
10,593
202
3,777
5,457
0
9,914
W
6,175
2,393
0
1,385
4,874
2,464
1,267
3,820
1,054
0
19,450
L
Chronos
Turkdev
Chronos
5,091
1,246
359
1,410
6,491
2,455
0
900
5,469
12,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,147
Gold Earned
39,712
51
Minions Killed
90
0
Camps Cleared
0
616,088
Distance Traveled
667,738
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,043
863
8
1
0
131,965
0
L
Thor
7,007
1,001
7
1
0
120,322
1
W
Cernunnos
8,300
1,186
33
5
0
127,895
1
L
Olorun
5,918
845
13
2
0
116,581
0
L
Nu Wa
5,916
845
9
1
0
128,054
0
W
He Bo
8,025
1,146
15
2
0
150,200
1
W
Vamana
7,774
1,111
17
2
0
150,514
2
W
Achilles
7,477
1,068
4
1
0
132,806
3
W
Skadi
8,136
1,162
21
3
0
106,323
0
L
Chronos
6,263
895
14
2
0
119,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role