Player Matchup

Chaac
Chaac
AlexVaRupe694
Chaac
Level 4
God Stats
3W - 2L
1,410 SR
Queue Stats
3W - 2L
1,406 Elo+
Party 1
Terra
Terra
Bluedraker
Terra
Level 5
God Stats
2W - 2L
1,451 SR
Queue Stats
5W - 6L
1,228 Elo+
Solo
Cthulhu
Cthulhu
SHERLOCKBBQ
Cthulhu
Level 6
God Stats
4W - 4L
1,237 SR
Queue Stats
5W - 9L
1,190 Elo+
Solo
Neith
Neith
SerenityRO
Neith
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,455 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ToxicNerd1
Tsukuyomi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,392 Elo+
Party 1
Team Averages
Level 24
1,420 SR
1,334 Elo+

VS

Team Averages
Level 13
1,447 SR
1,471 Elo+
Horus
Horus
DailyDoseEXP
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Dominatr
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
K20RLZ
Thor
Level 30
God Stats
3W - 11L
1,424 SR
Queue Stats
210W - 224L
1,541 Elo+
Solo
Ra
Ra
KillerRabbit91
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sobek
Sobek
gabo8975
Sobek
Level 18
God Stats
136W - 162L
1,310 SR
Queue Stats
444W - 532L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,728
573
2,204
4,664
3,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
9
1 / 2 / 14
6,486
649
4,566
5,682
3,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
SHERLOCKBBQ
Cthulhu
11
9 / 0 / 1
7,068
707
5,507
5,777
2,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
11
15 / 0 / 2
7,707
771
13,678
6,453
2,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
ToxicNerd1
Tsukuyomi
7
0 / 2 / 1
5,040
504
880
5,912
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 8 / 0
4,255
426
1,164
7,844
3,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Dominatr
Neith
6
2 / 7 / 0
4,320
432
3,816
7,907
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
K20RLZ
Thor
9
2 / 0 / 0
5,202
520
2,186
3,907
1,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 6 / 0
4,099
410
2,228
5,090
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
gabo8975
Sobek
6
0 / 5 / 1
3,923
392
857
9,257
3,270
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
25
Kills
4
5
Deaths
26
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Terra
1
2
14
4
L
0
8
0
0
L
Neith
Dominatr
Neith
2
7
0
0.29
L
Thor
K20RLZ
Thor
2
0
0
2
L
0
6
0
0
W
Cthulhu
SHERLOCKBBQ
Cthulhu
9
0
1
9.5
W
Neith
15
0
2
16
W
Tsukuyomi
ToxicNerd1
Tsukuyomi
0
2
1
0.25
L
Sobek
gabo8975
Sobek
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,835
Damage
10,251
28,488
Taken
34,005
13,272
Mitigated
11,580
10,801
Healing
3,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,204
257
0
1,555
4,664
3,781
430
21
4,643
0
14,598
W
Terra
4,566
1,196
473
1,246
5,682
3,153
753
740
4,942
16,788
0
L
1,164
702
54
351
7,844
3,112
231
968
6,851
0
6,031
L
Neith
Dominatr
Neith
3,816
2,366
147
1,579
7,907
1,560
0
2,959
4,948
0
11,208
L
Thor
K20RLZ
Thor
2,186
324
0
250
3,907
1,989
0
0
3,753
1,321
12,910
L
2,228
641
18
199
5,090
1,649
0
3,914
1,176
10,160
0
W
Cthulhu
SHERLOCKBBQ
Cthulhu
5,507
196
107
560
5,777
2,857
297
1,993
3,784
23,406
0
W
Neith
13,678
7,908
222
3,733
6,453
2,042
3,678
352
6,101
0
38,636
W
Tsukuyomi
ToxicNerd1
Tsukuyomi
880
208
0
2,905
5,912
1,439
66
0
5,912
0
15,941
L
Sobek
gabo8975
Sobek
857
0
0
570
9,257
3,270
0
2,232
7,025
6,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,029
Gold Earned
21,799
205
Minions Killed
97
0
Camps Cleared
0
1,038,083
Distance Traveled
919,453
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,728
573
32
3
0
191,595
1
W
Terra
6,486
649
25
3
0
223,907
3
L
Horus
4,255
426
14
1
0
199,579
0
L
Neith
4,320
432
20
2
0
171,758
0
L
Thor
5,202
520
41
4
0
203,111
3
L
Ra
4,099
410
13
1
0
151,884
0
W
Cthulhu
7,068
707
46
5
0
241,542
2
W
Neith
7,707
771
65
7
0
194,536
4
W
Tsukuyomi
5,040
504
37
4
0
186,503
0
L
Sobek
3,923
392
9
1
0
193,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role