Player Matchup

Odin
Odin
KLuckey91
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,323 Elo+
Solo
Ra
Ra
leafless_pout5
Ra
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 59L
1,500 Elo+
Solo
Danzaburou
Danzaburou
map0fsoul
Danzaburou
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
mea2011su
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
vlissful
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 6
1,500 SR
1,465 Elo+

VS

Team Averages
Level 8
1,480 SR
1,249 Elo+
Thor
Thor
Harribo2109
Thor
Level 3
God Stats
0W - 3L
1,209 SR
Queue Stats
3W - 8L
1,110 Elo+
Party 3
Chaac
Chaac
KingKye_Onfye
Chaac
Level 17
God Stats
16W - 13L
1,855 SR
Queue Stats
183W - 181L
1,548 Elo+
Party 1
Nemesis
Nemesis
Rkailey2
Nemesis
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 180L
1,452 Elo+
Party 1
Terra
Terra
pookerlord
Terra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,090 Elo+
Party 3
Kukulkan
Kukulkan
wftb_gusgus
Kukulkan
Level 5
God Stats
1W - 7L
1,337 SR
Queue Stats
1W - 9L
1,045 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
2 / 8 / 18
13,933
929
11,859
20,455
24,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
2 / 3 / 13
13,010
867
5,879
8,500
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
map0fsoul
Danzaburou
20
19 / 3 / 13
18,249
1,217
40,229
18,998
10,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
mea2011su
Bellona
20
5 / 2 / 17
14,658
977
13,345
16,518
20,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
vlissful
Chang'e
20
10 / 3 / 21
15,799
1,053
27,996
15,512
9,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 12 / 5
12,997
866
7,781
22,007
8,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
13 / 5 / 4
17,483
1,166
38,614
34,995
49,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Rkailey2
Nemesis
18
4 / 8 / 2
13,062
871
12,171
24,865
12,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
19
0 / 4 / 7
13,253
884
3,555
20,826
26,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
wftb_gusgus
Kukulkan
19
0 / 9 / 8
12,768
851
8,685
17,931
8,904

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
45
38
Kills
19
19
Deaths
38
82
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
12
5
0.38
W
Odin
2
8
18
1.38
L
13
5
4
3
L
Nemesis
Rkailey2
Nemesis
4
8
2
0.63
W
2
3
13
2.83
W
Danzaburou
map0fsoul
Danzaburou
19
3
13
8.5
W
Bellona
mea2011su
Bellona
5
2
17
6.75
L
Terra
0
4
7
0.88
W
Chang'e
vlissful
Chang'e
10
3
21
6.83
L
Kukulkan
wftb_gusgus
Kukulkan
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,308
Damage
70,806
79,983
Taken
120,624
68,828
Mitigated
106,153
13,900
Healing
18,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,781
4,442
0
1,141
22,007
8,924
0
5,049
14,979
0
16,576
W
Odin
11,859
4,631
0
837
20,455
24,957
0
3,262
16,894
49
34,671
L
38,614
14,480
0
11,466
34,995
49,477
0
7,725
26,617
0
90,688
L
Nemesis
Rkailey2
Nemesis
12,171
10,359
0
2,792
24,865
12,233
0
9,837
14,704
0
20,454
W
5,879
549
686
538
8,500
3,700
0
185
8,190
17,547
0
W
Danzaburou
map0fsoul
Danzaburou
40,229
26,220
0
3,658
18,998
10,384
0
3,844
14,811
0
63,220
W
Bellona
mea2011su
Bellona
13,345
8,362
0
1,292
16,518
20,410
0
1,689
14,607
0
29,262
L
Terra
3,555
1,546
937
2,153
20,826
26,615
0
6,161
14,491
12,332
0
W
Chang'e
vlissful
Chang'e
27,996
7,458
2,394
4,495
15,512
9,377
0
3,260
12,012
49,268
0
L
Kukulkan
wftb_gusgus
Kukulkan
8,685
1,314
0
0
17,931
8,904
0
5,124
12,632
32,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,649
Gold Earned
69,563
215
Minions Killed
218
0
Camps Cleared
3
1,140,269
Distance Traveled
1,220,846
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,997
866
19
1
2
200,864
0
W
Odin
13,933
929
45
3
0
213,616
1
L
Chaac
17,483
1,166
113
8
0
293,338
0
L
Nemesis
13,062
871
16
1
0
231,903
0
W
Ra
13,010
867
31
2
0
154,109
1
W
Danzaburou
18,249
1,217
54
4
0
236,006
0
W
Bellona
14,658
977
34
2
0
293,052
0
L
Terra
13,253
884
16
1
1
260,767
0
W
Chang'e
15,799
1,053
51
3
0
243,486
1
L
Kukulkan
12,768
851
54
4
0
233,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role