Player Matchup

Khepri
Khepri
Amorphized
Khepri
Level 100
God Stats
0W - 2L
1,271 SR
Queue Stats
21W - 28L
1,517 Elo+
Solo
Danzaburou
Danzaburou
JustCallMeBacon
Danzaburou
Level 98
God Stats
2W - 3L
1,622 SR
Queue Stats
73W - 62L
1,397 Elo+
Solo
Agni
Agni
LuckyKingMO
Agni
Level 105
God Stats
27W - 16L
1,841 SR
Queue Stats
1,218W - 1,157L
1,492 Elo+
Solo
Nemesis
Nemesis
ShonenHero
Nemesis
Level 72
God Stats
8W - 2L
1,738 SR
Queue Stats
115W - 87L
1,571 Elo+
Solo
Tyr
Tyr
SolarLion365
Tyr
Level 37
God Stats
0W - 2L
1,688 SR
Queue Stats
40W - 71L
1,548 Elo+
Solo
Team Averages
Level 82
1,632 SR
1,505 Elo+

VS

Team Averages
Level 105
1,544 SR
1,714 Elo+
Pele
Pele
Epx120
Pele
Level 96
God Stats
2W - 1L
1,512 SR
Queue Stats
28W - 17L
1,644 Elo+
Party 1
Anhur
Anhur
GooseLoose
Anhur
Level 65
God Stats
5W - 3L
1,468 SR
Queue Stats
22W - 15L
1,730 Elo+
Party 1
Aphrodite
Aphrodite
Rekachi
Aphrodite
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 33L
1,719 Elo+
Party 1
Xing Tian
Xing Tian
Rokaius
Xing Tian
Level 100
God Stats
2W - 1L
1,489 SR
Queue Stats
18W - 9L
1,778 Elo+
Party 1
Terra
Terra
UniverseLover
Terra
Level 127
God Stats
4W - 0L
1,751 SR
Queue Stats
35W - 21L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Amorphized
Khepri
8
0 / 2 / 1
4,997
454
2,975
7,599
3,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
JustCallMeBacon
Danzaburou
9
1 / 5 / 0
5,632
512
3,421
7,229
1,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 0
5,958
542
9,813
6,428
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
ShonenHero
Nemesis
9
0 / 1 / 1
5,425
493
2,921
6,293
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 0
4,717
429
2,939
7,559
6,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Epx120
Pele
12
7 / 1 / 1
7,068
643
6,597
9,179
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
12
4 / 0 / 1
6,618
602
5,061
4,481
2,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Rekachi
Aphrodite
10
0 / 0 / 6
5,895
536
3,960
7,301
3,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Rokaius
Xing Tian
9
0 / 1 / 6
5,541
504
4,156
10,870
5,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 0 / 3
6,693
608
3,118
6,286
4,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
12
12
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Khepri
Amorphized
Khepri
0
2
1
0.25
W
Pele
Epx120
Pele
7
1
1
7.5
W
Anhur
4
0
1
4.5
L
Danzaburou
JustCallMeBacon
Danzaburou
1
5
0
0.2
L
1
2
0
0.5
W
Aphrodite
Rekachi
Aphrodite
0
0
6
3
W
Xing Tian
Rokaius
Xing Tian
0
1
6
3
L
Nemesis
ShonenHero
Nemesis
0
1
1
0.5
L
0
2
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,069
Damage
22,892
35,108
Taken
38,117
17,564
Mitigated
18,414
8,110
Healing
18,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Amorphized
Khepri
2,975
524
0
838
7,599
3,735
0
3,349
4,250
11,650
0
W
Pele
Epx120
Pele
6,597
1,392
0
3,433
9,179
2,890
0
2,670
6,322
0
40,994
W
Anhur
5,061
2,070
0
1,656
4,481
2,562
664
588
3,893
5,327
36,573
L
Danzaburou
JustCallMeBacon
Danzaburou
3,421
2,026
0
1,454
7,229
1,571
0
995
6,234
0
25,391
L
9,813
1,189
0
1,859
6,428
2,089
0
2,524
3,904
38,430
0
W
Aphrodite
Rekachi
Aphrodite
3,960
720
2,455
4,854
7,301
3,052
200
3,371
3,626
34,016
0
W
Xing Tian
Rokaius
Xing Tian
4,156
231
0
2,286
10,870
5,354
0
5,118
5,558
11,320
0
L
Nemesis
ShonenHero
Nemesis
2,921
1,193
0
1,335
6,293
3,573
0
1,701
4,592
4,658
26,595
L
2,939
934
127
2,497
7,559
6,596
0
3,087
4,472
0
14,377
W
3,118
863
441
3,490
6,286
4,556
0
669
5,251
30,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,729
Gold Earned
31,815
228
Minions Killed
310
0
Camps Cleared
0
1,014,940
Distance Traveled
1,094,776
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,997
454
9
1
0
212,058
3
W
Pele
7,068
643
75
7
0
253,467
2
W
Anhur
6,618
602
73
7
0
193,631
3
L
Danzaburou
5,632
512
60
5
0
181,804
2
L
Agni
5,958
542
76
7
0
207,584
5
W
Aphrodite
5,895
536
71
6
0
204,081
3
W
Xing Tian
5,541
504
15
1
0
206,370
0
L
Nemesis
5,425
493
60
5
0
219,148
2
L
Tyr
4,717
429
23
2
0
194,346
1
W
Terra
6,693
608
76
7
0
237,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role