Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Griskus
Heimdallr
Level 35
God Stats
6W - 19L
1,520 SR
Queue Stats
322W - 331L
1,466 Elo+
Party 1
Kukulkan
Kukulkan
RMADSRK
Kukulkan
Level 106
God Stats
3W - 7L
1,696 SR
Queue Stats
28W - 30L
1,386 Elo+
Solo
Achilles
Achilles
SamSimJon
Achilles
Level 87
God Stats
27W - 19L
1,503 SR
Queue Stats
437W - 423L
1,504 Elo+
Party 1
Odin
Odin
proffesors
Odin
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
329W - 353L
1,466 Elo+
Party 1
Team Averages
Level 71
1,544 SR
1,464 Elo+

VS

Team Averages
Level 86
1,648 SR
1,436 Elo+
Rama
Rama
Asanga
Rama
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,265 Elo+
Solo
Zeus
Zeus
DontBeNoizy
Zeus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,081 Elo+
Solo
Bakasura
Bakasura
Vader23
Bakasura
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
39W - 28L
1,540 Elo+
Party 2
Ymir
Ymir
blakwars
Ymir
Level 77
God Stats
6W - 1L
1,752 SR
Queue Stats
39W - 26L
1,540 Elo+
Party 2
Baron Samedi
Baron Samedi
ИдеГас
Baron Samedi
Level 115
God Stats
6W - 2L
1,989 SR
Queue Stats
28W - 19L
1,754 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 5 / 1
6,585
366
3,030
13,481
6,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
Griskus
Heimdallr
12
0 / 4 / 0
7,279
404
4,372
8,044
2,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
RMADSRK
Kukulkan
17
4 / 2 / 1
10,134
563
7,762
5,452
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
SamSimJon
Achilles
16
3 / 2 / 0
9,640
536
10,753
13,613
11,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 3 / 6
8,831
491
5,296
12,017
5,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Asanga
Rama
14
2 / 0 / 4
8,536
474
6,189
7,029
2,741
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 3 / 2
9,286
516
5,938
9,820
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Vader23
Bakasura
16
6 / 3 / 5
9,622
535
11,285
14,901
6,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
14
4 / 1 / 8
9,086
505
5,869
10,178
9,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
ИдеГас
Baron Samedi
17
3 / 1 / 2
10,262
570
7,621
10,059
7,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
8
Kills
16
16
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
5
1
0.1
W
Rama
Asanga
Rama
2
0
4
4
W
1
3
2
0.67
L
Heimdallr
Griskus
Heimdallr
0
4
0
0
L
Kukulkan
RMADSRK
Kukulkan
4
2
1
2.25
L
Achilles
SamSimJon
Achilles
3
2
0
1.5
W
Bakasura
Vader23
Bakasura
6
3
5
2.83
W
Ymir
4
1
8
8
L
1
3
6
1.33
W
Baron Samedi
ИдеГас
Baron Samedi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,213
Damage
36,902
52,607
Taken
51,987
28,127
Mitigated
29,600
15,181
Healing
19,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,030
292
0
2,356
13,481
6,619
0
3,383
9,385
15,257
0
W
Rama
Asanga
Rama
6,189
4,921
0
4,592
7,029
2,741
574
960
6,069
0
56,530
W
5,938
729
0
2,975
9,820
3,475
241
3,612
6,183
60,423
0
L
Heimdallr
Griskus
Heimdallr
4,372
1,727
0
1,837
8,044
2,909
0
3,126
4,632
0
37,956
L
Kukulkan
RMADSRK
Kukulkan
7,762
561
0
903
5,452
1,979
0
3,055
2,240
73,441
0
L
Achilles
SamSimJon
Achilles
10,753
1,256
0
5,587
13,613
11,529
1,226
5,387
7,039
195
60,461
W
Bakasura
Vader23
Bakasura
11,285
7,878
0
4,429
14,901
6,513
140
3,266
11,564
0
61,434
W
Ymir
5,869
714
0
2,437
10,178
9,717
19
2,843
7,335
22,821
0
L
5,296
1,233
0
4,498
12,017
5,091
0
3,456
7,478
0
59,407
W
Baron Samedi
ИдеГас
Baron Samedi
7,621
903
1,196
4,350
10,059
7,154
0
256
9,297
61,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,469
Gold Earned
46,792
492
Minions Killed
495
0
Camps Cleared
0
1,600,327
Distance Traveled
1,647,370
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,585
366
37
2
0
289,607
0
W
Rama
8,536
474
103
6
0
268,506
3
W
Zeus
9,286
516
128
7
0
309,166
6
L
Heimdallr
7,279
404
79
4
0
299,309
0
L
Kukulkan
10,134
563
143
8
0
315,910
6
L
Achilles
9,640
536
123
7
0
338,370
5
W
Bakasura
9,622
535
103
6
0
356,770
2
W
Ymir
9,086
505
33
2
0
427,882
2
L
Odin
8,831
491
110
6
0
357,131
4
W
Baron Samedi
10,262
570
128
7
0
285,046
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role