Player Matchup

Cerberus
Cerberus
Avil_reloads
Cerberus
Level 80
God Stats
4W - 0L
1,500 SR
Queue Stats
38W - 31L
1,759 Elo+
Party 2
Nemesis
Nemesis
Its-Aeonn
Nemesis
Level 68
God Stats
4W - 2L
1,819 SR
Queue Stats
175W - 160L
1,686 Elo+
Party 2
Ra
Ra
ItsFlash_13
Ra
Level 106
God Stats
7W - 7L
1,318 SR
Queue Stats
499W - 533L
1,530 Elo+
Party 1
Apollo
Apollo
Jarl_JLord
Apollo
Level 69
God Stats
2W - 2L
1,504 SR
Queue Stats
604W - 696L
1,525 Elo+
Party 1
Janus
Janus
Stuck_In_Myways
Janus
Level 129
God Stats
3W - 1L
1,766 SR
Queue Stats
143W - 129L
1,379 Elo+
Party 2
Team Averages
Level 90
1,581 SR
1,576 Elo+

VS

Team Averages
Level 67
1,465 SR
1,502 Elo+
Loki
Loki
Deadgear222
Loki
Level 85
God Stats
11W - 12L
1,500 SR
Queue Stats
254W - 268L
1,611 Elo+
Solo
Awilix
Awilix
Savage_Boss456
Awilix
Level 67
God Stats
12W - 11L
1,500 SR
Queue Stats
208W - 230L
1,346 Elo+
Party 3
Terra
Terra
SoldMagician
Terra
Level 54
God Stats
4W - 7L
1,327 SR
Queue Stats
420W - 377L
1,666 Elo+
Solo
Janus
Janus
Sour_lemon5678
Janus
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
92W - 116L
1,433 Elo+
Party 3
Neith
Neith
xTOPxDOGx1
Neith
Level 103
God Stats
1W - 5L
1,500 SR
Queue Stats
278W - 312L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Avil_reloads
Cerberus
11
5 / 0 / 1
6,471
647
6,444
6,291
3,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Its-Aeonn
Nemesis
10
1 / 1 / 2
5,685
569
942
3,844
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 1
5,226
523
3,214
3,017
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Jarl_JLord
Apollo
9
0 / 1 / 3
5,265
527
1,875
5,723
1,388
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
9 / 0 / 0
7,786
779
5,609
2,546
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
4,835
484
3,121
7,764
1,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 2 / 1
4,709
471
1,369
4,428
2,089
Heavy Mace

Heavy Mace

+30
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 0
4,451
445
1,744
5,855
3,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 6 / 0
4,242
424
0
5,770
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
8
1 / 1 / 0
4,737
474
3,770
5,269
1,511
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
17
Kills
2
2
Deaths
17
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Avil_reloads
Cerberus
5
0
1
5.5
L
1
5
0
0.2
W
Nemesis
Its-Aeonn
Nemesis
1
1
2
2
W
2
0
1
2.5
W
Apollo
Jarl_JLord
Apollo
0
1
3
1.5
L
0
2
1
0.25
L
0
3
0
0
L
0
6
0
0
W
9
0
0
9
L
Neith
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,084
Damage
10,004
21,421
Taken
29,086
9,325
Mitigated
10,194
10,399
Healing
6,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Avil_reloads
Cerberus
6,444
567
0
4,501
6,291
3,556
291
54
6,237
33,396
0
L
3,121
1,076
0
1,283
7,764
1,626
0
5,470
2,294
0
20,970
W
Nemesis
Its-Aeonn
Nemesis
942
295
0
314
3,844
2,534
0
8
3,836
5,825
23,751
W
3,214
409
557
1,279
3,017
1,156
0
503
2,514
25,101
0
W
Apollo
Jarl_JLord
Apollo
1,875
1,679
0
2,712
5,723
1,388
0
1,274
4,449
0
27,742
L
1,369
570
0
0
4,428
2,089
0
2,002
2,386
4,449
15,893
L
1,744
265
530
1,860
5,855
3,254
0
2,167
3,688
10,061
0
L
0
0
0
980
5,770
1,714
0
3,621
1,955
16,920
0
W
5,609
680
0
1,036
2,546
691
0
27
2,519
52,355
0
L
Neith
3,770
883
0
1,809
5,269
1,511
0
1,808
3,421
0
27,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,433
Gold Earned
22,974
362
Minions Killed
185
0
Camps Cleared
0
952,309
Distance Traveled
854,736
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,471
647
99
10
0
194,170
0
L
Loki
4,835
484
50
5
0
191,886
0
W
Nemesis
5,685
569
65
7
0
223,722
0
W
Ra
5,226
523
38
4
0
178,948
0
W
Apollo
5,265
527
64
6
0
169,452
3
L
Awilix
4,709
471
45
5
0
167,650
1
L
Terra
4,451
445
13
1
0
163,543
2
L
Janus
4,242
424
32
3
0
148,710
0
W
Janus
7,786
779
96
10
0
186,017
3
L
Neith
4,737
474
45
5
0
182,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role