Player Matchup

Jing Wei
Jing Wei
Elalffy
Jing Wei
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,257 Elo+
Solo
Tsukuyomi
Tsukuyomi
SirGeorgeclunii
Tsukuyomi
Level 121
God Stats
37W - 34L
1,507 SR
Queue Stats
84W - 101L
1,453 Elo+
Solo
Agni
Agni
navy365
Agni
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 114
1,502 SR
1,403 Elo+

VS

Team Averages
Level 57
1,456 SR
1,450 Elo+
Vulcan
Vulcan
Mefi25
Vulcan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Mielikkin
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
raresx25
Danzaburou
Level 76
God Stats
1W - 4L
1,369 SR
Queue Stats
108W - 118L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Elalffy
Jing Wei
11
3 / 0 / 4
7,402
740
4,195
4,362
2,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
SirGeorgeclunii
Tsukuyomi
11
4 / 1 / 4
7,631
763
3,725
4,767
2,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
navy365
Agni
11
4 / 1 / 4
7,408
741
8,427
5,117
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Mefi25
Vulcan
8
0 / 5 / 1
6,049
605
2,882
5,289
1,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Terra
Mielikkin
Terra
10
1 / 2 / 1
6,745
675
5,512
9,771
6,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
raresx25
Danzaburou
9
1 / 4 / 1
6,501
650
3,212
5,869
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
11
Kills
2
2
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Elalffy
Jing Wei
3
0
4
5
L
Vulcan
Mefi25
Vulcan
0
5
1
0.1
L
Terra
Mielikkin
Terra
1
2
1
0.75
W
Tsukuyomi
SirGeorgeclunii
Tsukuyomi
4
1
4
6
W
Agni
navy365
Agni
4
1
4
6
L
Danzaburou
raresx25
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,347
Damage
11,606
14,246
Taken
20,929
6,420
Mitigated
10,616
3,013
Healing
5,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Elalffy
Jing Wei
4,195
3,021
0
1,846
4,362
2,197
1,088
2,589
1,685
3,348
22,260
L
Vulcan
Mefi25
Vulcan
2,882
1,093
0
0
5,289
1,611
0
1,700
3,375
17,411
0
L
Terra
Mielikkin
Terra
5,512
419
448
4,156
9,771
6,039
0
4,250
5,291
19,464
0
W
Tsukuyomi
SirGeorgeclunii
Tsukuyomi
3,725
798
0
319
4,767
2,617
62
2,201
2,522
1,177
24,000
W
Agni
navy365
Agni
8,427
552
0
848
5,117
1,606
360
3,363
1,529
28,954
0
L
Danzaburou
raresx25
Danzaburou
3,212
977
0
554
5,869
2,966
0
2,364
3,397
1,669
22,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,441
Gold Earned
19,295
150
Minions Killed
115
0
Camps Cleared
0
579,238
Distance Traveled
500,063
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,402
740
57
6
0
203,404
1
L
Vulcan
6,049
605
41
4
0
139,140
0
L
Terra
6,745
675
25
3
0
197,574
3
W
Tsukuyomi
7,631
763
44
4
0
193,568
2
W
Agni
7,408
741
49
5
0
182,266
3
L
Danzaburou
6,501
650
49
5
0
163,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role