Player Matchup

Arachne
Arachne
LifeOfStrife
Arachne
Level 23
God Stats
41W - 11L
1,619 SR
Queue Stats
272W - 159L
1,646 Elo+
Party 2
Cupid
Cupid
Smiterito
Cupid
Level 139
God Stats
22W - 24L
1,425 SR
Queue Stats
119W - 124L
1,260 Elo+
Solo
Horus
Horus
ashbro1503
Horus
Level 68
God Stats
10W - 6L
1,500 SR
Queue Stats
687W - 693L
1,560 Elo+
Party 2
Scylla
Scylla
justvincent
Scylla
Level 149
God Stats
5W - 7L
1,275 SR
Queue Stats
1,359W - 996L
1,623 Elo+
Party 2
Chaac
Chaac
legalmexikan
Chaac
Level 85
God Stats
3W - 4L
1,797 SR
Queue Stats
357W - 335L
1,597 Elo+
Party 2
Team Averages
Level 93
1,523 SR
1,537 Elo+

VS

Team Averages
Level 100
1,544 SR
1,496 Elo+
Achilles
Achilles
FlyingDiildo
Achilles
Level 91
God Stats
4W - 4L
1,722 SR
Queue Stats
390W - 378L
1,453 Elo+
Party 1
Yemoja
Yemoja
InfiniteKin
Yemoja
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
114W - 72L
1,566 Elo+
Party 3
Fenrir
Fenrir
MinionVore
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Stillmatic3k
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
mouthymute
Cernunnos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 125L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LifeOfStrife
Arachne
18
3 / 3 / 3
11,813
537
9,938
16,028
10,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Smiterito
Cupid
19
7 / 5 / 1
12,681
576
12,911
14,705
4,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
11
1 / 8 / 4
8,687
395
2,078
21,366
19,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
15
2 / 6 / 5
9,913
451
10,731
10,283
3,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 5 / 5
10,179
463
12,240
21,034
17,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FlyingDiildo
Achilles
18
3 / 2 / 12
11,244
511
12,329
19,795
18,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
16
2 / 4 / 8
10,844
493
4,472
13,237
11,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
MinionVore
Fenrir
19
12 / 1 / 4
12,496
568
15,568
20,049
16,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
20
9 / 1 / 6
13,066
594
25,932
9,911
3,930
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
mouthymute
Cernunnos
17
1 / 6 / 5
10,464
476
7,657
17,004
8,501
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
14
Kills
27
27
Deaths
14
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Achilles
FlyingDiildo
Achilles
3
2
12
4.5
W
Yemoja
2
4
8
1.5
L
Arachne
LifeOfStrife
Arachne
3
3
3
1.5
W
Fenrir
MinionVore
Fenrir
12
1
4
14
L
Cupid
Smiterito
Cupid
7
5
1
1.5
W
Scylla
9
1
6
12
L
Horus
1
8
4
0.38
L
Scylla
2
6
5
0.75
L
1
5
5
0.7
W
Cernunnos
mouthymute
Cernunnos
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,898
Damage
65,958
83,416
Taken
79,996
57,089
Mitigated
59,489
21,182
Healing
31,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
FlyingDiildo
Achilles
12,329
5,325
0
10,049
19,795
18,831
0
747
18,476
0
65,492
W
Yemoja
4,472
1,417
3,480
2,319
13,237
11,255
404
4,528
8,417
18,922
0
L
Arachne
LifeOfStrife
Arachne
9,938
5,807
0
3,299
16,028
10,955
0
3,850
12,097
12,004
78,700
W
Fenrir
MinionVore
Fenrir
15,568
5,181
0
9,121
20,049
16,972
478
2,073
17,718
0
95,744
L
Cupid
Smiterito
Cupid
12,911
7,373
137
4,876
14,705
4,923
0
5,256
9,307
0
80,341
W
Scylla
25,932
2,933
0
1,540
9,911
3,930
350
1,767
7,888
114,870
0
L
Horus
2,078
1,405
1,208
2,561
21,366
19,676
0
9,291
11,716
0
16,023
L
Scylla
10,731
1,231
0
301
10,283
3,994
0
3,463
6,644
65,348
0
L
12,240
2,055
0
8,800
21,034
17,541
0
7,793
12,383
0
56,031
W
Cernunnos
mouthymute
Cernunnos
7,657
3,991
0
4,841
17,004
8,501
3,288
1,463
15,390
0
84,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,273
Gold Earned
58,114
521
Minions Killed
608
0
Camps Cleared
0
1,984,534
Distance Traveled
2,139,754
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,244
511
105
5
0
472,452
3
W
Yemoja
10,844
493
27
1
0
412,786
3
L
Arachne
11,813
537
144
7
0
436,778
4
W
Fenrir
12,496
568
148
7
0
455,990
10
L
Cupid
12,681
576
145
7
0
380,144
2
W
Scylla
13,066
594
185
8
0
442,341
8
L
Horus
8,687
395
25
1
0
394,674
1
L
Scylla
9,913
451
108
5
0
382,420
8
L
Chaac
10,179
463
99
5
0
390,518
5
W
Cernunnos
10,464
476
143
7
0
356,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role