Player Matchup

Mercury
Mercury
GhandiGodOfWar
Mercury
Level 14
God Stats
7W - 4L
1,680 SR
Queue Stats
13W - 6L
1,748 Elo+
Solo
Merlin
Merlin
MisterKrampus
Merlin
Level 27
God Stats
5W - 3L
1,892 SR
Queue Stats
48W - 38L
1,462 Elo+
Solo
Hercules
Hercules
Respekonthename
Hercules
Level 26
God Stats
6W - 6L
1,612 SR
Queue Stats
114W - 116L
1,450 Elo+
Solo
Cabrakan
Cabrakan
cromnex
Cabrakan
Level 21
God Stats
6W - 1L
1,500 SR
Queue Stats
71W - 44L
1,612 Elo+
Solo
Neith
Neith
minapash
Neith
Level 24
God Stats
4W - 4L
1,457 SR
Queue Stats
91W - 83L
1,450 Elo+
Solo
Team Averages
Level 22
1,628 SR
1,545 Elo+

VS

Team Averages
Level 21
1,572 SR
1,475 Elo+
Kukulkan
Kukulkan
Denizli202020
Kukulkan
Level 22
God Stats
20W - 16L
1,572 SR
Queue Stats
246W - 236L
1,581 Elo+
Solo
Artemis
Artemis
TheHollowF0X
Artemis
Level 29
God Stats
16W - 18L
1,858 SR
Queue Stats
85W - 69L
1,605 Elo+
Solo
Yemoja
Yemoja
fajnanazwa123
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,194 Elo+
Solo
Anubis
Anubis
kibip
Anubis
Level 24
God Stats
64W - 39L
1,356 SR
Queue Stats
138W - 128L
1,496 Elo+
Party 1
Thanatos
Thanatos
xavicart8
Thanatos
Level 29
God Stats
27W - 24L
1,574 SR
Queue Stats
141W - 143L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 1 / 6
11,620
684
18,092
11,401
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
10 / 1 / 12
9,661
568
9,346
6,700
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
16
1 / 1 / 3
9,858
580
2,272
8,541
6,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
cromnex
Cabrakan
14
5 / 1 / 16
9,979
587
8,957
13,404
14,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
minapash
Neith
14
4 / 4 / 13
9,074
534
5,935
8,134
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Denizli202020
Kukulkan
14
0 / 4 / 0
8,327
490
6,217
6,700
2,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
TheHollowF0X
Artemis
18
4 / 4 / 2
10,255
603
10,465
12,430
7,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 10 / 1
6,284
370
1,878
15,291
6,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
kibip
Anubis
11
0 / 10 / 2
6,991
411
3,580
12,240
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
xavicart8
Thanatos
12
3 / 9 / 2
8,445
497
5,405
14,307
4,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
14
37
Kills
7
8
Deaths
37
50
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Denizli202020
Kukulkan
0
4
0
0
W
17
1
6
20
W
10
1
12
16
W
Hercules
1
1
3
2.5
L
Artemis
TheHollowF0X
Artemis
4
4
2
1.25
W
Cabrakan
cromnex
Cabrakan
5
1
16
13
L
0
10
1
0.05
L
Anubis
kibip
Anubis
0
10
2
0.1
W
Neith
minapash
Neith
4
4
13
2.63
L
Thanatos
xavicart8
Thanatos
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,602
Damage
27,545
48,180
Taken
60,968
31,057
Mitigated
27,102
13,952
Healing
13,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Denizli202020
Kukulkan
6,217
811
0
838
6,700
2,898
1,106
0
6,550
52,487
0
W
18,092
11,020
0
904
11,401
5,125
1,253
3,185
8,216
0
90,677
W
9,346
845
0
1,156
6,700
2,062
1,355
2,487
4,213
46,285
0
W
Hercules
2,272
704
0
4,011
8,541
6,889
562
2,644
5,897
0
52,069
L
Artemis
TheHollowF0X
Artemis
10,465
4,081
0
4,394
12,430
7,616
270
1,901
10,517
8,662
75,007
W
Cabrakan
cromnex
Cabrakan
8,957
1,628
0
4,901
13,404
14,238
711
3,267
10,137
34,269
0
L
1,878
766
29
189
15,291
6,754
0
4,684
10,352
18,023
0
L
Anubis
kibip
Anubis
3,580
171
11
1,344
12,240
4,899
1,136
6,095
5,737
33,813
0
W
Neith
minapash
Neith
5,935
2,183
0
2,980
8,134
2,743
3,120
939
7,195
0
43,142
L
Thanatos
xavicart8
Thanatos
5,405
665
0
6,207
14,307
4,935
819
4,765
9,309
0
28,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,192
Gold Earned
40,302
452
Minions Killed
406
0
Camps Cleared
0
1,687,581
Distance Traveled
1,331,883
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,327
490
122
7
0
239,710
2
W
Mercury
11,620
684
122
7
0
415,952
3
W
Merlin
9,661
568
83
5
0
320,931
1
W
Hercules
9,858
580
127
7
0
348,830
4
L
Artemis
10,255
603
135
8
0
260,728
1
W
Cabrakan
9,979
587
34
2
0
313,975
5
L
Yemoja
6,284
370
26
2
0
278,946
1
L
Anubis
6,991
411
62
4
0
259,934
0
W
Neith
9,074
534
86
5
0
287,893
0
L
Thanatos
8,445
497
61
4
0
292,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role