Player Matchup

Sobek
Sobek
Platinum I
Dadgetwelve
Sobek
Platinum I
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Platinum III
DoYouEvenBurnBro
Scylla
Platinum III
Level 39
God Stats
23W - 9L
1,959 SR
Queue Stats
383W - 170L
2,130 MMR
Party 1
Anhur
Anhur
Diamond V
UVVProtein
Anhur
Diamond V
Level 157
God Stats
102W - 34L
2,040 SR
Queue Stats
565W - 224L
2,216 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 85
1,833 SR
1,949 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,733 SR
1,844 MMR
Agni
Agni
Platinum V
YK-GL0-
Agni
Platinum V
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 160L
1,956 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold III
ipressbutt0ns
Kumbhakarna
Gold III
Level 159
God Stats
7W - 7L
1,839 SR
Queue Stats
46W - 48L
1,800 MMR
Party 2
Izanami
Izanami
Gold III
sweenJr
Izanami
Gold III
Level 107
God Stats
3W - 3L
1,862 SR
Queue Stats
223W - 241L
1,777 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 9
10,407
743
5,020
15,766
18,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 2 / 7
9,314
665
5,191
6,275
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
15
8 / 1 / 6
11,065
790
17,594
10,396
6,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Ne ZhaAphroditeSetPersephone

VS

Bans
FenrirCthulhuCupidHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
YK-GL0-
Agni
11
0 / 5 / 3
7,754
554
6,009
8,934
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
ipressbutt0ns
Kumbhakarna
11
0 / 4 / 4
8,955
640
4,081
13,652
9,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
sweenJr
Izanami
13
5 / 5 / 0
9,518
680
11,189
9,806
4,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
5
5
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
W
3
2
7
3.25
W
Anhur
8
1
6
11
L
Agni
YK-GL0-
Agni
0
5
3
0.3
L
Kumbhakarna
ipressbutt0ns
Kumbhakarna
0
4
4
0.5
L
Izanami
sweenJr
Izanami
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,805
Damage
21,279
32,437
Taken
32,392
27,458
Mitigated
15,921
11,744
Healing
3,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,020
437
0
6,242
15,766
18,756
189
4,131
11,229
16,081
0
W
5,191
434
0
1,097
6,275
2,400
322
2,724
3,315
34,731
0
W
Anhur
17,594
8,058
0
4,405
10,396
6,302
1,914
3,290
7,027
5,932
65,859
L
Agni
YK-GL0-
Agni
6,009
528
0
775
8,934
1,887
0
2,341
6,573
19,208
0
L
Kumbhakarna
ipressbutt0ns
Kumbhakarna
4,081
749
0
1,412
13,652
9,899
0
4,860
8,572
15,130
0
L
Izanami
sweenJr
Izanami
11,189
5,735
0
1,114
9,806
4,135
0
3,441
6,283
3,753
60,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,786
Gold Earned
26,227
166
Minions Killed
155
0
Camps Cleared
0
723,925
Distance Traveled
724,750
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,407
743
18
1
0
261,398
0
W
Scylla
9,314
665
58
4
0
237,517
4
W
Anhur
11,065
790
90
6
0
225,010
5
L
Agni
7,754
554
22
2
0
230,289
0
L
Kumbhakarna
8,955
640
25
2
0
265,029
6
L
Izanami
9,518
680
108
8
0
229,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role