Player Matchup

Tyr
Tyr
Platinum II
GhostRider412334
Tyr
Platinum II
Level 146
God Stats
38W - 40L
1,506 SR
Queue Stats
184W - 157L
1,803 MMR
Party 1
Achilles
Achilles
Platinum V
KÒBE
Achilles
Platinum V
Level 50
God Stats
4W - 1L
1,500 SR
Queue Stats
52W - 42L
1,737 MMR
Solo
Ra
Ra
Gold III
RadiolarianLake
Ra
Gold III
Level 88
God Stats
11W - 6L
1,643 SR
Queue Stats
84W - 35L
1,732 MMR
Party 2
Anhur
Anhur
Platinum V
Slayer75413
Anhur
Platinum V
Level 69
God Stats
5W - 6L
1,529 SR
Queue Stats
87W - 36L
1,951 MMR
Party 2
Kali
Kali
Gold I
yeyovac
Kali
Gold I
Level 156
God Stats
280W - 223L
1,636 SR
Queue Stats
405W - 395L
1,843 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 102
1,563 SR
1,813 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,599 SR
1,751 MMR
Merlin
Merlin
Platinum II
Hapn
Merlin
Platinum II
Level 154
God Stats
40W - 31L
1,705 SR
Queue Stats
669W - 585L
1,876 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Khastik
Ne Zha
Platinum III
Level 160
God Stats
5W - 9L
1,500 SR
Queue Stats
1,598W - 1,625L
1,924 MMR
Party 3
Sun Wukong
Sun Wukong
Platinum V
LegitiMatt
Sun Wukong
Platinum V
Level 155
God Stats
22W - 14L
1,500 SR
Queue Stats
713W - 711L
1,734 MMR
Solo
Thanatos
Thanatos
Platinum II
Miragе
Thanatos
Platinum II
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cupid
Cupid
Gold V
mustinator
Cupid
Gold V
Level 140
God Stats
8W - 10L
1,791 SR
Queue Stats
117W - 106L
1,721 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,436
739
891
3,223
2,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
KÒBE
Achilles
6
2 / 1 / 3
4,283
714
2,847
3,717
1,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
3 / 1 / 3
4,905
818
2,127
1,862
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 0 / 0
4,543
757
2,010
1,891
330
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
yeyovac
Kali
6
0 / 1 / 2
3,889
648
532
2,357
586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
ScyllaNu WaNemesisSet

VS

Bans
Cu ChulainnApolloDanzaburouJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hapn
Merlin
7
1 / 1 / 2
4,211
702
1,378
2,019
422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
Khastik
Ne Zha
5
0 / 3 / 2
3,508
585
725
5,117
1,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
LegitiMatt
Sun Wukong
7
0 / 0 / 0
3,977
663
1,208
3,649
2,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
Miragе
Thanatos
6
2 / 1 / 1
3,852
642
2,005
2,920
1,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
7
0 / 2 / 0
3,960
660
1,289
3,356
459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
7
Kills
3
3
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Merlin
Hapn
Merlin
1
1
2
2
L
Ne Zha
Khastik
Ne Zha
0
3
2
0.33
W
Achilles
KÒBE
Achilles
2
1
3
3.5
L
Sun Wukong
LegitiMatt
Sun Wukong
0
0
0
0
L
Thanatos
Miragе
Thanatos
2
1
1
2.5
W
3
1
3
4.5
W
2
0
0
2
L
Cupid
0
2
0
0
W
Kali
yeyovac
Kali
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,407
Damage
6,605
13,050
Taken
17,061
5,480
Mitigated
6,354
5,076
Healing
7,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
891
72
0
2,167
3,223
2,065
0
0
3,016
0
24,459
L
Merlin
Hapn
Merlin
1,378
296
0
240
2,019
422
0
235
1,764
20,073
0
L
Ne Zha
Khastik
Ne Zha
725
285
0
2,096
5,117
1,449
0
730
4,311
0
12,153
W
Achilles
KÒBE
Achilles
2,847
1,442
0
641
3,717
1,946
0
306
3,362
2,512
11,303
L
Sun Wukong
LegitiMatt
Sun Wukong
1,208
203
0
1,531
3,649
2,405
0
0
3,534
0
19,530
L
Thanatos
Miragе
Thanatos
2,005
771
0
2,097
2,920
1,619
0
945
1,910
2,781
9,984
W
2,127
486
238
534
1,862
553
0
818
954
21,503
0
W
2,010
795
0
1,092
1,891
330
0
0
1,891
0
22,684
L
Cupid
1,289
478
0
1,182
3,356
459
0
323
2,991
0
18,032
W
Kali
yeyovac
Kali
532
189
0
404
2,357
586
0
185
2,102
0
14,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,056
Gold Earned
19,508
217
Minions Killed
187
0
Camps Cleared
0
664,878
Distance Traveled
597,585
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,436
739
53
9
0
134,930
2
L
Merlin
4,211
702
46
8
0
119,969
1
L
Ne Zha
3,508
585
21
4
0
135,764
0
W
Achilles
4,283
714
31
5
0
131,590
2
L
Sun Wukong
3,977
663
39
7
0
121,228
1
L
Thanatos
3,852
642
35
6
0
104,173
1
W
Ra
4,905
818
35
6
0
134,406
2
W
Anhur
4,543
757
53
9
0
121,043
1
L
Cupid
3,960
660
46
8
0
116,451
2
W
Kali
3,889
648
45
8
0
142,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role