Player Matchup

Ymir
Ymir
JM_BeNJi
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,419 Elo+
Solo
The Morrigan
The Morrigan
PoorOldNattyV2
The Morrigan
Level 24
God Stats
2W - 9L
1,170 SR
Queue Stats
265W - 302L
1,522 Elo+
Solo
Mercury
Mercury
Stoogod
Mercury
Level 23
God Stats
33W - 26L
1,525 SR
Queue Stats
68W - 66L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tacun
Cu Chulainn
Level 28
God Stats
9W - 9L
1,422 SR
Queue Stats
46W - 44L
1,571 Elo+
Solo
Skadi
Skadi
xxmichel12
Skadi
Level 29
God Stats
1W - 1L
1,733 SR
Queue Stats
76W - 82L
1,539 Elo+
Solo
Team Averages
Level 26
1,470 SR
1,510 Elo+

VS

Team Averages
Level 17
1,579 SR
1,533 Elo+
Cerberus
Cerberus
Dark_Face_PL
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,489 Elo+
Solo
Kukulkan
Kukulkan
Sevbsmt
Kukulkan
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 16L
1,606 Elo+
Solo
Danzaburou
Danzaburou
Siska228322
Danzaburou
Level 14
God Stats
6W - 1L
1,862 SR
Queue Stats
9W - 8L
1,582 Elo+
Solo
King Arthur
King Arthur
Stalinator78
King Arthur
Level 23
God Stats
9W - 11L
1,536 SR
Queue Stats
52W - 47L
1,597 Elo+
Solo
Erlang Shen
Erlang Shen
ohara567
Erlang Shen
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 79L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
0 / 4 / 13
11,647
448
4,319
12,408
16,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
PoorOldNattyV2
The Morrigan
19
4 / 7 / 0
12,489
480
11,416
15,362
10,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Stoogod
Mercury
20
4 / 5 / 1
11,994
461
6,473
13,575
5,784
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Tacun
Cu Chulainn
18
3 / 8 / 7
12,240
471
20,144
24,459
30,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Skadi
20
12 / 4 / 1
15,599
600
22,215
18,304
11,089
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dark_Face_PL
Cerberus
15
0 / 6 / 3
10,669
410
4,929
19,009
14,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Sevbsmt
Kukulkan
19
1 / 2 / 5
12,569
483
7,202
15,694
7,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Siska228322
Danzaburou
20
8 / 7 / 6
14,697
565
12,726
17,603
7,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Stalinator78
King Arthur
20
11 / 4 / 5
15,613
601
18,254
19,621
23,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Erlang Shen
ohara567
Erlang Shen
20
8 / 4 / 5
14,332
551
15,258
20,276
17,099
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
52
23
Kills
28
28
Deaths
23
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Dark_Face_PL
Cerberus
0
6
3
0.25
L
Ymir
0
4
13
1.63
L
The Morrigan
PoorOldNattyV2
The Morrigan
4
7
0
0.57
W
Kukulkan
Sevbsmt
Kukulkan
1
2
5
1.75
W
Danzaburou
Siska228322
Danzaburou
8
7
6
1.57
W
King Arthur
Stalinator78
King Arthur
11
4
5
3.38
L
Mercury
Stoogod
Mercury
4
5
1
0.9
L
Cu Chulainn
Tacun
Cu Chulainn
3
8
7
0.81
W
Erlang Shen
ohara567
Erlang Shen
8
4
5
2.63
L
Skadi
12
4
1
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,567
Damage
58,369
84,108
Taken
92,203
73,442
Mitigated
69,894
9,249
Healing
16,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Dark_Face_PL
Cerberus
4,929
29
0
5,155
19,009
14,107
98
1,103
17,906
43,285
0
L
Ymir
4,319
526
0
523
12,408
16,191
275
1,689
10,632
23,847
0
L
The Morrigan
PoorOldNattyV2
The Morrigan
11,416
1,404
0
1,357
15,362
10,256
768
3,672
11,690
92,504
4,338
W
Kukulkan
Sevbsmt
Kukulkan
7,202
540
0
3,092
15,694
7,463
2,225
6,219
9,475
78,129
0
W
Danzaburou
Siska228322
Danzaburou
12,726
6,790
0
2,270
17,603
7,991
2,853
4,105
13,498
0
47,888
W
King Arthur
Stalinator78
King Arthur
18,254
3,296
0
3,054
19,621
23,234
1,140
2,454
17,167
794
99,998
L
Mercury
Stoogod
Mercury
6,473
2,838
0
451
13,575
5,784
784
888
12,687
0
70,017
L
Cu Chulainn
Tacun
Cu Chulainn
20,144
4,071
0
531
24,459
30,122
160
4,249
20,210
23,150
65,849
W
Erlang Shen
ohara567
Erlang Shen
15,258
8,974
0
3,130
20,276
17,099
644
4,073
16,203
15,365
127,055
L
Skadi
22,215
13,519
0
6,387
18,304
11,089
1,791
2,562
15,742
0
119,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,969
Gold Earned
67,880
633
Minions Killed
660
0
Camps Cleared
0
2,212,305
Distance Traveled
2,288,609
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,669
410
107
4
0
387,270
1
L
Ymir
11,647
448
39
2
0
436,791
0
L
The Morrigan
12,489
480
162
6
0
394,045
9
W
Kukulkan
12,569
483
143
6
0
471,683
1
W
Danzaburou
14,697
565
70
3
0
437,905
3
W
King Arthur
15,613
601
168
6
0
493,014
3
L
Mercury
11,994
461
125
5
0
535,302
1
L
Cu Chulainn
12,240
471
140
5
0
419,553
0
W
Erlang Shen
14,332
551
172
7
0
498,737
2
L
Skadi
15,599
600
167
6
0
426,614
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role