Player Matchup

Cthulhu
Cthulhu
Silver III
DaniParra2x2
Cthulhu
Silver III
Level 88
God Stats
35W - 28L
1,681 SR
Queue Stats
905W - 894L
1,375 MMR
Solo
Ganesha
Ganesha
Silver III
HannibalTheBest4
Ganesha
Silver III
Level 63
God Stats
1W - 2L
1,780 SR
Queue Stats
52W - 57L
1,320 MMR
Solo
Hou Yi
Hou Yi
Silver I
PsychoSharks1
Hou Yi
Silver I
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 81L
1,309 MMR
Solo
Aphrodite
Aphrodite
Silver I
Sensei_Shisui_
Aphrodite
Silver I
Level 123
God Stats
16W - 10L
1,799 SR
Queue Stats
297W - 302L
1,335 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
spetsig_pistvakt
Tsukuyomi
Bronze III
Level 31
God Stats
1W - 2L
1,461 SR
Queue Stats
7W - 11L
1,354 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 86
1,644 SR
1,339 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,629 SR
1,416 MMR
Camazotz
Camazotz
Silver IV
 
Camazotz
Silver IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
 
Erlang Shen
Gold III
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
Browniezz
Apollo
Bronze III
Level 143
God Stats
5W - 5L
1,725 SR
Queue Stats
32W - 28L
1,363 MMR
Party 1
Bellona
Bellona
Gold III
T 4 G Z z
Bellona
Gold III
Level 125
God Stats
4W - 5L
1,542 SR
Queue Stats
719W - 723L
1,309 MMR
Solo
Merlin
Merlin
Gold III
oI MeadzZ x
Merlin
Gold III
Level 157
God Stats
8W - 8L
1,877 SR
Queue Stats
328W - 320L
1,408 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaniParra2x2
Cthulhu
17
4 / 3 / 1
10,401
473
16,086
20,163
23,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 3 / 2
9,126
415
5,226
16,810
18,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 7 / 0
9,630
438
11,737
19,803
7,411
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Sensei_Shisui_
Aphrodite
17
1 / 6 / 0
10,083
458
5,981
18,146
6,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
15
0 / 9 / 1
8,977
408
5,869
19,244
7,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArachneNemesisBakasuraJanusNu Wa

VS

Bans
ScyllaPersephoneCu ChulainnHelKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
20
14 / 2 / 3
13,982
636
16,415
23,542
11,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
 
Erlang Shen
16
4 / 1 / 7
12,332
561
13,987
22,338
20,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Browniezz
Apollo
20
3 / 0 / 4
14,514
660
14,280
15,507
8,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
T 4 G Z z
Bellona
20
4 / 3 / 2
13,292
604
13,480
18,711
20,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
19
3 / 1 / 8
12,940
588
13,825
7,577
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
7
Kills
28
28
Deaths
7
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
14
2
3
7.75
W
Erlang Shen
 
Erlang Shen
4
1
7
7.5
W
Apollo
Browniezz
Apollo
3
0
4
5
L
Cthulhu
DaniParra2x2
Cthulhu
4
3
1
1.5
L
1
3
2
0.67
L
1
7
0
0.14
L
Aphrodite
Sensei_Shisui_
Aphrodite
1
6
0
0.17
W
Bellona
T 4 G Z z
Bellona
4
3
2
1.67
W
Merlin
3
1
8
7
L
Tsukuyomi
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,899
Damage
71,987
94,166
Taken
87,675
63,615
Mitigated
64,103
30,469
Healing
42,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
16,415
4,024
0
15,527
23,542
11,198
2,731
5,859
17,369
0
85,743
W
Erlang Shen
 
Erlang Shen
13,987
6,955
0
6,454
22,338
20,529
344
5,997
16,141
0
37,644
W
Apollo
Browniezz
Apollo
14,280
10,767
0
11,383
15,507
8,070
7,381
2,571
12,886
0
125,027
L
Cthulhu
DaniParra2x2
Cthulhu
16,086
1,027
433
7,547
20,163
23,488
0
2,869
17,180
66,231
0
L
5,226
345
0
1,420
16,810
18,522
0
2,374
14,208
25,739
0
L
11,737
6,285
0
5,937
19,803
7,411
0
2,026
17,721
0
75,377
L
Aphrodite
Sensei_Shisui_
Aphrodite
5,981
887
856
9,190
18,146
6,815
0
4,845
12,891
77,365
0
W
Bellona
T 4 G Z z
Bellona
13,480
6,741
0
7,145
18,711
20,780
1,439
8,697
9,244
9,186
70,431
W
Merlin
13,825
731
0
2,317
7,577
3,526
3,029
3,393
4,013
88,304
0
L
Tsukuyomi
5,869
1,591
0
5,086
19,244
7,379
20
2,264
16,828
0
71,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,217
Gold Earned
67,060
578
Minions Killed
684
0
Camps Cleared
0
1,856,732
Distance Traveled
2,117,212
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
13,982
636
124
6
0
441,798
4
W
Erlang Shen
12,332
561
27
1
0
448,426
3
W
Apollo
14,514
660
200
9
0
404,657
2
L
Cthulhu
10,401
473
122
6
0
420,445
5
L
Ganesha
9,126
415
22
1
0
397,555
4
L
Hou Yi
9,630
438
136
6
0
328,081
3
L
Aphrodite
10,083
458
178
8
0
331,129
10
W
Bellona
13,292
604
165
8
0
434,236
2
W
Merlin
12,940
588
168
8
0
388,095
4
L
Tsukuyomi
8,977
408
120
5
0
379,522
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role