Player Matchup

Neith
Neith
Black7Side
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,270 Elo+
Solo
Bellona
Bellona
KaliX42
Bellona
Level 9
God Stats
13W - 11L
1,218 SR
Queue Stats
76W - 81L
1,140 Elo+
Party 1
Yemoja
Yemoja
Miyukk1
Yemoja
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Set
Set
TrinExo
Set
Level 19
God Stats
1W - 3L
1,511 SR
Queue Stats
5W - 7L
1,513 Elo+
Solo
Scylla
Scylla
Xofraz
Scylla
Level 17
God Stats
0W - 3L
1,263 SR
Queue Stats
88W - 101L
1,140 Elo+
Party 1
Team Averages
Level 11
1,398 SR
1,313 Elo+

VS

Team Averages
Level 21
1,568 SR
1,560 Elo+
Amaterasu
Amaterasu
Donttouchm37h3r3
Amaterasu
Level 8
God Stats
3W - 5L
1,588 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Sylvanus
Sylvanus
LeParesseux
Sylvanus
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 22L
1,676 Elo+
Solo
Osiris
Osiris
goshohgosh
Osiris
Level 48
God Stats
7W - 4L
1,497 SR
Queue Stats
274W - 252L
1,536 Elo+
Party 2
Danzaburou
Danzaburou
monkeyman1011
Danzaburou
Level 27
God Stats
15W - 12L
1,754 SR
Queue Stats
222W - 213L
1,546 Elo+
Party 2
Fenrir
Fenrir
unHappymeal666
Fenrir
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 88L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 4 / 4
8,772
337
2,157
7,166
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
KaliX42
Bellona
18
5 / 6 / 8
11,775
453
8,072
19,656
21,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Miyukk1
Yemoja
19
8 / 4 / 9
12,879
495
10,018
19,172
26,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
20
7 / 8 / 10
13,479
518
17,089
29,269
18,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Xofraz
Scylla
18
6 / 7 / 11
11,887
457
21,104
21,328
10,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
17
3 / 10 / 11
12,178
468
7,302
26,160
17,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
LeParesseux
Sylvanus
16
1 / 3 / 13
12,676
488
6,806
17,225
23,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
goshohgosh
Osiris
20
19 / 4 / 4
15,788
607
29,083
19,155
25,836
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
monkeyman1011
Danzaburou
19
5 / 5 / 11
14,266
549
23,910
21,345
10,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 6 / 9
11,932
459
8,250
19,195
8,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
77
28
Kills
29
29
Deaths
28
42
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Neith
2
4
4
1
W
Amaterasu
3
10
11
0.85
L
Bellona
KaliX42
Bellona
5
6
8
1.5
W
Sylvanus
LeParesseux
Sylvanus
1
3
13
2.5
L
Yemoja
Miyukk1
Yemoja
8
4
9
3.13
L
Set
7
8
10
1.5
L
Scylla
Xofraz
Scylla
6
7
11
1.64
W
Osiris
goshohgosh
Osiris
19
4
4
5.25
W
Danzaburou
monkeyman1011
Danzaburou
5
5
11
2.1
W
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,440
Damage
75,351
96,591
Taken
103,080
78,693
Mitigated
86,069
18,241
Healing
28,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,157
900
0
1,895
7,166
1,800
97
181
6,985
0
23,959
W
Amaterasu
7,302
2,681
0
4,932
26,160
17,372
2,362
7,379
18,656
0
46,256
L
Bellona
KaliX42
Bellona
8,072
4,696
0
702
19,656
21,701
1,556
1,549
18,107
18
40,087
W
Sylvanus
LeParesseux
Sylvanus
6,806
2,177
7,455
6,717
17,225
23,883
2,201
6,076
11,124
23,964
0
L
Yemoja
Miyukk1
Yemoja
10,018
2,788
5,190
2,739
19,172
26,057
95
1,643
17,529
33,529
0
L
Set
17,089
8,723
0
6,399
29,269
18,517
762
3,040
26,229
0
123,156
L
Scylla
Xofraz
Scylla
21,104
1,552
0
1,316
21,328
10,618
285
1,422
19,906
64,605
0
W
Osiris
goshohgosh
Osiris
29,083
13,656
0
750
19,155
25,836
4,458
4,344
14,648
5,737
89,915
W
Danzaburou
monkeyman1011
Danzaburou
23,910
14,093
0
2,613
21,345
10,567
9,952
8,425
12,895
0
99,759
W
8,250
1,501
0
5,632
19,195
8,411
0
4,898
14,247
0
65,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,792
Gold Earned
66,840
472
Minions Killed
484
0
Camps Cleared
0
1,919,547
Distance Traveled
2,241,639
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,772
337
41
2
0
207,259
1
W
Amaterasu
12,178
468
62
2
0
390,868
0
L
Bellona
11,775
453
76
3
0
484,674
3
W
Sylvanus
12,676
488
42
2
0
446,514
7
L
Yemoja
12,879
495
53
2
0
349,684
1
L
Set
13,479
518
191
7
0
448,438
2
L
Scylla
11,887
457
111
4
0
429,492
4
W
Osiris
15,788
607
126
5
0
510,746
0
W
Danzaburou
14,266
549
166
6
0
411,643
0
W
Fenrir
11,932
459
88
3
0
481,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role