Player Matchup

Fenrir
Fenrir
Driftwood1790
Fenrir
Level 5
God Stats
49W - 49L
1,619 SR
Queue Stats
418W - 428L
1,537 Elo+
Solo
Sylvanus
Sylvanus
FreeFallGravity
Sylvanus
Level 6
God Stats
16W - 10L
1,487 SR
Queue Stats
116W - 62L
1,699 Elo+
Party 2
Sol
Sol
Serlver
Sol
Level 106
God Stats
10W - 5L
1,517 SR
Queue Stats
82W - 67L
1,625 Elo+
Party 2
Neith
Neith
djsiick
Neith
Level 26
God Stats
1W - 2L
1,285 SR
Queue Stats
35W - 27L
1,585 Elo+
Solo
Aphrodite
Aphrodite
salem-0420
Aphrodite
Level 26
God Stats
438W - 473L
1,573 SR
Queue Stats
1,068W - 1,192L
1,616 Elo+
Solo
Team Averages
Level 34
1,496 SR
1,612 Elo+

VS

Team Averages
Level 22
1,547 SR
1,545 Elo+
Neith
Neith
Leodaris
Neith
Level 4
God Stats
2W - 5L
1,410 SR
Queue Stats
3W - 10L
1,510 Elo+
Solo
Hel
Hel
RivalAB06
Hel
Level 29
God Stats
10W - 6L
1,724 SR
Queue Stats
22W - 18L
1,647 Elo+
Party 1
Cthulhu
Cthulhu
TheLeastArrogant
Cthulhu
Level 29
God Stats
7W - 17L
1,540 SR
Queue Stats
265W - 248L
1,522 Elo+
Solo
Izanami
Izanami
o-RessaPanda-o
Izanami
Level 24
God Stats
40W - 47L
1,561 SR
Queue Stats
42W - 48L
1,584 Elo+
Party 1
Kukulkan
Kukulkan
vPastoShakey
Kukulkan
Level 23
God Stats
11W - 14L
1,501 SR
Queue Stats
35W - 45L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 10
10,968
1,097
10,215
6,266
2,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
17
0 / 0 / 15
10,678
1,068
6,809
13,541
13,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sol
17
8 / 2 / 9
11,358
1,136
25,091
18,024
7,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
djsiick
Neith
16
4 / 1 / 10
10,264
1,026
12,671
11,326
5,381
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
salem-0420
Aphrodite
16
3 / 0 / 8
10,074
1,007
7,006
4,530
4,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

283

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Leodaris
Neith
14
0 / 7 / 1
8,602
860
2,883
9,738
4,662
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
0 / 6 / 3
9,301
930
10,273
16,180
13,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 2
10,159
1,016
11,767
17,846
14,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 6 / 0
8,975
898
9,827
16,087
5,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
vPastoShakey
Kukulkan
15
0 / 1 / 2
9,058
906
11,935
6,101
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
22
Kills
4
5
Deaths
22
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
2
10
6
W
Sylvanus
0
0
15
7.5
L
Neith
Leodaris
Neith
0
7
1
0.07
L
0
6
3
0.25
W
Sol
8
2
9
6.25
L
3
2
2
2
W
Neith
djsiick
Neith
4
1
10
9
L
1
6
0
0.17
W
Aphrodite
salem-0420
Aphrodite
3
0
8
7
L
Kukulkan
vPastoShakey
Kukulkan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,792
Damage
46,685
53,687
Taken
65,952
33,530
Mitigated
41,006
24,713
Healing
11,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,215
1,414
0
196
6,266
2,859
0
3,409
2,727
0
14,360
W
Sylvanus
6,809
2,521
1,811
3,416
13,541
13,221
0
7,945
5,596
14,877
0
L
Neith
Leodaris
Neith
2,883
1,899
0
0
9,738
4,662
0
6,734
3,004
0
11,164
L
10,273
941
3,630
4,901
16,180
13,183
0
9,747
6,433
26,495
0
W
Sol
25,091
8,735
0
10,426
18,024
7,865
0
11,574
6,450
58,226
0
L
11,767
1,135
429
1,989
17,846
14,885
0
10,130
7,716
29,393
0
W
Neith
djsiick
Neith
12,671
6,848
0
1,565
11,326
5,381
0
7,861
3,465
0
25,148
L
9,827
7,528
0
0
16,087
5,710
0
7,504
8,583
0
17,617
W
Aphrodite
salem-0420
Aphrodite
7,006
692
4,093
3,206
4,530
4,204
0
3,186
1,344
20,582
0
L
Kukulkan
vPastoShakey
Kukulkan
11,935
715
0
236
6,101
2,566
0
4,791
1,310
32,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,342
Gold Earned
46,095
165
Minions Killed
186
8
Camps Cleared
5
965,852
Distance Traveled
873,378
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,968
1,097
2
0
2
240,083
0
W
Sylvanus
10,678
1,068
14
1
1
178,351
0
L
Neith
8,602
860
32
3
0
109,475
0
L
Hel
9,301
930
44
4
1
194,891
0
W
Sol
11,358
1,136
84
8
4
177,243
1
L
Cthulhu
10,159
1,016
46
5
1
200,514
1
W
Neith
10,264
1,026
24
2
0
192,200
0
L
Izanami
8,975
898
17
2
0
160,360
0
W
Aphrodite
10,074
1,007
41
4
1
177,975
1
L
Kukulkan
9,058
906
47
5
3
208,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role