Player Matchup

Vulcan
Vulcan
Nickywen01
Vulcan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 37L
1,679 Elo+
Solo
Mercury
Mercury
Pplaremonkeys
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 34L
1,730 Elo+
Solo
Anhur
Anhur
blexy7
Anhur
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
kibip
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 128L
1,627 Elo+
Party 1
Chaac
Chaac
xavicart8
Chaac
Level 29
God Stats
24W - 16L
1,831 SR
Queue Stats
141W - 143L
1,627 Elo+
Party 1
Team Averages
Level 18
1,566 SR
1,632 Elo+

VS

Team Averages
Level 14
1,532 SR
1,495 Elo+
Erlang Shen
Erlang Shen
GhandiGodOfWar
Erlang Shen
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,728 Elo+
Solo
Merlin
Merlin
Mielikkin
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,314 Elo+
Solo
Cernunnos
Cernunnos
TIMMEX
Cernunnos
Level 27
God Stats
24W - 24L
1,659 SR
Queue Stats
61W - 55L
1,583 Elo+
Solo
Yemoja
Yemoja
edo746
Yemoja
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 11L
1,302 Elo+
Solo
Nemesis
Nemesis
supermaster05
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Nickywen01
Vulcan
9
1 / 6 / 0
5,504
500
3,877
6,507
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
10
2 / 4 / 1
5,743
522
4,931
9,471
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
blexy7
Anhur
7
1 / 2 / 1
4,645
422
3,493
6,505
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
kibip
Ares
6
0 / 4 / 1
4,424
402
3,231
8,385
3,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
xavicart8
Chaac
10
2 / 4 / 0
5,691
517
3,811
8,658
5,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GhandiGodOfWar
Erlang Shen
12
4 / 0 / 2
6,782
617
3,977
4,702
3,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Mielikkin
Merlin
11
3 / 3 / 6
6,614
601
4,427
5,156
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
TIMMEX
Cernunnos
10
7 / 1 / 1
6,442
586
9,895
8,135
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
edo746
Yemoja
8
1 / 2 / 4
5,564
506
1,603
6,303
3,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Nemesis
13
5 / 0 / 8
7,315
665
7,268
6,556
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
6
Kills
20
20
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
GhandiGodOfWar
Erlang Shen
4
0
2
5
W
Merlin
Mielikkin
Merlin
3
3
6
2
L
Vulcan
Nickywen01
Vulcan
1
6
0
0.17
L
Mercury
2
4
1
0.63
W
Cernunnos
TIMMEX
Cernunnos
7
1
1
7.5
L
Anhur
blexy7
Anhur
1
2
1
0.75
W
Yemoja
edo746
Yemoja
1
2
4
1.5
L
Ares
kibip
Ares
0
4
1
0.13
W
Nemesis
5
0
8
9
L
Chaac
xavicart8
Chaac
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,343
Damage
27,170
39,526
Taken
30,852
15,351
Mitigated
13,052
9,469
Healing
12,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
GhandiGodOfWar
Erlang Shen
3,977
2,210
0
1,700
4,702
3,612
1,428
127
4,464
3,956
31,090
W
Merlin
Mielikkin
Merlin
4,427
569
0
790
5,156
1,773
528
1,539
3,386
30,906
0
L
Vulcan
Nickywen01
Vulcan
3,877
433
0
327
6,507
1,771
0
1,468
4,879
28,059
0
L
Mercury
4,931
2,434
0
2,556
9,471
2,824
0
1,363
8,016
0
30,854
W
Cernunnos
TIMMEX
Cernunnos
9,895
5,382
0
4,260
8,135
2,364
1,584
2,478
5,613
0
33,060
L
Anhur
blexy7
Anhur
3,493
1,889
0
2,051
6,505
1,628
0
621
5,884
0
14,671
W
Yemoja
edo746
Yemoja
1,603
398
622
1,752
6,303
3,287
513
2,008
4,249
9,804
0
L
Ares
kibip
Ares
3,231
312
224
1,361
8,385
3,370
0
762
7,623
7,951
0
W
Nemesis
7,268
3,216
0
3,697
6,556
2,016
0
584
5,816
0
42,995
L
Chaac
xavicart8
Chaac
3,811
882
0
2,950
8,658
5,758
270
1,935
6,661
0
27,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,007
Gold Earned
32,717
216
Minions Killed
273
0
Camps Cleared
0
998,383
Distance Traveled
985,595
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,782
617
66
6
0
207,641
4
W
Merlin
6,614
601
55
5
0
191,579
3
L
Vulcan
5,504
500
65
6
0
195,625
1
L
Mercury
5,743
522
62
6
0
219,403
5
W
Cernunnos
6,442
586
57
5
0
182,608
2
L
Anhur
4,645
422
34
3
0
184,711
0
W
Yemoja
5,564
506
8
1
0
167,287
0
L
Ares
4,424
402
11
1
0
191,558
0
W
Nemesis
7,315
665
87
8
0
236,480
0
L
Chaac
5,691
517
44
4
0
207,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role