Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
MELlucia
Arachne
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,076 Elo+
Solo
Da Ji
Da Ji
Mick Churchill
Da Ji
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
135W - 152L
1,309 Elo+
Party 1
Guan Yu
Guan Yu
ilya333777
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
990 Elo+
Solo
Ymir
Ymir
x DAT THUNDA x
Ymir
Level 14
God Stats
62W - 53L
1,326 SR
Queue Stats
131W - 136L
971 Elo+
Party 1
Team Averages
Level 13
1,465 SR
1,169 Elo+

VS

Team Averages
Level 11
1,559 SR
1,363 Elo+
Guan Yu
Guan Yu
Horten545
Guan Yu
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 45L
1,000 Elo+
Solo
Bakasura
Bakasura
Nova_Prime56
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Persephone
Persephone
conmań
Persephone
Level 14
God Stats
5W - 7L
1,794 SR
Queue Stats
52W - 86L
1,313 Elo+
Solo
Chaac
Chaac
edin_309
Chaac
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Fenrir
Fenrir
xJose_Craft
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
25 / 1 / 18
17,278
1,440
50,251
8,862
3,781
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
MELlucia
Arachne
20
4 / 9 / 25
12,574
1,048
9,058
16,335
6,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
7 / 6 / 20
13,072
1,089
18,152
15,819
6,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
ilya333777
Guan Yu
15
0 / 3 / 8
9,933
828
301
4,372
1,400
20
12 / 1 / 25
15,553
1,296
17,524
14,255
19,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Horten545
Guan Yu
18
13 / 8 / 4
14,314
1,193
18,620
25,016
21,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
Nova_Prime56
Bakasura
18
2 / 15 / 12
11,466
956
4,238
25,391
16,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Persephone
conmań
Persephone
18
3 / 4 / 9
11,855
988
11,332
9,116
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
edin_309
Chaac
17
0 / 10 / 11
11,013
918
6,437
25,258
23,903
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
18
2 / 11 / 13
11,600
967
8,750
23,126
19,101
Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
69
48
Kills
20
20
Deaths
48
96
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
25
1
18
34
L
Guan Yu
Horten545
Guan Yu
13
8
4
1.88
W
Arachne
MELlucia
Arachne
4
9
25
1.83
W
7
6
20
2.83
L
Bakasura
Nova_Prime56
Bakasura
2
15
12
0.53
L
Persephone
conmań
Persephone
3
4
9
1.88
L
Chaac
edin_309
Chaac
0
10
11
0.55
W
Guan Yu
ilya333777
Guan Yu
0
3
8
1.33
W
12
1
25
24.5
L
Fenrir
2
11
13
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,286
Damage
49,377
59,643
Taken
107,907
37,151
Mitigated
84,575
10,084
Healing
14,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
50,251
36,023
0
4,173
8,862
3,781
0
1,474
7,172
0
73,241
L
Guan Yu
Horten545
Guan Yu
18,620
6,512
1,246
4,556
25,016
21,176
0
3,388
21,628
0
36,343
W
Arachne
MELlucia
Arachne
9,058
7,585
0
3,031
16,335
6,480
0
2,762
13,143
0
35,536
W
18,152
5,723
0
993
15,819
6,114
0
2,972
12,554
0
30,263
L
Bakasura
Nova_Prime56
Bakasura
4,238
2,736
0
1,231
25,391
16,789
0
6,100
19,291
0
14,089
L
Persephone
conmań
Persephone
11,332
1,204
0
44
9,116
3,606
0
1,994
7,120
30,213
0
L
Chaac
edin_309
Chaac
6,437
1,523
0
4,865
25,258
23,903
0
3,286
21,972
0
21,991
W
Guan Yu
ilya333777
Guan Yu
301
201
278
85
4,372
1,400
0
1,042
3,230
0
603
W
17,524
5,037
0
1,524
14,255
19,376
0
3,082
10,554
37,184
0
L
Fenrir
8,750
2,850
731
1,383
23,126
19,101
0
2,756
20,370
0
21,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,410
Gold Earned
60,248
184
Minions Killed
184
1
Camps Cleared
0
932,814
Distance Traveled
1,000,373
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,278
1,440
50
4
0
208,908
0
L
Guan Yu
14,314
1,193
39
3
0
225,226
0
W
Arachne
12,574
1,048
60
5
0
210,428
0
W
Da Ji
13,072
1,089
27
2
1
201,334
0
L
Bakasura
11,466
956
29
2
0
181,468
1
L
Persephone
11,855
988
45
4
0
205,488
0
L
Chaac
11,013
918
37
3
0
207,114
1
W
Guan Yu
9,933
828
1
0
0
85,083
0
W
Ymir
15,553
1,296
46
4
0
227,061
0
L
Fenrir
11,600
967
34
3
0
181,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role