Player Matchup

Ganesha
Ganesha
Newtenlol
Ganesha
Level 27
God Stats
13W - 14L
1,547 SR
Queue Stats
56W - 76L
1,355 Elo+
Solo
Neith
Neith
NumberedKills
Neith
Level 7
God Stats
5W - 3L
1,994 SR
Queue Stats
24W - 27L
1,547 Elo+
Solo
Anhur
Anhur
ProGaMeSs
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
TH3LUCIF3R
Bellona
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,257 Elo+
Solo
Tsukuyomi
Tsukuyomi
ramtinai
Tsukuyomi
Level 19
God Stats
0W - 4L
1,094 SR
Queue Stats
72W - 87L
1,394 Elo+
Solo
Team Averages
Level 12
1,527 SR
1,411 Elo+

VS

Team Averages
Level 24
1,539 SR
1,390 Elo+
Xing Tian
Xing Tian
CILVETI12
Xing Tian
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 79L
1,349 Elo+
Solo
Heimdallr
Heimdallr
Mario1709xD
Heimdallr
Level 8
God Stats
3W - 2L
1,689 SR
Queue Stats
59W - 82L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
Sahtorius
Cthulhu
Level 25
God Stats
8W - 2L
1,910 SR
Queue Stats
102W - 82L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
srWILDER
Tsukuyomi
Level 51
God Stats
10W - 10L
1,347 SR
Queue Stats
180W - 220L
1,394 Elo+
Party 1
Bellona
Bellona
unv1tastehLich
Bellona
Level 7
God Stats
2W - 1L
1,248 SR
Queue Stats
54W - 46L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Newtenlol
Ganesha
6
0 / 3 / 2
4,218
469
1,882
5,740
2,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
3 / 4 / 3
5,019
558
4,452
5,198
1,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
ProGaMeSs
Anhur
2
1 / 4 / 1
3,795
422
1,089
3,135
515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
TH3LUCIF3R
Bellona
8
0 / 2 / 4
4,683
520
2,879
5,551
4,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
ramtinai
Tsukuyomi
8
3 / 5 / 0
5,247
583
1,641
7,180
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CILVETI12
Xing Tian
8
2 / 3 / 6
5,393
599
2,711
6,760
2,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Mario1709xD
Heimdallr
9
5 / 2 / 4
5,657
629
6,165
6,044
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Sahtorius
Cthulhu
10
4 / 0 / 1
6,039
671
3,016
3,349
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
srWILDER
Tsukuyomi
9
2 / 2 / 0
5,394
599
1,193
4,623
1,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 0 / 1
5,764
640
2,358
4,311
3,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
7
Kills
16
18
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
CILVETI12
Xing Tian
2
3
6
1.67
W
Heimdallr
Mario1709xD
Heimdallr
5
2
4
3.5
L
Ganesha
Newtenlol
Ganesha
0
3
2
0.33
L
3
4
3
1.13
L
Anhur
ProGaMeSs
Anhur
1
4
1
0.38
W
Cthulhu
Sahtorius
Cthulhu
4
0
1
4.5
L
Bellona
TH3LUCIF3R
Bellona
0
2
4
1
L
Tsukuyomi
ramtinai
Tsukuyomi
3
5
0
0.6
W
Tsukuyomi
srWILDER
Tsukuyomi
2
2
0
1
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,943
Damage
15,443
26,804
Taken
25,087
10,592
Mitigated
11,580
6,190
Healing
6,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
CILVETI12
Xing Tian
2,711
250
0
576
6,760
2,758
261
1,207
5,503
9,842
0
W
Heimdallr
Mario1709xD
Heimdallr
6,165
3,512
0
3,115
6,044
1,839
482
675
5,319
0
26,187
L
Ganesha
Newtenlol
Ganesha
1,882
352
205
2,239
5,740
2,250
0
917
4,783
5,839
0
L
4,452
2,556
0
754
5,198
1,329
156
790
4,362
0
14,098
L
Anhur
ProGaMeSs
Anhur
1,089
909
0
300
3,135
515
225
163
2,972
0
1,840
W
Cthulhu
Sahtorius
Cthulhu
3,016
110
0
1,181
3,349
2,174
423
0
3,279
25,056
0
L
Bellona
TH3LUCIF3R
Bellona
2,879
1,038
0
602
5,551
4,394
0
1,579
3,896
0
17,306
L
Tsukuyomi
ramtinai
Tsukuyomi
1,641
524
0
2,090
7,180
2,104
0
1,976
5,064
0
19,407
W
Tsukuyomi
srWILDER
Tsukuyomi
1,193
451
0
1,220
4,623
1,381
0
0
4,623
0
27,183
W
2,358
963
0
300
4,311
3,428
670
0
4,186
0
21,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,962
Gold Earned
28,247
112
Minions Killed
228
0
Camps Cleared
0
756,193
Distance Traveled
881,856
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,393
599
11
1
0
170,827
3
W
Heimdallr
5,657
629
42
5
0
151,697
0
L
Ganesha
4,218
469
2
0
0
163,375
1
L
Neith
5,019
558
27
3
0
152,470
0
L
Anhur
3,795
422
0
0
0
104,241
3
W
Cthulhu
6,039
671
64
7
0
185,082
1
L
Bellona
4,683
520
37
4
0
181,420
1
L
Tsukuyomi
5,247
583
46
5
0
154,687
0
W
Tsukuyomi
5,394
599
61
7
0
185,991
0
W
Bellona
5,764
640
50
6
0
188,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role