Player Matchup

Heimdallr
Heimdallr
KawaiiiKitsune
Heimdallr
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 41L
1,760 Elo+
Party 1
Terra
Terra
TheSplice
Terra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,712 Elo+
Party 1
Izanami
Izanami
YourDadNow
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
lnexpiable
Merlin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
yolorolo102
Tyr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,798 Elo+
Party 1
Team Averages
Level 93
1,500 SR
1,654 Elo+

VS

Team Averages
Level 72
1,604 SR
1,401 Elo+
Guan Yu
Guan Yu
GUTTER RAGE
Guan Yu
Level 85
God Stats
0W - 1L
1,786 SR
Queue Stats
16W - 15L
1,647 Elo+
Solo
Vulcan
Vulcan
LamboLP7004
Vulcan
Level 109
God Stats
12W - 8L
1,734 SR
Queue Stats
360W - 337L
1,358 Elo+
Solo
Sun Wukong
Sun Wukong
krowtor
Sun Wukong
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,414 Elo+
Solo
Mercury
Mercury
moshibaru
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Scylla
Scylla
robertorsl20
Scylla
Level 100
God Stats
2W - 6L
1,500 SR
Queue Stats
151W - 171L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KawaiiiKitsune
Heimdallr
20
6 / 4 / 23
12,907
717
20,359
16,761
7,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
TheSplice
Terra
18
2 / 4 / 18
12,063
670
4,899
22,424
15,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
YourDadNow
Izanami
20
8 / 5 / 14
12,858
714
28,541
16,162
6,212
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
lnexpiable
Merlin
20
3 / 2 / 22
12,359
687
20,551
10,734
5,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
15 / 2 / 12
13,846
769
22,543
27,595
28,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GUTTER RAGE
Guan Yu
20
3 / 3 / 11
11,311
628
11,124
31,144
21,587
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
20
7 / 3 / 6
12,581
699
34,315
14,581
7,261
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
krowtor
Sun Wukong
13
0 / 10 / 8
9,075
504
8,953
25,643
17,593
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
moshibaru
Mercury
14
1 / 14 / 7
9,513
529
4,022
20,526
7,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
20
5 / 5 / 9
12,491
694
16,019
16,865
9,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
57
34
Kills
16
17
Deaths
35
89
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
GUTTER RAGE
Guan Yu
3
3
11
2.83
W
Heimdallr
KawaiiiKitsune
Heimdallr
6
4
23
4.38
L
Vulcan
7
3
6
3.33
W
Terra
TheSplice
Terra
2
4
18
2.75
W
Izanami
YourDadNow
Izanami
8
5
14
3
L
Sun Wukong
krowtor
Sun Wukong
0
10
8
0.4
W
Merlin
lnexpiable
Merlin
3
2
22
7
L
Mercury
moshibaru
Mercury
1
14
7
0.32
L
Scylla
5
5
9
1.9
W
15
2
12
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,893
Damage
74,433
93,676
Taken
108,759
63,001
Mitigated
64,256
52,752
Healing
45,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
GUTTER RAGE
Guan Yu
11,124
1,225
14,244
16,199
31,144
21,587
571
8,048
22,630
0
20,585
W
Heimdallr
KawaiiiKitsune
Heimdallr
20,359
3,702
2,593
2,329
16,761
7,993
2,306
9,689
7,072
0
43,071
L
Vulcan
34,315
15,301
3,614
2,136
14,581
7,261
313
4,404
9,677
72,682
0
W
Terra
TheSplice
Terra
4,899
922
13,899
9,092
22,424
15,112
300
12,875
7,839
10,934
0
W
Izanami
YourDadNow
Izanami
28,541
21,707
2,389
3,472
16,162
6,212
1,840
9,532
6,630
0
64,554
L
Sun Wukong
krowtor
Sun Wukong
8,953
1,326
1,739
2,572
25,643
17,593
449
5,610
19,488
0
14,711
W
Merlin
lnexpiable
Merlin
20,551
1,341
3,487
1,237
10,734
5,165
1,130
5,535
5,199
43,418
0
L
Mercury
moshibaru
Mercury
4,022
902
453
118
20,526
7,944
49
4,874
15,289
0
10,175
L
Scylla
16,019
340
1,639
2,639
16,865
9,871
0
5,476
10,704
40,326
0
W
22,543
2,856
3,717
10,537
27,595
28,519
35
12,703
14,892
12,870
35,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,033
Gold Earned
54,971
235
Minions Killed
180
0
Camps Cleared
0
1,658,380
Distance Traveled
1,751,057
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,311
628
17
1
0
380,979
1
W
Heimdallr
12,907
717
42
2
0
349,412
1
L
Vulcan
12,581
699
85
5
0
371,145
0
W
Terra
12,063
670
14
1
0
284,163
0
W
Izanami
12,858
714
77
4
0
315,488
1
L
Sun Wukong
9,075
504
6
0
0
363,872
0
W
Merlin
12,359
687
63
4
0
350,355
0
L
Mercury
9,513
529
7
0
0
326,702
0
L
Scylla
12,491
694
65
4
0
308,359
2
W
Tyr
13,846
769
39
2
0
358,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role