Player Matchup

Chaac
Chaac
Gold IV
BadRoyaL
Chaac
Gold IV
Level 153
God Stats
5W - 1L
1,680 SR
Queue Stats
65W - 64L
1,632 MMR
Party 3
Awilix
Awilix
Gold III
Diyolet
Awilix
Gold III
Level 157
God Stats
2W - 0L
1,542 SR
Queue Stats
112W - 102L
1,507 MMR
Party 3
Cerberus
Cerberus
Gold IV
EuroUltras
Cerberus
Gold IV
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 161L
1,579 MMR
Solo
Izanami
Izanami
Gold IV
Hourmat
Izanami
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold V
Killabyss
Raijin
Gold V
Level 160
God Stats
1W - 1L
1,219 SR
Queue Stats
17W - 15L
1,602 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,488 SR
1,564 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,643 SR
1,559 MMR
Rama
Rama
Gold III
AsapSYS
Rama
Gold III
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
337W - 330L
1,575 MMR
Solo
Vamana
Vamana
Silver III
Despiter
Vamana
Silver III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yemoja
Yemoja
Gold V
Kinkerly
Yemoja
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Gold II
MadMedic
Thanatos
Gold II
Level 100
God Stats
5W - 3L
1,999 SR
Queue Stats
80W - 83L
1,623 MMR
Party 1
Scylla
Scylla
Gold V
sonicghostt
Scylla
Gold V
Level 127
God Stats
1W - 3L
1,715 SR
Queue Stats
52W - 60L
1,595 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BadRoyaL
Chaac
20
8 / 0 / 10
14,314
622
12,570
22,219
34,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
Diyolet
Awilix
20
8 / 3 / 7
13,762
598
15,209
18,290
8,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
EuroUltras
Cerberus
18
2 / 2 / 11
13,044
567
8,812
23,013
23,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
Hourmat
Izanami
20
7 / 1 / 9
14,567
633
20,987
17,629
7,552
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Killabyss
Raijin
19
3 / 2 / 9
13,215
575
8,503
9,005
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Nu WaCu ChulainnSetTsukuyomiPersephone

VS

Bans
NemesisDanzaburouAchillesApolloCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AsapSYS
Rama
17
0 / 2 / 4
10,197
443
8,170
13,255
4,837
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Despiter
Vamana
17
1 / 8 / 2
9,864
429
9,700
20,113
17,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
Kinkerly
Yemoja
15
1 / 4 / 2
8,520
370
6,904
17,288
9,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
MadMedic
Thanatos
16
3 / 7 / 1
10,362
451
8,508
20,995
6,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
18
3 / 7 / 3
11,148
485
9,452
12,958
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
28
Kills
8
8
Deaths
28
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Rama
AsapSYS
Rama
0
2
4
1
W
Chaac
BadRoyaL
Chaac
8
0
10
13
L
Vamana
Despiter
Vamana
1
8
2
0.25
W
Awilix
Diyolet
Awilix
8
3
7
3.83
W
Cerberus
EuroUltras
Cerberus
2
2
11
3.75
W
Izanami
Hourmat
Izanami
7
1
9
11.5
W
Raijin
Killabyss
Raijin
3
2
9
3.75
L
Yemoja
Kinkerly
Yemoja
1
4
2
0.5
L
Thanatos
MadMedic
Thanatos
3
7
1
0.5
L
Scylla
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,081
Damage
42,734
90,156
Taken
84,609
77,458
Mitigated
42,028
42,161
Healing
32,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
AsapSYS
Rama
8,170
5,552
0
6,194
13,255
4,837
2,139
2,515
10,638
0
82,721
W
Chaac
BadRoyaL
Chaac
12,570
1,372
0
14,919
22,219
34,721
1,903
4,803
17,312
477
68,245
L
Vamana
Despiter
Vamana
9,700
5,137
0
3,770
20,113
17,176
0
3,285
16,329
4,088
59,367
W
Awilix
Diyolet
Awilix
15,209
5,488
0
5,578
18,290
8,018
3,874
5,099
13,055
0
94,044
W
Cerberus
EuroUltras
Cerberus
8,812
272
0
8,013
23,013
23,322
686
3,011
19,918
70,601
0
W
Izanami
Hourmat
Izanami
20,987
15,740
0
11,269
17,629
7,552
7,162
4,321
13,270
0
146,349
W
Raijin
Killabyss
Raijin
8,503
257
249
2,133
9,005
3,845
3,210
3,452
5,385
80,583
0
L
Yemoja
Kinkerly
Yemoja
6,904
1,108
1,917
3,686
17,288
9,803
0
4,246
12,897
28,931
0
L
Thanatos
MadMedic
Thanatos
8,508
2,548
0
14,684
20,995
6,641
0
5,143
15,648
0
64,059
L
Scylla
9,452
904
0
1,824
12,958
3,571
0
1,964
10,809
70,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,902
Gold Earned
50,091
739
Minions Killed
535
0
Camps Cleared
0
2,293,772
Distance Traveled
2,089,184
33
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,197
443
157
7
0
419,303
1
W
Chaac
14,314
622
112
5
0
506,639
6
L
Vamana
9,864
429
86
4
0
421,194
6
W
Awilix
13,762
598
124
5
0
480,854
5
W
Cerberus
13,044
567
147
6
0
456,797
8
W
Izanami
14,567
633
207
9
0
429,359
3
W
Raijin
13,215
575
149
6
0
420,123
11
L
Yemoja
8,520
370
33
1
0
412,548
9
L
Thanatos
10,362
451
116
5
0
422,612
1
L
Scylla
11,148
485
143
6
0
413,527
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role