Player Matchup

Loki
Loki
Ant1koR
Loki
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 8L
1,856 Elo+
Party 1
Da Ji
Da Ji
Skaechka
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
yaho0
Pele
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 134L
1,801 Elo+
Party 1
Team Averages
Level 116
1,500 SR
1,719 Elo+

VS

Team Averages
Level 78
1,423 SR
1,452 Elo+
Janus
Janus
DAVEKON
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Eforse
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,413 Elo+
Solo
The Morrigan
The Morrigan
LithiumG
The Morrigan
Level 69
God Stats
6W - 12L
1,270 SR
Queue Stats
15W - 20L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ant1koR
Loki
13
7 / 5 / 14
10,286
857
11,361
13,583
8,917
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Skaechka
Da Ji
12
7 / 4 / 10
9,448
787
6,674
10,061
6,404
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
yaho0
Pele
15
11 / 1 / 13
10,736
895
13,263
9,584
6,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DAVEKON
Janus
11
3 / 11 / 3
9,033
753
5,722
14,223
4,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Eforse
Yemoja
11
4 / 6 / 5
8,775
731
3,875
12,549
8,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
LithiumG
The Morrigan
11
3 / 8 / 3
8,579
715
5,692
7,856
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
25
Kills
10
10
Deaths
25
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
Ant1koR
Loki
7
5
14
2.8
L
Janus
DAVEKON
Janus
3
11
3
0.41
L
Yemoja
Eforse
Yemoja
4
6
5
1.08
L
The Morrigan
LithiumG
The Morrigan
3
8
3
0.56
W
Da Ji
Skaechka
Da Ji
7
4
10
3
W
Pele
yaho0
Pele
11
1
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,298
Damage
15,289
33,228
Taken
34,628
21,559
Mitigated
15,141
9,581
Healing
2,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Ant1koR
Loki
11,361
4,983
0
3,617
13,583
8,917
85
4,077
9,184
0
41,540
L
Janus
DAVEKON
Janus
5,722
500
90
1,346
14,223
4,356
0
32
14,017
27,883
0
L
Yemoja
Eforse
Yemoja
3,875
868
668
42
12,549
8,149
0
2
12,322
10,196
0
L
The Morrigan
LithiumG
The Morrigan
5,692
1,287
0
0
7,856
2,636
0
0
7,698
13,078
2,126
W
Da Ji
Skaechka
Da Ji
6,674
1,447
982
1,941
10,061
6,404
367
4,094
4,720
0
24,062
W
Pele
yaho0
Pele
13,263
2,334
0
3,041
9,584
6,238
1,894
4,336
5,042
0
42,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,470
Gold Earned
26,387
126
Minions Killed
73
0
Camps Cleared
0
708,035
Distance Traveled
583,400
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,286
857
40
3
0
225,964
1
L
Janus
9,033
753
51
4
0
173,329
3
L
Yemoja
8,775
731
5
0
0
215,722
0
L
The Morrigan
8,579
715
17
1
0
194,349
1
W
Da Ji
9,448
787
25
2
0
218,464
2
W
Pele
10,736
895
61
5
0
263,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role