Player Matchup

Sylvanus
Sylvanus
DukeHadi
Sylvanus
Level 87
God Stats
6W - 3L
1,500 SR
Queue Stats
694W - 726L
1,403 Elo+
Solo
Jing Wei
Jing Wei
Randomguy105
Jing Wei
Level 126
God Stats
4W - 1L
1,715 SR
Queue Stats
85W - 79L
1,713 Elo+
Solo
Kukulkan
Kukulkan
Simlo1
Kukulkan
Level 67
God Stats
4W - 3L
1,513 SR
Queue Stats
200W - 201L
1,387 Elo+
Solo
Set
Set
TRAE_92
Set
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,331 Elo+
Solo
King Arthur
King Arthur
gurulloasecas
King Arthur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 58L
1,411 Elo+
Solo
Team Averages
Level 76
1,546 SR
1,449 Elo+

VS

Team Averages
Level 69
1,500 SR
1,361 Elo+
Baron Samedi
Baron Samedi
Asidor88
Baron Samedi
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
284W - 280L
1,372 Elo+
Solo
Kuzenbo
Kuzenbo
Hammer_1312
Kuzenbo
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 89L
1,412 Elo+
Party 1
Hades
Hades
JuanmaRN45
Hades
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Solo
Serqet
Serqet
Stevertjuh
Serqet
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,268 Elo+
Solo
Pele
Pele
sashylya100
Pele
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DukeHadi
Sylvanus
16
4 / 4 / 13
11,359
811
14,118
19,554
17,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Randomguy105
Jing Wei
19
8 / 5 / 11
11,872
848
16,628
18,621
8,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Simlo1
Kukulkan
20
6 / 2 / 10
11,723
837
33,467
14,372
6,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Set
17
2 / 6 / 13
10,491
749
8,504
17,874
9,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
gurulloasecas
King Arthur
16
0 / 4 / 16
9,817
701
5,404
23,586
22,959
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Asidor88
Baron Samedi
20
7 / 2 / 13
12,158
868
24,170
17,017
11,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kuzenbo
Hammer_1312
Kuzenbo
16
1 / 4 / 17
9,900
707
10,722
24,120
39,650
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
16
2 / 4 / 13
9,997
714
18,062
14,160
9,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
Stevertjuh
Serqet
18
6 / 6 / 13
11,380
813
10,716
15,821
7,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 4 / 8
10,473
748
18,150
16,991
8,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
85
20
Kills
21
21
Deaths
20
63
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Asidor88
Baron Samedi
7
2
13
6.75
W
Sylvanus
DukeHadi
Sylvanus
4
4
13
2.63
L
Kuzenbo
Hammer_1312
Kuzenbo
1
4
17
2.38
L
Hades
2
4
13
2.13
W
Jing Wei
Randomguy105
Jing Wei
8
5
11
2.7
W
Kukulkan
Simlo1
Kukulkan
6
2
10
5.5
L
Serqet
Stevertjuh
Serqet
6
6
13
2.08
W
Set
2
6
13
1.42
W
King Arthur
gurulloasecas
King Arthur
0
4
16
2
L
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,121
Damage
81,820
94,007
Taken
88,109
65,019
Mitigated
77,452
51,414
Healing
40,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Asidor88
Baron Samedi
24,170
1,813
11,228
6,244
17,017
11,955
216
8,703
8,314
57,270
0
W
Sylvanus
DukeHadi
Sylvanus
14,118
1,543
20,274
8,514
19,554
17,392
837
11,536
7,724
15,924
0
L
Kuzenbo
Hammer_1312
Kuzenbo
10,722
3,233
1,575
3,756
24,120
39,650
530
12,516
11,604
18,707
0
L
Hades
18,062
1,097
2,143
3,363
14,160
9,445
581
8,430
5,730
22,908
0
W
Jing Wei
Randomguy105
Jing Wei
16,628
7,919
2,683
3,737
18,621
8,153
1,826
9,554
8,196
0
45,710
W
Kukulkan
Simlo1
Kukulkan
33,467
1,719
3,606
2,797
14,372
6,918
815
9,909
4,279
62,652
0
L
Serqet
Stevertjuh
Serqet
10,716
2,087
4,676
2,582
15,821
7,896
1,541
8,680
7,141
0
11,778
W
Set
8,504
3,153
0
587
17,874
9,597
1,535
11,510
5,993
0
17,799
W
King Arthur
gurulloasecas
King Arthur
5,404
349
2,371
6,845
23,586
22,959
244
9,369
13,791
0
15,984
L
18,150
2,273
1,154
3,319
16,991
8,506
800
9,256
7,735
0
31,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,262
Gold Earned
53,908
172
Minions Killed
159
0
Camps Cleared
0
1,190,386
Distance Traveled
1,309,768
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,158
868
67
5
0
213,196
0
W
Sylvanus
11,359
811
1
0
0
234,704
0
L
Kuzenbo
9,900
707
15
1
0
281,362
2
L
Hades
9,997
714
25
2
0
266,758
3
W
Jing Wei
11,872
848
46
3
0
243,696
0
W
Kukulkan
11,723
837
85
6
0
239,808
2
L
Serqet
11,380
813
10
1
0
266,991
0
W
Set
10,491
749
21
2
0
231,959
0
W
King Arthur
9,817
701
19
1
0
240,219
0
L
Pele
10,473
748
42
3
0
281,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role