Player Matchup

Nu Wa
Nu Wa
ClashBank95
Nu Wa
Level 159
God Stats
2W - 0L
1,715 SR
Queue Stats
173W - 157L
1,630 Elo+
Solo
Danzaburou
Danzaburou
NeK0__l33t
Danzaburou
Level 34
God Stats
7W - 3L
1,331 SR
Queue Stats
265W - 278L
1,393 Elo+
Solo
Fafnir
Fafnir
Tybonq
Fafnir
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
211W - 264L
1,357 Elo+
Solo
Kali
Kali
dinisbessa2010
Kali
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 108L
1,488 Elo+
Solo
Cupid
Cupid
zGodis-
Cupid
Level 43
God Stats
2W - 2L
1,616 SR
Queue Stats
2W - 3L
1,397 Elo+
Solo
Team Averages
Level 69
1,532 SR
1,453 Elo+

VS

Team Averages
Level 82
1,493 SR
1,518 Elo+
Chronos
Chronos
IvanTheBone
Chronos
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 61L
1,557 Elo+
Solo
Ra
Ra
Pemptos
Ra
Level 32
God Stats
1W - 9L
1,215 SR
Queue Stats
41W - 58L
1,384 Elo+
Solo
Chaac
Chaac
YeungTK
Chaac
Level 113
God Stats
30W - 48L
1,499 SR
Queue Stats
285W - 293L
1,514 Elo+
Solo
Apollo
Apollo
officialfusions
Apollo
Level 129
God Stats
10W - 8L
1,749 SR
Queue Stats
232W - 197L
1,635 Elo+
Party 1
Arachne
Arachne
rage5594
Arachne
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
8,086
505
10,987
8,240
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
NeK0__l33t
Danzaburou
18
18 / 0 / 1
11,947
747
25,250
9,021
6,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Tybonq
Fafnir
12
2 / 2 / 4
8,324
520
3,848
11,069
9,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 4 / 4
7,424
464
3,234
10,525
3,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
zGodis-
Cupid
12
1 / 2 / 0
7,279
455
2,671
7,532
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
IvanTheBone
Chronos
10
1 / 3 / 3
6,438
402
6,491
11,900
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 11 / 1
6,933
433
4,109
12,548
3,358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
YeungTK
Chaac
11
1 / 4 / 0
6,447
403
1,213
12,661
6,282
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 2 / 2
8,583
536
12,818
14,296
4,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
rage5594
Arachne
14
2 / 4 / 0
7,960
498
3,688
12,729
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
24
Kills
11
11
Deaths
24
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
L
Chronos
IvanTheBone
Chronos
1
3
3
0.83
W
Danzaburou
NeK0__l33t
Danzaburou
18
0
1
18.5
L
3
11
1
0.32
W
Fafnir
Tybonq
Fafnir
2
2
4
2
L
Chaac
YeungTK
Chaac
1
4
0
0.25
W
1
4
4
0.75
L
4
2
2
2.5
L
Arachne
rage5594
Arachne
2
4
0
0.5
W
Cupid
zGodis-
Cupid
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,990
Damage
28,319
46,387
Taken
64,134
24,670
Mitigated
22,016
14,415
Healing
26,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,987
3,017
0
1,089
8,240
2,618
1,076
2,446
5,794
50,132
0
L
Chronos
IvanTheBone
Chronos
6,491
2,931
119
4,393
11,900
3,189
884
5,590
5,926
29,499
0
W
Danzaburou
NeK0__l33t
Danzaburou
25,250
15,697
0
4,449
9,021
6,164
2,718
2,802
6,219
4,995
79,113
L
4,109
1,281
799
3,405
12,548
3,358
414
2,365
9,985
36,043
0
W
Fafnir
Tybonq
Fafnir
3,848
2,048
0
1,913
11,069
9,745
0
2,809
8,260
12,283
0
L
Chaac
YeungTK
Chaac
1,213
360
0
3,969
12,661
6,282
0
1,694
10,759
0
25,436
W
3,234
1,355
0
3,105
10,525
3,690
98
1,657
8,868
0
30,233
L
12,818
8,462
0
8,518
14,296
4,990
1,694
3,473
10,581
0
66,165
L
Arachne
rage5594
Arachne
3,688
2,501
0
5,770
12,729
4,197
698
1,940
10,623
0
46,095
W
Cupid
zGodis-
Cupid
2,671
1,733
285
3,574
7,532
2,453
1,248
886
6,646
0
32,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,060
Gold Earned
36,361
345
Minions Killed
365
0
Camps Cleared
0
1,461,227
Distance Traveled
1,321,732
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,086
505
69
4
0
273,898
1
L
Chronos
6,438
402
54
3
0
272,973
0
W
Danzaburou
11,947
747
134
8
0
278,931
1
L
Ra
6,933
433
52
3
0
234,779
1
W
Fafnir
8,324
520
14
1
0
300,202
2
L
Chaac
6,447
403
47
3
0
240,392
1
W
Kali
7,424
464
61
4
0
340,607
1
L
Apollo
8,583
536
113
7
0
260,160
0
L
Arachne
7,960
498
99
6
0
313,428
0
W
Cupid
7,279
455
67
4
0
267,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role