Player Matchup

Fenrir
Fenrir
I3eau
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,747 Elo+
Solo
Danzaburou
Danzaburou
Sinplisity
Danzaburou
Level 27
God Stats
15W - 18L
1,500 SR
Queue Stats
68W - 59L
1,491 Elo+
Party 1
Erlang Shen
Erlang Shen
WakkoTaco
Erlang Shen
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Zorpantheon9
Kukulkan
Level 18
God Stats
3W - 1L
1,665 SR
Queue Stats
39W - 41L
1,449 Elo+
Solo
Ymir
Ymir
xTrExMAYH3M
Ymir
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
69W - 65L
1,492 Elo+
Party 1
Team Averages
Level 20
1,533 SR
1,536 Elo+

VS

Team Averages
Level 16
1,460 SR
1,577 Elo+
Neith
Neith
Denvious001
Neith
Level 25
God Stats
17W - 16L
1,286 SR
Queue Stats
22W - 24L
1,392 Elo+
Solo
Set
Set
SendoSeS
Set
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 6L
1,546 Elo+
Solo
The Morrigan
The Morrigan
ligmalimabeans
The Morrigan
Level 28
God Stats
3W - 2L
1,326 SR
Queue Stats
108W - 125L
1,471 Elo+
Solo
King Arthur
King Arthur
waferthicc
King Arthur
Level 15
God Stats
1W - 2L
1,690 SR
Queue Stats
37W - 33L
1,684 Elo+
Solo
Hel
Hel
xPanConQueso
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,791 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
I3eau
Fenrir
18
9 / 2 / 3
11,543
608
9,191
14,242
7,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Sinplisity
Danzaburou
20
15 / 1 / 2
12,520
659
17,719
13,071
6,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
WakkoTaco
Erlang Shen
15
1 / 5 / 8
9,096
479
7,840
11,784
8,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Zorpantheon9
Kukulkan
17
2 / 3 / 5
10,583
557
4,984
9,168
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 4 / 13
11,398
600
10,323
20,386
23,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 2
7,950
418
5,157
13,667
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 8 / 1
7,652
403
6,345
13,590
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
ligmalimabeans
The Morrigan
16
1 / 5 / 3
9,449
497
9,226
10,742
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
waferthicc
King Arthur
18
6 / 4 / 6
10,662
561
13,919
18,431
8,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 6 / 2
10,391
547
8,960
15,326
8,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
32
Kills
15
15
Deaths
32
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
Fenrir
I3eau
Fenrir
9
2
3
5.25
L
0
8
1
0.06
W
Danzaburou
Sinplisity
Danzaburou
15
1
2
16
W
Erlang Shen
WakkoTaco
Erlang Shen
1
5
8
1
W
Kukulkan
Zorpantheon9
Kukulkan
2
3
5
1.5
L
The Morrigan
ligmalimabeans
The Morrigan
1
5
3
0.5
L
King Arthur
waferthicc
King Arthur
6
4
6
2.25
L
6
6
2
1.17
W
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,057
Damage
43,607
68,651
Taken
71,756
49,319
Mitigated
30,838
15,407
Healing
19,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,157
2,881
111
2,271
13,667
4,272
0
1,379
12,263
0
26,321
W
Fenrir
I3eau
Fenrir
9,191
1,600
0
5,059
14,242
7,514
1,192
4,152
9,898
0
72,027
L
6,345
2,988
0
1,993
13,590
4,968
0
1,646
11,919
0
43,979
W
Danzaburou
Sinplisity
Danzaburou
17,719
8,127
0
5,974
13,071
6,702
2,311
615
12,405
0
99,646
W
Erlang Shen
WakkoTaco
Erlang Shen
7,840
2,494
0
1,370
11,784
8,159
2,070
2,973
8,517
345
28,504
W
Kukulkan
Zorpantheon9
Kukulkan
4,984
417
0
739
9,168
3,757
0
3,817
5,178
57,334
0
L
The Morrigan
ligmalimabeans
The Morrigan
9,226
817
0
1,400
10,742
4,342
308
2,935
7,551
62,752
891
L
King Arthur
waferthicc
King Arthur
13,919
2,034
0
6,180
18,431
8,810
14
4,200
14,038
0
71,556
L
8,960
612
1,395
5,730
15,326
8,446
203
5,261
9,695
39,420
0
W
10,323
2,711
0
2,265
20,386
23,187
1,430
4,884
15,176
39,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,140
Gold Earned
46,104
507
Minions Killed
444
0
Camps Cleared
0
1,783,292
Distance Traveled
1,705,245
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,950
418
47
2
0
323,621
0
W
Fenrir
11,543
608
97
5
0
416,574
0
L
Set
7,652
403
84
4
0
314,494
0
W
Danzaburou
12,520
659
160
8
0
333,362
3
W
Erlang Shen
9,096
479
46
2
0
353,184
1
W
Kukulkan
10,583
557
131
7
0
378,231
2
L
The Morrigan
9,449
497
122
6
0
332,718
1
L
King Arthur
10,662
561
122
6
0
386,731
2
L
Hel
10,391
547
69
4
0
347,681
3
W
Ymir
11,398
600
73
4
0
301,941
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role